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Not really sure if I did it right.
I used a glitch actually to do the map. I didn't even use the outer light bridge to get anything. I didn't get the box sitting up on a ledge in the corner. I used the frankenblock trick that everyone loves in the comments to get three blocks. I used a glitch with tractor beams to get the ball, which got me the last block and got me out of there. Was getting to the exit supposed to be so convoluted feeling. I ended up standing on the top of the puzzle exit and using the lightbridge in the ceiling. I guess that was the indended way, but in the end when I finished I didn't have a good fuzzy feeling I just felt like the whole thing was overly complicated.
Maybe I am being a tad critical the map was damn clever.
I was sent here by mood3rd. <3
So what was I supposed to do with the darn light bridge?
If you get the hang of it then it isn't that hard. Very enjoyable!
daloboy asked to see it. so here it is:
I have made a demo of your mechanism / gate system.
I simplified it, to help people better understand it. (& added signage / lighting)
you are welcome to link it into your description, if you want ?
or not, if you don't. (no offence will be taken)
demo-1 pedestal button = different results
http://steamcommunity.com/sharedfiles/filedetails/?id=184014258
just behind the wall. using glass, for the player to view it.
remember, you can select the whole mechanism & drag it to any location.
no need to rebuild it. (maybe the cube dropper, would need to be re-positioned)
your map = your choice, of course.
would I be right in thinking that half the sphere buttons are not connected to anything ?
I am still impressed by this mechanism.
trying to figure it out fully (think I might have ?)
switched franken, to aquire extra cube.
then re-aquired franken.
http://steamcommunity.com/sharedfiles/filedetails/?id=183831004
http://steamcommunity.com/sharedfiles/filedetails/?id=183831250
glitch: standing in exit fizzler & portals & lightbridge still active ?
http://steamcommunity.com/sharedfiles/filedetails/?id=183831561
good work.
this time, I had to use the lightbridge. so improved :)
daloboy: use noclip, to see stormsend's mechanical room.
though it would be good, to see it in the map, without noclip.
another thumbs up, of course.