Counter-Strike 2

Counter-Strike 2

The Vannah
28 Comments
剣聖 [Sabo] Jul 29, 2018 @ 6:08am 
lol
Alexandrovich  [author] Jul 29, 2018 @ 5:56am 
@Blitz fixing the map would force me to decompile it back again, decompile the textures/models from Left 4 Dead 2, convert necessary stuff, fix the door, compile map, compile models/materials back again, test the map again, create new bot navigation, test the map, repeat everything to fix additional things, and finally, download workshop upalder tool again, pack up things, upload to workshop, and get it fixed, all because of a stupid door,

and I don't have time to do so nowadays
剣聖 [Sabo] Jul 27, 2018 @ 11:57pm 
lmao the bots did
Alexandrovich  [author] Jul 27, 2018 @ 2:16pm 
@Jacket that's the point, don't go into that door
剣聖 [Sabo] Jul 23, 2018 @ 6:30am 
its good but like
one of the doors just lead to nothing and you fall through the map and die
Alexandrovich  [author] Sep 1, 2017 @ 1:29pm 
Keep it secret
Alexandrovich  [author] Sep 1, 2017 @ 1:29pm 
@Ayy LMAO Ayy lmao
missbe May 2, 2017 @ 3:32am 
man. i dont mean that
Alexandrovich  [author] May 1, 2017 @ 3:11pm 
THe link was showing my Gamebanana(dot)com published map, search for user Alexandrovich (me) and search for his cs:go maps in order to find the link!
missbe Apr 2, 2017 @ 4:23am 
wth why police is on ground? better is make them dead
SarahTheWolf Jan 16, 2017 @ 10:22pm 
Why Ts wont spawn on bottom floor! WTF!
KADO Sep 3, 2016 @ 4:47am 
zombiesss
Dayosu Jan 12, 2016 @ 8:07am 
Make a zombie defense version of this map!
Warthog Nov 13, 2014 @ 1:12pm 
in the CT spawn bots get stuck on the door to leave the spawn
Certified Liberty Enjoyer Jan 26, 2014 @ 6:57am 
bloody good map mate!
Alexandrovich  [author] Jan 17, 2014 @ 5:54am 
They are not NPC's at all. I programmed all of their features using my mapping skills. CS:GO does not support them, but they are props that animate and move according to what I tell them to do, and have triggers.
⁄⁄⁄\ | dtaco™ 🌮 Jan 17, 2014 @ 4:56am 
Nicely done, but how do you input the npcs? I thought CS:GO doesnt support them
GUNMAN280 Jan 6, 2014 @ 11:15am 
Ok. And I have played the water front, it's cool too.
Alexandrovich  [author] Jan 6, 2014 @ 3:04am 
Check out cs_waterfront! The bad thing is that creating every single one of these citizens is very hard, as they require unique output names, keyvalues, and CS:GO has only 4 models for citizens with animations. I may do more maps using them.
GUNMAN280 Jan 5, 2014 @ 3:23pm 
You should do more maps with the citizens walking around. Mabey like a town or something.
Alexandrovich  [author] Sep 12, 2013 @ 8:02am 
I know, Valve always tried to recreate certain places but never succeded at it. That's due to the lack of props that repeat over and over again, and same thing happens with the textures...

Thanks by the way
Doctor Worm Sep 12, 2013 @ 8:00am 
im sure this map is good as the level from left 4 dead isnt terrible from a design standpoint but as someone who lives in savannah i was always disappointed by left 4 dead 2 as their portrayal up to and including this mall is nothing like the town in real life :(
xArKeoS- Sep 12, 2013 @ 12:50am 
Very nice work !
Alexandrovich  [author] Sep 8, 2013 @ 3:52am 
@Ram, I had the same error when spawning in the map, I had to remove several entities and outputs to remove that error, and it worked fine. That is because of source engine's limitations. You should use the .nav file included in the fix: adf.ly/VJptT

Because they were built with some modifications in the map, in order to make the bots move properly.
AkaiRam Sep 8, 2013 @ 3:49am 
guess it not wants you to post a lnk
albion Sep 8, 2013 @ 12:08am 
Holy fuck, nice job Alexandrovich!
AkaiRam Sep 7, 2013 @ 10:30pm 
t bots seem to only camp the hostages, sometimes they go up but keep on jumping there, near ct spwan bots also get sometimes stuck behind an opened door. eyeballs of killable ppl is purple/black at first round after that it is some white, there is some issue with them in console it floods it.
http://steamcommunity.com/sharedfiles/filedetails/?id=176752124
when the team change appeared my game crashed with an engine error:
"ED_Alloc: no free edicts"

when round starts also the helicopter animation starts a bit to late you always see some odd/quick turning around of it before it starts to leave the landing zone.
Binary Sep 7, 2013 @ 3:05pm 
First ! also Neat map haha