ARK: Survival Evolved

ARK: Survival Evolved

Loot Crate Scanner
93 Comments
The Dark Fae Feb 17 @ 7:59pm 
Works for me, although the teleport function is very risky, and can put the player outside of the map, at least on Aberration. Haven't tested it on other maps though. Use at your own peril.
Also, I tried adding the config before I had it loaded in, and the correct config reads as "Requiresdust", not "requireselement"
extremeragnarok Aug 3, 2024 @ 6:02am 
Is it normal for clients to have trouble seeing the deep sea crates?
extremeragnarok Aug 2, 2024 @ 5:28am 
Works just fine on the island. How do you change the color?
Capitán Sep 11, 2023 @ 12:05pm 
Works great :steamthumbsup:
SuperDooM's Armada Aug 27, 2023 @ 12:37pm 
August 2023:
Mod no longer works. Maps do not show the locations of any loot. Teleport feature is missing.
Still good for a decoration piece though.

What does still work:
1. Wall and Floor Map can still be placed.
2. The manual "Waypoint" you can place on the "M" key map still works and will update the GPS Loot Crate Tool coordinates.
3. M-Key map can still consume Element Dust when pressing the button, but nothing happens.
Kampfschwein Feb 2, 2023 @ 12:56am 
Will there be an Update for the new Maps and some fixes? On my Ragnarok Server the Map wont show any Crate also the GUS.ini Settings do not help with the element requirement. Seems Like the Mod just uses the default settings.
Public_Enema Sep 28, 2022 @ 11:00pm 
A very slick mod. Works as intended. Really like the small touches that make the game more immersive.
Kurt Aug 2, 2022 @ 2:03am 
I tried changing required element for scan in gameusersettings.ini from 5 to 2 since I'm playing on a map with little element but it seems like any change to stuff under [LootCrateScanner] heading gets overwritten with defaults at launch
Thundercraft Jul 9, 2022 @ 3:53am 
Can someone tell me...?
Does this include an engram to unlock the ability to craft it?
Or, is the only way to obtain it is through the spawn commands?
JackGenesisX Jun 15, 2022 @ 9:41pm 
will you create a fjordur runes finder?
Tinker Nerd Mar 8, 2022 @ 3:16pm 
Would it be possible to indicate blueprint quality? Even if it just says Primative/Ramshackle/Journeyman/Mastercraft/Ascendant, just so I'm not chasing after blueprints that are lower quality than what I have
Grendalsh Jan 23, 2022 @ 2:35pm 
Using this on Abb. The war map scanner doesn't appear to see cave crates, which is most of the loot crates on Abb. The hand scanner does see everything tho.. so.. /shrug
Pretty Little Psycho Nov 2, 2021 @ 11:42am 
doesn't work completely with Crystal Isles, map looks glitchy in either wall or table version and neither shows any underwater crates. Surface crates are fine though.
LooseCannon135 Oct 2, 2021 @ 4:31pm 
doesnt work it just leads me to the most random place in the map
RayJRabbit Sep 30, 2021 @ 9:14am 
am I missing something on how I can get it to find artifacts? it's only showing regular loot crates. I scanned them all and no artifacts
smelmai Fing3rz Sep 1, 2021 @ 10:21pm 
@Kri5
Could you please add the ability to handle custom loot containers? A config where I can list the mod supply crate class names to scan for? If that's even possible?

Or does anyone know of a mod that hides surface supply crate beams?
Poppernox Jul 16, 2021 @ 9:06am 
Why does the scanner prevent cluster travel? It also can't be put in the terminal...
Captain1Canada1TTV Jun 24, 2021 @ 2:22am 
I host a Ragnarok server and I can't get the Gameusersettings.ini edits to work. The mod just uses the default settings. Can't even get "teleport" to show up, although I imagine that's disabled by default
Kri5  [author] Jun 4, 2021 @ 1:32pm 
Heads up. Genesis 2 Update will be available soon after the Devkit is updated.
tyrranor May 14, 2021 @ 5:11am 
how do you teleport ? can't see any button
Lord of the Hold Apr 8, 2021 @ 4:58pm 
@Dran LMFAO sounds like you got punked...
很凶哦` Mar 2, 2021 @ 7:07am 
Guys, the mod does it work?

