Arma 3
Takistan Ai Vs Ai
48 Comments
Ilya "Cargo" Abramowicz Nov 10, 2023 @ 10:48am 
are we able to add our own factions to this? Love this mod btw its incredible been playing it for years
IGROLIDER Apr 25, 2023 @ 6:18am 
Does this mission still work?
Can't Mossad the Assad Feb 21, 2023 @ 5:34pm 
There are no enemy bots in the zones.
Ejamonkey  [author] Jan 25, 2023 @ 6:55pm 
DarkAshFur, you are more than welcome too. Thank you for asking.
DarkAshFur Jan 25, 2023 @ 11:05am 
i would love to give a look into the code my self and play with a few strings there even put other maps if you give me a permission
SVaughan Dec 27, 2022 @ 11:42pm 
@Javic0
Look for any enemy AI that still remain. They will often skirt the edge of the zone, with some even aggroing on air vehicles and try to chase them all the way back to base.
TokiMoleman Nov 6, 2022 @ 2:26pm 
any way to use 40k, Halo and Star Wars units?
Elth Sep 5, 2022 @ 11:17am 
How do you choose which units spawn for blufor and opfor? I want too disable vanilla units
Soop Ladle Sep 2, 2022 @ 4:40pm 
lol
Javic0 Aug 27, 2022 @ 8:45pm 
How can I take a zone?, I have cleared the radio tower, the enemy HQ all the objectives marked on the map and nothing. Please advise, thanks
Nami Sep 23, 2021 @ 10:41am 
i need new mod
Mojache Aug 8, 2021 @ 7:25pm 
How do you use the transport helicopters? I get in and nothing
Mr.Mental Jun 26, 2021 @ 8:47am 
can I have a copy of the MPmssions file ?
Ejamonkey  [author] May 23, 2021 @ 11:20am 
ToD, due to the mod using DLC it helps it run if you have purchased them, as it can cause issues if you don't. You technically can see the DLC in game as it is part of the core game. However, you just can't use it, due to you not purchasing it. That is why it is recommended.
ToD May 23, 2021 @ 5:46am 
why do you need all of those DLC´s?
Fallout Sep 19, 2020 @ 3:17pm 
Ah wait, it seems it needs the DLCs I didn't see that sorry.
Fallout Sep 19, 2020 @ 3:16pm 
When I subscribe and start game it unsubscribes. I got all the mods it needs, any idea whats going on?
water Sep 12, 2020 @ 4:10pm 
won let me lanch it
Ejamonkey  [author] May 7, 2020 @ 4:35pm 
Thank RPPG! You would have to save it as your own mission and go into the scripts and change each line code to the desired cup unit. More information on this website on what code you need to change in the script. http://alivemod.com/wiki/index.php/Supported_Factions
Cactus Jack* May 6, 2020 @ 1:33pm 
How can i play with cups units?? good mission btw
Mr Snipes Apr 22, 2020 @ 10:38pm 
can you be a transport helicopter pilot?
jmellinger473 Mar 15, 2020 @ 10:03pm 
Thanks MAN! I've doe desert for ever anzious to cut my teeth on jungle!
Commissar Kenji Mar 15, 2020 @ 7:15pm 
Tried to play this but wont let me. Could of sworn i Downloaded this correctly i dont know what went wrong.
Ejamonkey  [author] Mar 15, 2020 @ 3:01pm 
Ejamonkey  [author] Mar 15, 2020 @ 1:02pm 
jmellinger473 I am currently working on Tanoa should be done shortly. Trying to deal with a few bugs at this point. Also trying to make the base better but, yet simple for the AI to understand. Should be released tonight!
jmellinger473 Mar 15, 2020 @ 10:27am 
Any word on Tanoa?
V.F. Runeivil Jan 10, 2020 @ 3:30am 
Where's the marker to transport ground units? I'm trying to get ai to load up into a heli I'm piloting so I can drop them near an objective.
GrimRose0 Aug 20, 2019 @ 8:19pm 
@Your Local Catgirl

Np, it is unfortunate that Evannex doesn't have a despawn option, but you wouldn't want to accidentally despawn it in the interaction menu.

Another note is that Evannex with automatically despawn them after 10 spawned objects (atleast that's how it works in the origional Evannex. Not a good way to find out when in a Jet 600ft above the ground) :NZA2_TombStone:
CloudedByKatana Aug 20, 2019 @ 2:55pm 
@GrimRose0 thanks, that's what I was thinking, but I wasn't sure
clayton Aug 20, 2019 @ 2:38pm 
alright, cool
Ejamonkey  [author] Aug 20, 2019 @ 2:38pm 
I am currently working on Tanoa
clayton Aug 16, 2019 @ 7:51pm 
can you please possibly make more of this, for more maps?
GrimRose0 Aug 13, 2019 @ 1:23pm 
@your local catgirl To despawn things, you must either use Zeus or bring said vehicle to the Spawn zone (for vehicles) and place it at the center. when you go to spawn a new thing, it will delete the objects what occupy the space. Otherwise (let's say you get stuck with a flat tire or something) you will need to blow it up with explosives to make it automatically despawn.


Unfortunately arma doesn't have an integrated despawner for vehicles like it does for units.
CloudedByKatana Aug 12, 2019 @ 10:41pm 
Is there a way to despawn a vehicle after spawning it in
GrimRose0 Aug 3, 2019 @ 7:40pm 
h e y....H E Y.... EJA.... Can apply Evannex to other maps? :3

My team and I have been heavy Evannex Players, but we can't figure out how to apply it to other maps for the life of us.

And seeing as this popped up- Look, I'm desprate, I'll give you all my gold fish crackers man :NATO:
Soop Ladle Jul 18, 2019 @ 1:23am 
How do i put custom units in this?
Ejamonkey  [author] Jul 16, 2019 @ 4:15pm 
How are you loading the mission
Ejamonkey  [author] Jul 15, 2019 @ 12:08pm 
How are you loading the mission Trobs?
Obama Bin Satan Jul 15, 2019 @ 11:05am 
i cannot load the mission up at all
Ejamonkey  [author] Jul 10, 2019 @ 9:46pm 
There is no way Spotted leaf. It is designed to have not do anything with anyone else.
Spotted Leaf Jul 10, 2019 @ 9:41pm 
So I am playing in single player and every time I start a game my team instantly goes and kills everyone. How do I make it where they just kinda sit there and do nothing while me and my squad roll out?
FainT2 Jul 4, 2019 @ 5:19am 
@LIS[RUS] double tap "C"
Ejamonkey  [author] Jun 30, 2019 @ 4:05pm 
Yes it is CO-OP
Granola_bars Jun 30, 2019 @ 2:42pm 
IS IT CO-OP
Ejamonkey  [author] Jun 30, 2019 @ 11:26am 
LIS[RUS] Please expand?
LIS[RUS] Jun 30, 2019 @ 3:42am 
I only have one player and it’s not possible to switch to running?
Clyde Jun 30, 2019 @ 3:39am 
Forgot to ask where the ground pickup spot is. Helicopters load spots are nice though :)
Clyde Jun 30, 2019 @ 3:34am 
Nicely done! Good spacing\pathing for all the pads for no copter collision. AI seems to follow through and not alot of standing around (played 50 units each with 8 men\unit). Works well.