Tabletop Simulator

Tabletop Simulator

Pokemon Master Trainer: Ultimate Edition
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Update: Nov 6, 2021 @ 7:34am

Update: Mar 21, 2021 @ 4:59am

Update: Feb 12, 2021 @ 10:54am

Update: Jan 22, 2021 @ 10:24am

Update: Dec 11, 2020 @ 10:08am

Update: Nov 22, 2020 @ 9:08am

Update: Nov 20, 2020 @ 9:18am

Version 1.41

New Features and Updates:
- 3 new Item Cards. Itemfinder, Guard Spec. and Escape Rope

Quality of Life:
- Increased spacing between types on type chart to make it easier to read.
- Evolve buttons now show which Pokémon they evolve into in the tooltip.
- Updated positions of some buttons in the arena.
- A lot of scripting optimisation to increase performance in some places.

Fixes:
- Added missing Quick Attack effect icon to Vulpix.
- Updated incorrect page number reference on the Battle Helper card.

Changes:
- Burned, Paralysed, Confused and Poison statuses now give a +1 bonus to catch roles.
- Players that choose a Level 0 starter Pokémon may also choose to increase that Pokémon's level by 1, or draw an item card.

Update: Oct 2, 2020 @ 11:13am

Version 1.4

New Features and Updates:
- 100 Generation II Pokémon added to the game
- 8 new Gym Leaders added (Falker, Bugsy, Whitney, Morty, Chuck, Jasmine, Pryce + Clair)
- 4 new Elite Four members (Bruno, Chuck, Karen + Koga) to battle + 1 new Champion (Red)
- Added 2 new Pokémon Types, Dark and Steel.
- New setup options to select when starting the game. including Generation Selection and Random Starters.

Quality of Life:
- Added buttons to the arena to allow players to increase level, calculate effectiveness and add status counters.
- Added additional scripting to Pokémon racks to allow easy camera movement.
- Battle music now plays in PvP battles

Fixes:
- Cleared up the amount of buttons that were created, decreasing the chance of buttons becoming out of sync and not responding to players who are not the host.

Changes:
- Paralysed status now takes effect immediately when a Pokémon becomes Paralysed in battle.
- Bite, Bone Club, Headbutt, Hyper Fang, Rock SLide, Sky Attack and Stomp now have effects that lower the opponent's attack.
- Quick Attack now has a new effect, allowing the Pokémon to get an attack in before suffering any negative effects.

Update: May 27, 2020 @ 12:08pm

Version 1.31

Fixes:
- Fixed bug where Pokéball buttons would not appear when loading a saved game where the game had already started.
- Fixed bug where Pokémon would forget their level when loading a saved game.
- Pokémon evolved using the Evolve button now have the correct rotation.
- Fixed wording in Rulebook that would point towards the wrong page number.
- Removed debug graphic when clicking the button to check Badge Points.

Quality of Life:
- Refreshing the Pokémon now checks the level dice to see what level the Pokémon is.

Update: May 22, 2020 @ 8:59am

Version 1.3

New Features and Updates:
- Added new "Pokémon Trader" event to replace "Trade Pokémon" event.
- Added new "Ending the Game" rules to the rulebook to calculate the finishing order of players.

Quality of Life:
- Added button to Pokémon Rack that calculates your Badge Points.
- Updated icon for "1/2 LVL" attacks to better represent the ability.
- Added victory music to Pokémon Champion space.
- Sending a Pokémon to the arena and levelling a Pokémon now shows the Pokémon's name in the chat as well as their current level.
- Added button to automatically evolve a Pokémon once it is a high enough level to evolve.
- Pokéball buttons now only appear once the game has started.
- Changed position of Start Game button to avoid players accidently starting the game early.
- Start Game button now shuffles the item and event decks when pressed.
- Updated Pokémon Battle "helper card" with information on how to calculate your move's Attack.
- Added counters to the arena to help players calculate their attack values.

Fixes:
- Fixed bug where refreshing your Pokémon would cause any Pokémon you have in the arena to become stuck.
- Updated wording on X-Accuracy and X-Defence item cards to account for moves that roll multiple dice.
- Updated Pokédex to have the most up to date images.
- Fixed bug where status and attach items would not be sent or recalled from the arena.

Changes:
- A super effective move now gives a +2 bonus and a weak move a -2 penalty to attack rolls.
- Players no longer have to wait a turn before exploring a city space if they end their movement early.
- Players can no longer battle or trade with another player on the same space until they have reached Viridian City.
- Increased amount of Pokémon revived after a team wipe from 1 to 2.
- "Let's Fight" event can now be used to challenge trainers in City Spaces (since they are in a City Space, they can decline).

Pokémon:

Fixes:
- Fixed spelling mistake in Lorelei's Lapras.
- Fixed spelling mistake in Gary's Pidgeot.
- Raticate's level is now correctly 3 (was 4).

Changes
- Replaced Sandslash's Fury Swipes and Slash moves with Dig and Swift.
- Replaced Rhydon's Take Down move with Earthquake.
- Replaced Magneton's Screech move with Thunderbolt.
- Replaced Venonat's Leech Life move with Confusion.
- Replaced Venonat's Psybeam move with Leech Life.
- Replaced Gyarados' Leer move with Bite.
- 'Disable' move now disables an opponent's move for the rest of the battle.
- Increased Dragon Rage's Strength from 2 to 4.
- Dragon Rage now rolls a d4 instead of a d6.

Gym Leaders:
- Agatha: Increased Arbok's level from 6 to 8.
- Blaine: Decreased the Strength of Rapidash's Tail Whip from 1 to 0.
- Geovanni: Increased Dugtrio's level from 6 to 7. Replaced Rhydon's "Tail Whip" attack with "Take Down".