Total War: WARHAMMER II

Total War: WARHAMMER II

Regiments of Renown Gain XP
189 Comments
Commisar Jon Fuklaw  [author] Nov 10, 2022 @ 9:03am 
That has nothing to do with this mod whatsoever.
Naphanael Nov 10, 2022 @ 3:47am 
good, but...Amaxon Barbs (Razordon Hunting Pack) have a 320000 hp and 2k damage in lvl 1. It's insane and not winnable.At lvl 9 they annihilate any units with one salvo I have this bug with only this mod installed.
Commisar Jon Fuklaw  [author] May 23, 2022 @ 5:12pm 
When IE releases. Not much point with only a dozen RoRs available.
Gusker May 23, 2022 @ 4:45pm 
Hi! very nice mod, will you make a version for WH3?
imaginary one Jan 5, 2022 @ 4:12am 
all right,thank you anyway:steamthumbsup:
Commisar Jon Fuklaw  [author] Jan 5, 2022 @ 3:21am 
Again, not my problem.

You want to mess with SFO? PFM/RPFM are easy to pick up and learn.
imaginary one Jan 5, 2022 @ 1:44am 
I understand that, but I'm currently playing the game while recording conflicting units, like KNIGHTS OF THE EBON CLAW(DREAD KNIGHTS)
Commisar Jon Fuklaw  [author] Jan 4, 2022 @ 12:45pm 
SFO is basically not compatible with anything made specifically for use with SFO. If you get something to work with SFO, that's great, but you shouldn't expect it to.
imaginary one Jan 4, 2022 @ 9:22am 
In addition, I have always enjoyed this module. Thank you, author, for being my hero

:steammocking::steammocking:
imaginary one Jan 4, 2022 @ 9:17am 
I used this module together with the SFO module, and when I did some of the campaign, I couldn't load in mission battles, like the Dragon King's special dragon and some of the other Lord's artifact missions, although I was using some of the other modules at the same time, but I felt it was probably because of this, I don't know the truth of the matter so I asked the author if he had a similar question so that I could determine the problem
Crimson Emperor Sep 16, 2021 @ 7:13pm 
Thank you man, truly.
Commisar Jon Fuklaw  [author] Sep 16, 2021 @ 6:57pm 
"Restrict campaign XP" column. Uncheck.
Crimson Emperor Sep 16, 2021 @ 6:44pm 
Hello Commisar,

I checked your file itself and all you did was -1 all the ROR's, now i did that with the TEB ROR'S and they can be recruited with a cooldown but they still don't gain xp. Cheers if you can help me thank you.
Commisar Jon Fuklaw  [author] Sep 16, 2021 @ 6:20pm 
Scroll down. You are hardly the first person to ask.
Crimson Emperor Sep 16, 2021 @ 6:12pm 
How do i make them gain xp then?
Commisar Jon Fuklaw  [author] Sep 16, 2021 @ 12:50pm 
Modded RoRs aren't covered.
Crimson Emperor Sep 16, 2021 @ 6:40am 
Question, i did everything Radekon did but TEB ROR's still don't gain xp but i can keep recruiting them. What seems to be the problem?
Radekon Sep 8, 2021 @ 8:14am 
I'm freaking out it works, thank you very much, I thought it would be much more complicated
Radekon Sep 8, 2021 @ 4:45am 
I have been looking at a guide and I have managed to locate the folder of TEB's ROR units, should I put a value of -1 in which I want to recruit without restriction?
Commisar Jon Fuklaw  [author] Sep 7, 2021 @ 7:43pm 
No probecho. Esto trabajo es muy facil si puedo hacerlo.
Radekon Sep 7, 2021 @ 7:40pm 
oh thanks for the info, muchas gracias amigo y gran trabajo.
Commisar Jon Fuklaw  [author] Sep 7, 2021 @ 7:34pm 
Either RPFM or PFM are needed to unpack and edit packfiles. RPFM is probably easier to work with for beginners.

