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In General ...
ON TOP OF LOAD ORDER
Game changing mods (Compact Quest Screen, extra firewood, faster walking, lower Crimson Curse chance, etc.)
IN MIDDLE
Dungeons (like Pet Cemetery)
Monster Mods
BOTTOM
Class Mods
One class mod I think would go very well with this is the Ringmaster class mod.
Just a suggestion, I know nothing about modding and I understand if these types of questions bug you!
*like base game, stress attacks are not riposte-able
*in very rare cases what you experienced can happen -- where the random Pet Catcher appears in the Pet Catcher quest, due to game mechanics there's no way to mark the random one as the goal version. this can't be changed by modders.
*thanks for your feedback
Fear the cage cannot be riposted?
When the pet catcher does his mark but misses the mark still applies
I fought an executive pet catcher boss in a quest to kill an executive pet catcher and didnt complete the quest?
All the pet patrol enemies have random bullshit mechanics attached for no reason, like +2 dodge or +3% accuracy against marked after doing things. it is weird and makes the game feel cluttered.
Doing basically the same quest 9 times is repetitive and boring.
Trinkets are cool though.
This is only a minor nitpick though - the mods' lovely.
Ms. Red The unicorn can provide a large group heal very rarely [/b]