Dran_____ Jan 30, 2021 @ 5:08pm 
So, that is really shitty by the mod creator. If you add "RequiresElement=false" to your config, it will add all the other settings, but not only that, it adds another one not mentioned "requiresDust=True". So basically, RequiresElement doesn't do shit for the element dust cost of scanning and you have to turn off the game again after reloading the save to change that one too.
lordcrowler Jan 17, 2021 @ 2:46am 
The Central Map, I scan,it show me locations to various crates,artifacts..i have element,i teleport..and everytime teleport me in air or underworld cave,but never teleport me to that crate/artifact ..and i tryed to search in ghost mod to see if is rly there and i never can find what i search.
Fat Bob the Slob Jan 3, 2021 @ 5:22am 
I cant get the thing to work, stays at 0%. Even with dust, shards and element in my inventory.
Cephyr Jan 1, 2021 @ 5:54pm 
First of all. Nice work for this one. Its working so far but when it comes to the .ini settings it seems like they dont exist. I have teleport allowed and disable the dust requirement. It's still sayin I'd need Dust to Scan. I am running an MP on Linux. Havent test it in SP yet.
463256889 Dec 26, 2020 @ 8:39am 
res,it really worked.thanks a lot.:steamhappy:
Voltolos646 Aug 27, 2020 @ 5:05am 
I currrently use simple spawners on the Island in sigleplayer to get Osds and Veins to spawn but the scanner map only detects the Osds and not the veins. Is it possible to fix this?
AlphaCarnivore Apr 20, 2020 @ 12:41am 
Awesome! It works 100% on Hope Map.
clandoolittle Mar 30, 2020 @ 2:34pm 
I must be missing how to use this. I'm on the Island and when i hold the scanner and hit 'M', it just shows the map. There is nothing on it and no buttons to push.

For the maps on the wall, looks like they are just showing beacons, not deep sea loot crates (which is what I'm after).
Limebond Feb 12, 2020 @ 2:11am 
hi, can you please update the customisation-part with "how to disable each engram"?
Partcontinuum Jan 26, 2020 @ 2:02am 
Doesnt seem to work on Olympus, coords are showing in mid 100s example 130, 70 or 146.1, 87.4 Was next to a loot crate and its coords were way off to what the scanner was showing?
✠☠ Tormentor ☠✠ Dec 4, 2019 @ 10:45am 
I'll give it a try and get back to you on that one. I'm looking to add this to my cluster.
Kri5  [author] Dec 4, 2019 @ 9:48am 
On servers it should detect every crate on the map. Because of the dynamic loading in single player some are only loaded when you enter the area. It is not possible to detect them before.
I have not tested it but I think it will also detect spawned ones.
✠☠ Tormentor ☠✠ Dec 4, 2019 @ 7:52am 
Is it possible for your mod to detect custom placed loot crates? Not modded loot crates just regular ones but placed randomly around the map. Will it detect loot crates on land or just water? Seen your videos I noticed that it is not detecting the ones in the open on Ragnarok Desert, Also not detecting the ones in dungeons like the Ice Cave or the Life Labyrinth. Ty
Rea Nov 24, 2019 @ 5:57pm 
For the teleport option does it also teleport your mount or only you?
Jules Oct 18, 2019 @ 5:59pm 
Ok this is great! I was finally, for the first time in like a thousand hours on Ragnarok, find undersea loot crates. Thank you!
The only small thing I'd request is when you've selected a crate to track on the map, to show which one it is in the list on the right. It would make it much easier to add map coords before you get there. I ask because adding map coords when you get to a loot drop might be a bit tricky - last one I did had two sharks and a mosa on top of it :)
Thanks again for modding this up, it's pretty great!
addi-chan~ Sep 22, 2019 @ 8:02am 
Great mod! Your video really helped me understand. You should probably just quickly add that legend to the mod description, for what the icons mean.
furzkuchen8000 Sep 7, 2019 @ 8:59am 
der ist gut:steamhappy:
Kri5  [author] Sep 1, 2019 @ 10:36pm 
Yes, It works on all Maps and original loot crates.
samking Sep 1, 2019 @ 1:16pm 
its work on valguero map and crate underwater too ?
Kri5  [author] Jul 26, 2019 @ 2:05am 
Is 'AllowTeleport' already set to false in your server's Gameusersettings?
jivaii Jul 25, 2019 @ 5:12pm 
Would it be possible to prevent the teleportation on a server?
Neo Jul 13, 2019 @ 3:10am 
Thanks for this great mod!
One thing: every time I press M (while the Scanner in hands) the GUI of the map gets smaller and smaller. I always have to switch the weapon slot to reset the GUI.
pavelchat Jul 9, 2019 @ 3:40am 
As the font color changes, black is white at the loot list
Cabbage- Jul 3, 2019 @ 3:53pm 
the bug of not being able to craft is gone!
echar01 Jul 3, 2019 @ 12:30pm 
Yea i just confirmed no crates. why it took me a bit to respond i looted the ice cave and waited for them to respawn. they did not show up on the map table. i looted the desert and am waiting for respawn now. ill let you know if something changes (the original handscanner about a month ago did not show boxes either but now does may need time to start picking them up?)
Kri5  [author] Jul 3, 2019 @ 10:59am 
Hi Echar, are you sure? For me they show up. Only the underwater crates at the moment as I have not entered any cave, but that should not matter.
echar01 Jul 3, 2019 @ 7:44am 
I like this mod generally because i am new to the game. i did have one question about the war-table map. unlike the hand scanner it does not show the loot crates (shows only drops) (map ragnarok). I was wondering if this was intentional or an oversight? again Thanks for a great mod.
Cabbage- Jul 2, 2019 @ 9:17am 
Since i couldnt craft it with the element dust i had i searched the wiki and there is a different variant of element dust "crafted element dust".It might be my game file idk.