It can be found at: https://github.com/Frodo45127/rpfm/releases/tag/v2.5.102
Radekon Sep 7, 2021 @ 7:31pm 
I am totally inexperienced, sorry for my ignorance, do I have to have a program installed to modify that? I have looked at the folders and I don't see what I have to modify. Google trasnlate sry
Commisar Jon Fuklaw  [author] Sep 7, 2021 @ 7:20pm 
All vanilla RoRs are included. If you want the same for some mod for TEB, you need to do that yourself. It's damn near the easiest thing you can mod.
Radekon Sep 7, 2021 @ 7:19pm 
It is a pity that TEB regiments are not included.
Commisar Jon Fuklaw  [author] Jul 21, 2021 @ 2:18pm 
Not RoR's.
FirstDestruction Jul 21, 2021 @ 8:17am 
Hi! Cool mod! Any chance to fix Sylvanian Crossbowmen and Sylvanian Handgunners? Still capped.
Mos Maiorum Jul 19, 2021 @ 6:58am 
Thanks for your brilliant mod, I realy love this stuff
Commisar Jon Fuklaw  [author] Jul 17, 2021 @ 4:03pm 
Can't confirm the crash and there's no issue with the singular table included in the mod. Most likely issues are lack of KMM or you have an old version.
Sure, Not Jul 17, 2021 @ 3:34pm 
Hello,
the mod crashes for me as soon as I load into a new campaign (tried with new Thorek Ironbrow).
Aenarion Sindar Jul 16, 2021 @ 7:35pm 
I hope you decide to add that in, since the mod that does it is kinda screwy now
ShockMeSane Jul 16, 2021 @ 7:23pm 
Thanks for updating this, it's a fun mod!
Commisar Jon Fuklaw  [author] Jul 16, 2021 @ 7:00pm 
Imrik's dragons aren't really RoR's, per se. Nor are Elf Batman's unique regiments. That said, Elf Batman could probably benefit from that change.

I'll think about it more after the modpocalypse is over.
Aenarion Sindar Jul 16, 2021 @ 6:55pm 
Sorry for not checking for myself, but did you by any chance add xp for Imrik's special dragons? How about other special RoRs like Eltharion's?
Commisar Jon Fuklaw  [author] Jul 16, 2021 @ 6:20pm 
Update:

Minor fixes:
Removed upkeep and recruit costs from old beastmen RoR's (didn't notice CA did that)
Commisar Jon Fuklaw  [author] Jul 16, 2021 @ 6:06pm 
Soon™
Holynevil Jul 16, 2021 @ 5:38pm 
same, hope there will be a fixed soon for Beastmen RoR
ECHELON Jul 16, 2021 @ 5:04am 
Yes me too, lets say the new unit is fine, but the old ROR unit is not update to be no cost and no upkeep
Cexuro Jul 16, 2021 @ 2:45am 
Groghooves of Wolf's Run, The Vorbergland Broodmother and The Bloodbrute Behemoth are fine considering the rework. Other RoR units have cost and upkeep in my game.
Commisar Jon Fuklaw  [author] Jul 15, 2021 @ 11:36am 
Update:

Fixes:
Forgot about the icon links CA broke for no reason with this patch. Mod should load properly now and necrofex/stegadon RoR should have their unit card icons in battle now.
fahad.c Jul 15, 2021 @ 11:27am 
My game crashes when loading or starting a new save when I activate only this mod. Using Kaedrins and I'm wondering what I'm doing wrong, as I really want to use this. Other mods work just fine. Appreciate your work regardless.
Commisar Jon Fuklaw  [author] Jul 15, 2021 @ 10:42am 
Well, try this on for size (in 2 minutes, gotta switch to public). Consider yourself a beta tester.
https://steamcommunity.com/sharedfiles/filedetails/?id=2547934806
Shatilov Jul 15, 2021 @ 10:33am 
i remember so couple of years back, limiting them to 1 disables the xp gain, and have them at rank 9.

thanks will test with it.
Commisar Jon Fuklaw  [author] Jul 15, 2021 @ 10:32am 
In theory, you can just set the cap to 1, but my experience is that doing so overrides the disabled campaign XP restriction (probably because it counts the unit as a character). Not sure if that's changed in the past two years, but I suspect not.
Shatilov Jul 15, 2021 @ 10:24am 
is there a way to keep the cap on the ROR units.
--Deluxe-- Jul 15, 2021 @ 10:10am 
Great Man. No I can start a new campaign. YOU ARE THE BEST!!
Commisar Jon Fuklaw  [author] Jul 15, 2021 @ 10:08am 
Update:

Content:
DLC17 units added to scope of mod
ECHELON Jul 15, 2021 @ 4:19am 
Good day Commisar, you are the best. Thank you so much to the effort for this wonderful mod
Ruben Jul 15, 2021 @ 2:39am 
thank :steamthumbsup:
--Deluxe-- Jul 14, 2021 @ 1:21pm 
Wonderfull. .
Being very honestly: Without this mod playing is really less fun for me.
Therefore many thanks Commisar