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if i.now print i would like to have the currsnt verwion ;)
Also Croconaw's token says you need a single level dice to level up but the script needed it to have 2 in order to give you the chance to evolve.
@Genstan. Gen 3 is probably a couple of months away. Meanwhile, you can try a fan-made Gen 3 add on accessable from the discord server.
Bug report
Scizor is labelled as a Steel type, but his type effectiveness is scripted as a bug type.
@Tempestified Cheers, Gen 3 should be coming soon.
@ ivangamer The arena mainly breaks I believe due to the game being saved or undone while in an arena battle due to the lack of code to save the battle state. It's something I want to take a look at but haven't had the time. Best bet is to save the game before a battle and load the save if something goes wrong.
Also, any chance we implement the 3d models from the other mods on here?
I'm very new to modding in TTS, so it's quite a large undertaking. Is a Co-op version something you would be interested in working on?
Hope this helps.
:3
The moves are strong but your Pokémon require to be lvl 10+ to make it stronger than some moves that other Red pokémon get, in which case you'd probably be at the Elite Four anyway.
The only map available so far is Kanto. Having other regions would require a lot of work that's best spend improving other areas first.
As for future Gens, there is currently a Gen 3 mod available on the Discord channel made by another player.
thanks for making this!
It is, Deikkan. Training one Pokemon and giving it Seismic Toss via the TM can let you just steamroll the game since a Level 10/11 Seismic Toss is the strongest attack in the game, and since TMs can be slapped onto any Pokemon, it's not even restricted to a single Pokemon or line like Night Shade is. If that weren't bad enough, the only moves that even come close to a fully-scaled Seismic Toss, Dragon Rage and Explosion, have crippling drawbacks that mean they'd likely lose to max power Seismic Toss anyway.
This isn't a complaint about the half-level moves, but instead it's a complaint about Seismic Toss in particular being a TM.
but thanks for the event card trainer battle explanation being the attacker
As for pokémon from trainer events being attackers, the trainer is the person challenging you which is why they are the attacker, giving you the defender's advantage.
first of all: your game + scripting is superb..
but i found that if you ONLY use gen1 pokemon, you cant use some of the pokemonchips that have an evolution in gen2. if you try to put them into battle the scripting breaks. example: use only gen1 pokemon. use golbat. try to put him into battle
also i dont understand why you would send random pokemon in the pokeballs to attacking side when they actually should be in defensive side. like you pick an event card to battle random pokemon.. trainer should be attacking and pokeball should be defensive. or am i missing something?
anyway. great game. kudos to you sir