Portal 2

Portal 2

Circulatory
32 Comments
Aneonen Feb 3 @ 5:02pm 
I guess I never left a comment on this one. I remember playing it way, way back, presumably before I started leaving comments on others' works. It stumped me for a good while back then!
Mattchew Feb 1 @ 6:37pm 
Pretty neat one! Got my brained twisted for a couple haha! Sick use of the life-form sensor ^^
| \_/ () Nov 2, 2023 @ 8:37am 
Really clever, nicely done!
And the warm lights remind me of Nintendo.erk's maps
Oblivious Owl  [author] Aug 18, 2019 @ 8:36am 
@asears16 Thanks! I really enjoy the maps that you make as well. :)
asears16 Aug 17, 2019 @ 5:09pm 
Hey Oblivious Owl, I recorded blind runs of three of your maps - this one, Grandfather Paradox, and Reboot. I enjoyed them all :)

https://www.youtube.com/watch?v=HwCbjCKcJjo
Umitenshiko Aug 3, 2019 @ 9:10am 
Took me way, way, way too long to figure out, but I did it! I think it was really interesting the way you made a puzzle that didn't use portals at all. And yeah, I don't like destroying a companion cube but that's just the best way to tell cubes apart.
Reika Aug 2, 2019 @ 11:53am 
There are not many connections in this map; I doubt it would be much of a mess, especially if you do a bit of careful routing control.
Oblivious Owl  [author] Aug 2, 2019 @ 10:51am 
@Reika I use antlines when I can, but with a lot of them the chamber just looks like a mess.
Reika Aug 1, 2019 @ 6:25pm 
Fun, but why are all the lifeform sensors using signage? Antlines would be much better.
prrg Jul 25, 2019 @ 11:42am 
Nice map. Took me a minute to realize what was going on haha
Looks great too. Thumbs up.
henpitts Jul 25, 2019 @ 5:10am 
Good game. Gave me more trouble then I expected.
Nobody No-One Jul 23, 2019 @ 8:09pm 
Replayed it with the updates, it's more interesting now.
Oblivious Owl  [author] Jul 23, 2019 @ 8:24am 
Patch #2 - fixed exploit found by @Joric and removed the 1/4 blocks by the platforms to prevent the player falling off into the goo.
Nobody No-One Jul 22, 2019 @ 3:49pm 
Wait, the crouch move was unintended? I thought it had to be right since there was that half panel right there above the button. I'll replay.
_galaxy Jul 22, 2019 @ 11:39am 
Solved it the intended way! Wow, that was a good final solution
I presume the final step is bringing the blue cube with the companion one right?

Anyway, just a nitpick: I don't think it's exactly fair to fizzle a companion cube :P this is a nitpick but if you end up updating the map try using the Bee Mod's cube colors

Also, it seems the map is using PeTI music now? Was it using before the update?
Joric Jul 22, 2019 @ 11:23am 
Also that piece of the wall that pushes you from the platform into the water, why it's there?
Joric Jul 22, 2019 @ 11:19am 
I didn't know I did it unintended but I know it NOW https://youtu.be/ZB-VbI8i8vM
Maybe fix the map against tipping the cubes, since it's super-reliable and works 100% of the time.
Mikeastro Jul 22, 2019 @ 9:49am 
Pretty cool map. I would say easy/medium difficulty. Big thumbs up
Oblivious Owl  [author] Jul 22, 2019 @ 9:07am 
@jandlml Thanks! Most of what I used for those were the portal bump, excursion funnel flying, and reportaling glitches/exploits.
jandlml Jul 21, 2019 @ 9:15pm 
wow for me that was a hard map and ive played maps that are rated difficult that were not as hard for me. i dont know whats with me sometimes. great map!! really took some major thought for me. faved!! well this is the last of your maps. i really enjoyed playing them all . i would like to see the solution to a couple of those glitch maps. i know some glitches but couldnt figure them out.
jandlml Jul 21, 2019 @ 8:30pm 
easy? im so stuck. i cant believe it. why is it when a map is rated as easy i have a hard time with it
chaos on pc Jul 21, 2019 @ 6:25am 
ok
jgaultney Jul 21, 2019 @ 4:32am 
@bullfrog
Crouching while standing on the exit ledge and grabbing the cube off the button below.
I gather this move is unintended. :)
bullfrog Jul 21, 2019 @ 1:06am 
Really good puzzle; I enjoyed that. Yep, it's easy, but it always takes me a while to get my head around this sort of map. I'd love to know what the "crouch move" is? Anyway; I didn't use it: intended solution ?
Oblivious Owl  [author] Jul 20, 2019 @ 10:30am 
@Narkodes and @_galaxy , Okay, I fixed some of the antlines, so hopefully things should be more clear. I also didn't realize you could pull off that crouch move, which was unintended. The intended move was to destroy the companion cube to make it respawn.
Narkodes Jul 19, 2019 @ 5:03pm 
Nice easy map. The aesthetics are okay, but at certain spots (especially ceiling) you should reduce the amount of lightstrips. I also dislike the antlines, they really need some love. Besides from that very cool, the white blocks are nice. Some people spoke about the last move - I guess you had to press CTRL and take the cube from the button?
可砸 Jul 19, 2019 @ 8:54am 
Fun map!:upvoted:
_galaxy Jul 18, 2019 @ 6:41pm 
Might wanna fix this: https://steamcommunity.com/id/galaxxyx/screenshot/796492298652862600

Other than that, I loved the aesthetics, very well done. The puzzle was fun too... except for the last move which was a bit too gimmicky? (I personally had to test it to see if the engine would allow). Other than that the map seems to be flawless.
Oblivious Owl  [author] Jul 18, 2019 @ 7:55am 
Thanks everyone!
jgaultney Jul 18, 2019 @ 7:20am 
Easy fun and good visuals. :controllerThumbsUp:
Teo Jul 18, 2019 @ 4:10am 
Love the look of the 1/4 white blocks, though the last move was a little strange imo
Nobody No-One Jul 17, 2019 @ 6:38pm 
Nice little map. Thumbs up.