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+50% air blaster power
+20% air blaster range
-50% cost of air blaster
air blaster gives you recoil (so you can double jump and move faster)
-30% fire damage
doesn't have afterburn
Just switch airblast and flames around (can aiblast constantly, but doesnt push enemies into the air, and deflects projectiles in random directions instead of straight towards the crosshair, secondary fire sends out a puff/fireball of flames).
Pros – +30% Compression Blast Force, -50% Compression Blast Ammo, +50% Weapon Switch Speed
Cons – 30% Damage Penalty, 25% Afterburn Damage Penalty
That sort of disturbs me.
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unimited airblast
+50% air blast time and force
can hold down airblast for 2 seconds
reflected projectiles do crits
allies cannont be extinguished by this blast
-25% after burn damage -12.5% damage
+20% airblast firing speed
:D we need better airblast
50% vulnerability to explosives
-45% fire damage done.
All projectiles sucked in do -15% damage.
-50% airblast cost
-15% Fire Damage
-2 second (or so) afterburn time
Can not reflect jarate, mad milk, or arrows
Also it would be funny if it made a vaccuum cleaner noise when it backblasted.
+Primary fire: Sucks in projectiles
- 25% airblast cost (still does normal airblast)
+ Airblast shoots back projectiles
- Primary fire brings enemies in range closer
- Incapable of doing damage