Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Asarnil and Loranrol are NOT part of the campaign in Warhammer 2.
These are false positives not leading to any troubles.
In warhammer 2 he is not recruitable in campaign.
I have try to only open this mod , not others. But also not fond Asarnil
2. Safe to use but there might be duplicates. What else can I say.
1) any clue about compatibility with Mixu HE lords and Sons of Asuryan?
2) regarding the 'bug' about duplicates after confederation, just to check. Is this a random chance of it happening or guaranteed?
Cuz I was wondering if I should hold off confederations til I know the factions have recruited the lords or am I free to confederate anytime if I wanted the mod lords.
Mod is finished for wh2.
It's not only porting but reworking the characters to make them even more unique.
So far Liandra, Eldyra, Aliathra, Loranrol and Auaralion are done and in final testing phase.
Lirazel works like in wh2 but might get a 2.0 version.
To do are Asarnil, Finubar and a replacer for Arhalian.
Functionality is a other thing but CA also finished WH2 as project so I think there should be not compatibility issues.
So yes all new content will only be available for WH3.
I got confused about LL, I meant Arhalien, but I understand that you remove him since he is not originally from Ellyrion, my only regret is that the new lords will only be in WH3 :"v
For the future please make sure to post things like that here: https://steamcommunity.com/workshop/filedetails/discussion/1729327148/1651043320646392543/
This is the place for stuff like that that not really fit in the comments ;)
As stated all characters have to be reworked (some a bit more, some a bit lesser and some completly).
Aliathra for instance will stay a mage/caster but with a more focused mis from the magic lores.
Eldyra's 4.0 version (WH3 test version) is finished and is focused, like you mentioned, more on chariots, boltthrowers and speed ftom time to time silverhelms too.
Arhalien will be completly removed and replaced by a more lorefull LL.
As sied of the rework our unfinished characters Asarnil and Loranrol will celebrate their debut in WH3 campaign.
And after that we (Mortuaire for the most part) have lots of concept ideas ready to be taken into the game...
Overall a really good mod. Cant wait for it to be updated and added to warhammer 3 :)
Do you like eldyra as leader or not?
At this point of the rework all will be as it was for the wh3 version. The glbug changes I've already mentioned a bit down here.
Just my opinion though, I think having characters be silent is better than giving them the voice of someone else. Listening to Finbuar using Tyrion's voice in battle feels wildly distracting. Maybe just have him be silent? I mean who can question the Phoenix King if he's not in the mood to talk.
All characters have to be remade since many effects had changed. We will also advance/rework some of the skilltrees. Caidan and Arhalien will be completly removed aswell as the kingsguard.
Prepping the old characters is more time consuming as I thought.... but at least the campaigns for Liandra and Eldyra are playable again^^
Work already startet.
It's not really game breaking but annoying.
I have to see if I can fix the stuff and problems for them.
For the request: for WH2 nothing will be added to this mod anymore.
Since I/we have to wait for the Immortal Empires I'm not able to work activly on this mod directly.
But your request will be considered for the next expansion of this mod in WH3.
is working i tried
In detail it depends on the specific mod you use.