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It is likely that you will break some thing regardless though, this mod is not easy to merge due to how many parts it has.
bug fixes! And the difference is remarkable! And, at last, some loot dropping as it should be!
Be well!
Thank you for your hard work.
Oh thank you.
I didn't realize there was another version of the file. I appreciate the loot plus as it can get in the way when I want pure leveling.
But I guess it still diminishes the experience gained...
But then it always works, and with only 1 boss or 3 anyway. 5 bosses are just a lot more fun. Example Loki in Act 5, shortly before the end, didn't trigger for me at all on the first try. I was able to talk to the other NPC, loot the big box, but the passage was blocked because Loki wasn't there at all.
Maybe turning it down from XMAX+ to x5 would help since x10 mobs is a bit hard on the engine, I can't say.
You get the maximum hero spawn rate on x5 (and xMax) for what it's worth. I recommend x3 or x3x1 for new players though; if it's your first playthrough then you might not want to fight multiple bosses at once.
I tried to learn how to combine mods using a guide to combine your mod and some other one, but I couldn't do it because I have a problem with the English language. Well, if you make an update so that at least all pets are aggressive, that would be cool. If you could explain to me how to combine different mods I would be very grateful to you. Thanks again for your creation Have a nice day
Summon Outsider is supposed to be a "super pet" that you can summon for a duration, if it was always permanent then Spirit would be a totally ridiculous mastery. It would be fun to play around with at first, but many people don't want to play with such things forever.
Basically that's all thank you very much for your attention