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I hope TWW3 has a less garbage system behind the scenes.
You dont happen to have any version of it where she keeps tempest and dont get hand of glory?.
I suppose the other thing is making sure the Treemen Lord boosts units correctly in line with this mod, and whether any techs or other buffs should be applied to put them in line with their Wood Elf counterparts.
I don't want to make any brash assumptions.
From a cursory search of the workshop, these are the only up to date tree mods I've found beyond some small stat buff mods, but I might be missing something.
-add units to the new military group
-add the animations the units use (including mounts!!) to the new military group
-add entries to building_units_allowed with unique IDs for each level of each building you want them to be recruitable from
Keep in mind they will be available to EVERY faction of that military group that can make that building, so you'd probably want to limit it to only Avelorn special buildings same as Alarielle's existing tree units
Thanks for all the communication as well! You have truely gone above and beyond!
Yeah, for most mods I tend to use very high node tiers for perfect compatibility but this one I wanted the skill to appear next to existing ones. If I was gonna go back in time I'd probably do a high-tier here too.
Anyways, glad you're enjoying!
I bring this up incase anyone else has run into this.
Again, thanks for this awesome mod @Cryswar ! I haven't even figured out how to clone a unit for another faction, so this mod has been a godsend!
I think the placement of the eagle mount conflicts with the More Skill Points mod I use, as the skill point dump is now gone, but that is a minor issue for the mount tradeoff.
The handmaidens in game are not getting access to the Great Eagle Mount. I do not have any other mods that change handmaidens, so was curious if anyone else is having this issue
@Leugimimi - While this is great, the mixed lores spellcasting does have a leg up. If you find a way to remove the magic changes, please let me know, as I would love to use both of the mods together.
Forest units aren't listed in tooltips anywhere.
The rest of the mod seems to be working.