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If you would be so kind as to tell me your setup and summarize how you're getting to the point that it happens, it would be extremely helpful. I start a server with caves and my mod on with World Drop Auto Stack enabled, find a way down to the caves, warp to where the mechanisms are, and slay them. I get gears and other things, and no crashes.
If you have a Player.log file and a server log file that were generated from a session where it crashed, it would also be incredibly helpful in tracking this down.
It would help all the almost 300K players using the mod :D
I wish you a happy day <3
If you are experiencing another problem with this mod specifically, I would LOVE to know more, so I can fix it or help you alleviate it.
Happy gaming <3
It's strange because it's a client mod that has nothing to do with containers nor stacks lmao
Again ty for everything, you're the best
Have you had the other crash happen with this mod disabled? It would be nice to confirm that it isn't something this mod does, even though I pretty much know it :)
I'd report that new crash to Klei as a separate bug, though. It's not the same thing. And yeah, it seems specific to Wanda. Something about her invalidating items with her time powers(?)
It was one of the few mods I had enabled, but idk how it relates to the problem I had, it's only to add keybinds to a character lmao
But it's still for the same reason, items I have equiped "duplicate" (but not really) after healing with the ageless watch
I'm so done with this, seems like I won't be able to play with Wanda until this gets fixed
Here's the log (only the important part) in case u can figurate something out
https://pastebin.pl/view/69e87408
You can see the few mods I had enabled in the last line
Tysm for your help and feedback, you're very attentive c,:
Please do test out the new version I'm uploading in a few minutes.
Have fun and live a good life, everyone <3
It doesn't have anything to do with this mod, though. The log only shows the ID of this mod, because it alters the destack function on all stackable components. What goes wrong here, is communication with the server about a stack of rocks, when setting a new stack size on it in the GiveItem function used by the MoveItemFromAllOfSlot function.
This mod doesn't do anything with items that are in containers or inventories, so the error comes from another mod. If you can reliably recreate it, then try disabling a few mods at a time (NOT "Don't Starve Alone"), and see when it stops happening. It's likely one of the newest mods you've installed.
Good luck! Please report back :D
https://pastebin.pl/view/e2dd06fb
And yep, it was shift+click, but other times it also crashed when crafting an item with the inventory full, and when a space in the inventory become available (due to materials running out) the game tried to put the thing i crafted there, but a "ghost" version of a duplicated item was there, causing the game to crash
Also, the first time it crashed it said something about the architect pack, and when I disabled it my things duplicated several times (like 10 backpacks with my materials still there, 2 beefalos bells, and a lot of stacks of grass and rocks), but everything teleported to the 0,0 coordinates in the world
The second time log said something about upgradeable chest mod, but it happened the same thing
This was the third time with that mod disabled, and the number one suspect this time was this mod
I hope I explained myself clearly,srry but English isn't my 1st language
From the log, I don't see anything that would implicate this mod. It looks like the item (rocks) that you're transferring doesn't have the network component it's supposed to have. Can you share your list of mods on Pastebin? Maybe I can figure out which mod is causing this. I've tried with the only other mod that the log mentions, "Don't Starve Alone", but I'm not getting the error. Also, how are you doing the "move stack into inventory" thing. Is it shift-click on an item in a container or a backpack?
This has only happened to me when playing as Wanda, probably it has something to do with her clocks
Here's my client log (not all of it, oly the important part, but lmk if u need more)
https://pastebin.pl/view/69eb8179
I have tested the problems you've mentioned, with just this mod, and I'm not seeing any of the crashes you're mentioning. It must be a problem with a combination of mods you're using.
More info: This mod strictly works on items that have the "inventoryitem" component on. Sadly, many modders create items that have this component on, but are otherwise not made compatible with being in an inventory. I think it's because many copy/paste item code templates from a forum or something. There is no way for me to check whether an item is not compatible with an inventory, at least not that I've found. If you find a server or player log with an error message in it, please do pass it along via Pastebin or something.
<3
i looked into the server_log txt file and see no lines that would indicate an issue, apologies. after disabling auto pick up i havent been crashing. just thought i would give a heads up on this bizarre case
And I look up dst wiki says "Earthquake drops may shatter precious gems, so don't drop the gems on the ground. It is safer to use containers to hold the gems." i thinks thats way it gones....
but i still have the question can it don't stack the falling thing from earthquake
I would actually think the the "Don't Starve Alone" mod might break my mod, but if it works, it works. I've tested my mod and am having no problems, so I'm not sure what's going on on your end
A friend from China!
You may also be mistaking auto-STACKING with auto-PICK-UP. Auto-stacking means that most spawned items will try to find an existing stack on the ground to "join". Those items are not picked up, though it may look like it.
If this information did not help you solve your problem, please describe in detail what you are experiencing. How and when does that auto-pick-up happen, and which item does it happen with, and what was the state of the item when it got picked up?
Best regards, Ultroman the Tacoman
Finally, I would like to express my gratitude to you. Have a good day.
Also, thanks for the support <3
Thank you 4 ever.
@Frenne Dilley: Thank you <3 Please do tell me if you run into any trouble with the mod.
Best regards, Ultroman the Tacoman
Can I add items to the auto stack blacklist?
For example: pigskin and dug_sapling
if other.components.lootdropper ~= nil and (other:HasTag("tree") or other:HasTag("boulder")) then
other.components.lootdropper:SetLoot({})
end
Any tree or boulder has their loot table deleted.
@痛定思痛,改过自新: I will keep going :D
Best regards, Ultroman the Tacoman