Total War: WARHAMMER II

Total War: WARHAMMER II

Lizardmen Unit Roster Expansion
136 Comments
Salivandilan Mar 6 @ 7:59am 
Is there a way for me to update this for TWW3?
Archdeacon Monseigneur Jan 26, 2022 @ 7:25am 
badly need an SFO version of this mod :o
1geminiborn Jan 19, 2022 @ 11:47pm 
thanks for the response
Jimmy  [author] Jan 13, 2022 @ 4:15pm 
In order to play my mods with sfo, the recruitment locations for my units would have to be updated with the custom made locations that sfo has. Also there would be the rebalancing issue. Ive never played sfo so i dont know what changes have been made but i assume bascially everything has been changed. So yeah if you want to use my mods with that mod then you would have to make sure the unique ids are not being reused and also you would need to choose recruitment locaitons and maybe even the allowable recruitment cultures.
1geminiborn Jan 12, 2022 @ 9:57pm 
I love Kroxi-Kahn and Kroxi-Dahn. Can someone point me in the direction of how to patch this mod for SFO, I hate playing without them.
Hans Sep 16, 2021 @ 2:11am 
Great mod! We still need someone who can make a SFO Version :)
Jimmy  [author] Sep 3, 2021 @ 6:55pm 
link me to it when you make it. im always interested what people cook up.
Jimmy  [author] Sep 3, 2021 @ 6:54pm 
yea thats cool bro
KangarooTheBlessed Sep 1, 2021 @ 9:37pm 
Do you mind if I use your model of jade club to make another unit? I will give you credit for that of course.
Jimmy  [author] Aug 29, 2021 @ 7:01pm 
yeah all my units receive the lord and tech bonuses
Ray the 4th Aug 28, 2021 @ 10:05pm 
Do these units get buffs from lords? Like do the new Saurus get effected by Kroq-Gar or do the new Kroxigors get effected by Nakai, etc. Are they also added to the red line buff? Looks like a cool mod and would be fun to make a kroxigor army for Nakai or a single entity Kroq-Gar army.
Jimmy  [author] Aug 6, 2021 @ 2:01pm 
Ok update is out. Just made it to where my units can be recruited by all lizardmen factions and I tweaked some ai values hopefully they choose some a greater variety of my units rather than stacking all jade clubs and jade spears.
Purge8642 Jul 30, 2021 @ 11:47pm 
Hello! Myself and others really love your mods, so I was just wondering if you were planning on updating your series of Roster Expansion mods for Warriros of Chaos, Beastmen, Green Skins and Lizardmen. Also updating your mods so the units are in the new subfactions in custom battles mode. TYVM and have a good day. :)
Jimmy  [author] Jul 21, 2021 @ 11:46am 
@Noir Thanks for the fedback. Yes there is a value that I can change to make it more or less likely for the ai to recruit my units. I will keep that in mind when updating my mod.
Noir Jul 21, 2021 @ 6:04am 
Hhmmm idk...I´ve been using this mod for ages now and I really like it, but it kinda feels like it cripples the LM AI. They love to spam Jade Spears and other weaker units what seems to completely screw up their progress. After the new patch I´ve played the vanilla version first and LM are so strong in vortex and ME, what I´ve totally forgot.

