Imperator: Rome

Imperator: Rome

Total War Flags (over 300 improved or new flags)
50 Comments
Wolfbat_Borgia Aug 5, 2021 @ 8:00pm 
UPDATE !
Cobex Jul 25, 2021 @ 12:08pm 
Hey I really used to love this mod, and since Imperator Rome isn't going to update anymore, I think many people would greatly appreciate it if you updated this, you'd only have to do it one last time.
Benjin Jun 28, 2021 @ 1:52pm 
Can't wait to use this mod again sometime in the near future, currently all my flags are green-ish on 2.0.
Dr. Njitram  [author] May 10, 2021 @ 2:50am 
The mod is broken yea, and since paradox isnt likely to update imperator rome anytime soon i will make an effort to automate the fixing, but i am not confident it is even possible due to some colors not being reachable.
Hagemann May 10, 2021 @ 2:03am 
So its broken? We really need some decent flags
Dr. Njitram  [author] Mar 2, 2021 @ 2:15am 
Yea, i tinkered around with the colors to see what was happening, and it seems like they apply their randomised emblem stuff to textured emblems.
I got one flag working, but doing that process for all 300+ flags is unfeasible, and almost impossible for complex flags to do properly.
If i can figure out what theyre doing exactly i could write a script to reverse it, but thats all band-aids.
If its the same issue in CK3 i hope its fixed soon...
systemlvl Mar 2, 2021 @ 12:55am 
I managed to get my favorite flag of this mod working by making it a colored emblem. 1 hour of photoshop pencil tool filling in ff009f and ff0000. Obviously that is not a viable solution for any larger flag mod, nor for any flags that are more complex with more than 2 main colors. It's just not worth the time investment. CK3 has the same problem as Imperator now has... I don't know what Paradox's intent with this is. They could easily allow textured emblems / pngs to work alongside with their over-engineered randomized flag system.
Siara Feb 22, 2021 @ 2:57am 
Thanks a lot :)
Dr. Njitram  [author] Feb 22, 2021 @ 1:16am 
@siaria, its a known bug, and currently not fixable on our side unfortunately. Once PDS fixes their flag shaders, i will look into it more...
Siara Feb 21, 2021 @ 1:28pm 
Unfortunately I'm still having green backgrounds on flags:steamsad:
Dr. Njitram  [author] Feb 21, 2021 @ 11:05am 
PDS mods have become a mess with the new launcher. You can check if the files are properly installed at <your_path>\SteamLibrary\steamapps\workshop\content\859580\1723424498.

Otherwise you can try placing the mod at C:\Users\<User>\Documents\Paradox Interactive\Imperator\mod\moreflags, while creating any missing directories.