Is there a way to fix the AIs recruitment behaviour?
Purge8642 Jul 19, 2021 @ 10:37pm 
Please update for the new Lizardmen Faction, tyvm :)
Bertram X Jul 18, 2021 @ 6:03am 
There is a minor issue with the update as requirements for recruiting might have changed: Upgraded buildings of required buildings for recruitment do not count as fulfilled requirement. f.e.: Ancient Carnosaurs can ONLY be recruited in the t4 building and not the t5 building. Not a big problem but still a problem :)
Jimmy  [author] Jun 11, 2021 @ 8:49am 
@Purge8642 Yes i will be updating all my mods
Purge8642 Jun 10, 2021 @ 10:08pm 
Will this mod be updated when the new DLC comes out?
Jimmy  [author] Apr 2, 2021 @ 5:37pm 
@Purge8642 the pictures are from the original release.that unit has changed, havent updated the pictures
Purge8642 Apr 2, 2021 @ 4:14am 
What happened to the Savage Kroxigor's hammer in that picture?
KangarooTheBlessed Mar 5, 2021 @ 11:34am 
This mod made my Kroq-Gar campaign enjoyable. I was thinking that if you can make ancient terradon and ancient ripperdactyle it will be awesome.
Hans Mar 5, 2021 @ 3:21am 
Is there a sfo version? :)
A Solid Snack Jan 17, 2021 @ 10:05am 
Nice work on all your mods, love them. You should make a collection for all your unit roster expansion mods, so you get even more subscribers.
rune1993 Dec 9, 2020 @ 2:38pm 
ok will do i got to wait for 2 other mods to be done and will be playing a bit of cyberpunk 2077 for few days first.
Jimmy  [author] Dec 9, 2020 @ 1:58pm 
Update is out. Let me know if issues arise.
rune1993 Dec 9, 2020 @ 11:19am 
nice thanks
Jimmy  [author] Dec 8, 2020 @ 6:14pm 
@rune1993 lol i've got some free time tomorrow. ive been having issues with some of the tables. ill give it another try tomorrow. hopefully i wont have any problems. ill post on my mod comments when the update is out
rune1993 Dec 8, 2020 @ 12:24pm 
Hi is there any update on a update for you good mod.
Jimmy  [author] Dec 3, 2020 @ 8:52am 
yes
trextrextrextrex Dec 3, 2020 @ 8:37am 
just to quickly clarify, all of these units are also affected by their respective red-line buffs in a lord's skill tree, right?
Arron Nov 22, 2020 @ 1:43am 
thank you
Jimmy  [author] Nov 21, 2020 @ 4:47pm 
@brown pach Yes all of my mods will be updated. I will try to update them within the first week, but depending on how much breaks will determine how long it will take.
Arron Nov 21, 2020 @ 5:43am 
will this be updated for the next update
rune1993 Nov 18, 2020 @ 12:24pm 
Hi thanks for the help last time i started a discussion showing what i have done so far and some problems if your able to help a little more thanks again.
rune1993 Nov 9, 2020 @ 1:37am 
thanks for the offer i do have RPFM i just went back bob because i got a bit confused so wanted to try to use bob thanks for the discord offer but i have a hard time due to my learning dificulties talking to those i dont know if thats what would need to happen on discord but thanks on that anyway ile just look up videos and have another try thanks for offer.
Jimmy  [author] Nov 8, 2020 @ 12:41pm 
@rune1993 i personaly dont use bob. I use RPFM by Rusty i believe. If you want to use that tool instead I can link it to you and if you want i can make a discord and show you how to create your unit
rune1993 Nov 7, 2020 @ 2:19pm 
Hi thanks for the info you gave in my last post to you letting you know i had a go trying to make the brute skinwolve but just could not understand what to do or even get that bob program the tool kit opens to work properly i got errors after choosing the folders. so i have made a post on reddit asking if anyone can help and make it for me then send me a copy of the files here is a link to it your mod is grate i love the Savage Kroxigor.
https://www.reddit.com/r/totalwar/comments/jpvaxq/hi_is_anyone_good_with_making_new_unit_mods_that/
Jimmy  [author] Oct 6, 2020 @ 4:08pm 
i didnt know that. ty for the info
Garchie Oct 6, 2020 @ 3:11pm 
It gets like, well over 300 kills every time. It makes autoresolve a joke against land-oriented factions

Jimmy  [author] Oct 6, 2020 @ 2:48pm 
@Doctor Wondertainment what happens with auto resolve with the ancient cold one?
Garchie Oct 6, 2020 @ 10:03am 
The ancient cold one is STUPID in auto resolve. That's my only complaint. @Tablefullofawesome
Tablefullofawesome Oct 6, 2020 @ 8:18am 
How does this play into vanilla balance? It sounds really interesting.
rune1993 Sep 30, 2020 @ 12:53pm 
i am using this help post to help and using rpfm ile give it a try tomorrow.
rune1993 Sep 30, 2020 @ 12:47pm 
@Jimmy ok thanks for the info
Jimmy  [author] Sep 30, 2020 @ 11:27am 
@rune1993 In order to create a single entity that is larger you have to create a new unit variant and under the "scale" column, you would input a value over 1. ex=1.5. Kahn is 1.35 times the size normal kroxigors are and Dahn is 1.15 times the size. This is how you change the size and to create a single entity you would create a new unit under main_unit_tables and change the numbers in columns "Num Men", "Num Ships", "Min Men Per Ship", "Max Men Per Ship" to one
rune1993 Sep 30, 2020 @ 2:44am 
first sorry for how long this is but hey how did you get the Kroxi-Kahn big also how did you make him a single unit i mite do something similar to skin walkers/werewolves make a single large one. Ide call it a brute wolf or brute skin walker would be able to knock down gates it would have armour piercing but not to much since its big and regeneration it would have similar damage to giants.

Someone made that custom unit for me for TWH1 but it has gone missing i cant remember if he sent me the files or not he did the same for the beastman faction gorebull hero made it a large single unit for me to use instead of just a hero. Though as said they all went missing cant find them guessing he got rid of them can you help me buy saying how you did it thanks again.
Garchie Jul 26, 2020 @ 3:12pm 
sfo?
Jimmy  [author] Jul 25, 2020 @ 3:22pm 
@srebrnykloc I've never read those books. I don't know the lore either so not likely.
djdomi44 Jul 25, 2020 @ 3:20pm 
will you do more lizardmen units from lizardmen 8th edition army book?