Do note that the mod currently does not function properly, and colors are changed from the original flags.
。1566 Feb 21, 2021 @ 9:19am 
I'm sorry to interrupt again, but I noticed that the flags of the various countries did not change after subscribing to the mod. Maybe the problem is caused by the new DLC?
。1566 Feb 18, 2021 @ 8:58am 
Update
CHOSOKABA Aug 23, 2020 @ 7:24am 
Hey! Love the mod, you have no idea how much this makes the game playable for me. Any chance you could update to 1.5.2? Some factions aren't getting their emblems!
Dr. Njitram  [author] Jan 4, 2020 @ 5:44am 
@benjin, thanks for the notification. I'll fix it
Benjin Dec 27, 2019 @ 10:59am 
Shame this doesn't work anymore since the latest patch (1.3 - Livy) was released; I enabled it, started it up and didn't see any of the changed flags like I used to months ago.
SGZ***71 Dec 13, 2019 @ 9:28pm 
very nice -- good to see some familiar flags.
Mr. Fear Oct 15, 2019 @ 1:07pm 
You say it isn't compatible with Ironman, but when you search for mods tagged as being compatible this one shows up nearly at the very top. Perhaps some way to remove said tag from the mod as it's clearly not able to run with Ironman?
Musculus Maximus May 19, 2019 @ 12:36am 
You has done what i want to do - i say BIG THANKS to you.
I am a Modder from TW Games and i start to Mod this Game!
Regards from Germany to my Neighbour :steamhappy:
Cicholas Nage May 13, 2019 @ 10:53am 
Would you add Rome Total War 1 character portraits? I think that'd be a great idea but i dunno maybe don't remove all of the originals either
Robzei May 7, 2019 @ 11:34am 
Do no mods work in multiplayer yet?
Dr. Njitram  [author] May 2, 2019 @ 7:38am 
@Anderas
The tooltip will always say that, no matter what you change.
Aka it is broken.
Andy's Take May 2, 2019 @ 3:37am 
@Dr. Njitram: Are you sure they're not achievement compatible? Because I can click on "ironman" and it wont say anything about it not being achievement compatible.
Pieguy May 1, 2019 @ 3:59pm 
The BEST!!!! :)
thank you!
AntPEI May 1, 2019 @ 1:57am 
omg , thank you so much!!!!!!!!!!!!! now I can understand what faction is
Вячеслав Apr 29, 2019 @ 8:39am 
Everything, understood, thanks.
Dr. Njitram  [author] Apr 29, 2019 @ 5:29am 
@Слава
Currently no mods that edit things besides ui are NOT ironman compatible, maybe this will change in the future, but any script changes (as done by this mod and the recolor) will block achievements and mp.
This is because flags no longer are just tag.png, but require assignment in a script file.
Вячеслав Apr 29, 2019 @ 5:22am 
I do not understand, this mod is not compatible with ironman or which is on recolor
splendid °͜° Apr 29, 2019 @ 5:12am 
Excellent.
Maj Poup Stein Apr 27, 2019 @ 8:00pm 
thank you for this looks great and works a treat !!
Andy's Take Apr 27, 2019 @ 8:51am 
How can that be ensured?
Dr. Njitram  [author] Apr 27, 2019 @ 8:37am 
He fixed it by making his documents go to the C drive.
Other pds games dont care about where the documents folder is, but I:R does. So ensure that your documents folder is located on that drive.
Andy's Take Apr 27, 2019 @ 7:29am 
Benjin, how did you fix it? How did you "restore" your folder and stuff? I have the same issue :(
Pan con Jamón Apr 26, 2019 @ 3:36pm 
yo i love this
Benjin Apr 26, 2019 @ 2:08pm 
After playing with this mod for a while, I have to say it is fantastic - much easier to read factions knowing what most of these icons represent! Thanks again!
ABoldOne Apr 26, 2019 @ 11:09am 
okay nice :)
Dr. Njitram  [author] Apr 26, 2019 @ 11:01am 
All files are png and imported like that
ABoldOne Apr 26, 2019 @ 10:53am 
great work! I've uploaded a similar mod a couple hours before you :P. Did you import the flags as png texture or like the vanilla flags in dds format?
Dr. Njitram  [author] Apr 26, 2019 @ 8:22am 
Yes, the mods folder needs to be on the C drive, otherwise all mods bug out
Benjin Apr 26, 2019 @ 8:15am 
Basically, the issue was down to my Documents folder being split into two places and the game being confused as to where it should place them. I restored "This PC" to be the primary locations for files to be placed, and the mods worked. If anyone else has this issue with your mod not being enabled, let them know that this could be an issue.
Benjin Apr 26, 2019 @ 7:44am 
Just realised what the real problem is - it's not with my mod, but the game; none of my "enabled" mods are working, yours included. I wonder what's causing the issue.
Dr. Njitram  [author] Apr 26, 2019 @ 5:34am 
i can recommend posting a bug report on the pdx forum, because i think they will be of more help
Benjin Apr 26, 2019 @ 5:20am 
@Dr. Njitram
Just tested it out with the original loading screen files renamed, and yeah - they're not working at all for some reason (just got blank loading screens since the game thinks it doesn't have any to load from). No idea what it could be.
Benjin Apr 26, 2019 @ 5:07am 
@Dr. Njitram
Okay, I'll try that out - I intended for them to completely replace the originals though, which is that they should be doing (e.g. load_4 is used for the main menu, I wanted that one to basically be the front cover from ROME II - here's what the mod should look like, based on when I replaced the game's original files).

https://steamuserimages-a.akamaihd.net/ugc/833639354024148198/F60CAE45C0B8C55F5C1F8C0066FE9CB4DC3C90F8/

https://steamuserimages-a.akamaihd.net/ugc/833639354024148389/8F9FD634D4F941EB26241FC5CD9BA93CFB602A59/
Dr. Njitram  [author] Apr 26, 2019 @ 5:01am 
I think its just a random thing, where they dont show up because chance?
try renaming it load_1 and the original 1 into 999 orso.
Maybe then itll show up.
Benjin Apr 26, 2019 @ 4:59am 
@DR. Njitram
Yeah, I tested that out (replacing the original files with my own) and it worked, so I think my .dds files should work but for some reason they're not.

Maybe you can take a look at the mod's files to see what I've done wrong?
Dr. Njitram  [author] Apr 26, 2019 @ 4:54am 
@Soul Brothers
Yes, there are flags from both TW Rome games
Dr. Njitram  [author] Apr 26, 2019 @ 2:33am 
Im not too sure since im not at a pc right now, but all my flags are png, so dds might not be needed.

If you want dds, check that the bitdepth etc is all identical to the other loadscreens, including resolution tec.

Have you tried placing the loading screen directly into the folder in the steamlibrary one, not a mod (to double check). You also might not be seeing it because it is random. Try deleting all other loading screens and see if yours pops up.
Korthor Apr 26, 2019 @ 12:16am 
Do they have the Rome 2 flags?
Benjin Apr 25, 2019 @ 5:52pm 
Awesome mod! Love me a bit of Total War!

I'm trying to make my own Total War-style mod, loading screen related this time. I was wondering if you could help?

I'm trying to make my own loading screen mod using Total War: ROME II's concept art, but it doesn't seem to work. Here's what I did:

1. Converted the images I wanted to use to .dds format.
2. Named them "load_#", where # is a number (duh).
3. Created a new mod using the launcher's "Mod Tool". Inside that mod folder I placed more new folders called to make the directory "mod/loadingscreenmod/gfx/loadingscreens".
4. I placed the "load_#" .dds textures inside the "loadingscreens" folder.
5. Enabled the mod in the launcher.

So, it should be working, right? For some reason, it's not working whenever I enable it, which makes absolutely no sense.

Is there anything I've missed that you can spot?