Total War: WARHAMMER II

Total War: WARHAMMER II

Tractor beam landmark army ability
55 Comments
eldiabs Feb 23, 2021 @ 8:02pm 
Mod still works fine. At least with Ikit Claw. Tested with 100+ other mods using KMM.
地狱已满 Dec 4, 2020 @ 1:56pm 
after dlc/patch its crashing the game.update pls:praisesun:
Sergej Oct 13, 2020 @ 7:30pm 
@JefTheReaper: If you know how to use Pack file Manager, go to "db" "building_effects_junction_tables" in the "effects_scope" bracket change the value to "region_to_force_own". I advise to up the use count to 3, to be similar to warp bomb: in "db" "unit_special_abilities_table" set "num_uses" to 3 or moaaaarrr!!!
JefTheReaper Feb 10, 2020 @ 8:00am 
If it is ever updated, can you make an optional version that only allows this ability to be used in the region the buildings are? Having this everywhere on the map feels a bit too overpowered for my tastes, especially considering we also have the nuke.

Rather being a last defense ability if the enemy attacks your Capital.
Nero Sima Nov 4, 2019 @ 12:07pm 
update pls
Le Petit Lapin Oct 27, 2019 @ 11:23am 
"...but I was immediately saddened to see it didn't actually let me drop space rocks on people. So I fixed that."

Doing Gods work there! :steamhappy:
Crazyivan Sep 15, 2019 @ 7:28am 
going to update this my good man
DonYohKu May 13, 2019 @ 5:18am 
Awesome Thanks!
WillAitch  [author] May 12, 2019 @ 8:41am 
Should be, yeah.
DonYohKu May 12, 2019 @ 1:20am 
is this SFO Compatible?
》WillKillmadman《 May 11, 2019 @ 12:54pm 
Btw continuation of my last comment it has appeared and works as intended, dont know what the cause was for the ability no appearing, but it has fixed. amazing mod btw
Metyl † Apr 28, 2019 @ 7:54am 
Can you increase duration effect ?

great mod btw.
》WillKillmadman《 Apr 24, 2019 @ 3:22pm 
i got the warpstone tractor beam and it simply did not exist in game, i removed every other mod and had only it and it still didn't appear, i only had spawn rats and warpstorm doom rocket
WillAitch  [author] Apr 23, 2019 @ 11:03pm 
It's a bit rough because I kinda want it to be something other skaven can strive for, but by default of course ikit is gonna use it :s
dagobert dogburglar Apr 23, 2019 @ 10:59pm 
maybe make it locked to ikit or skavenblight region? its a little absurd as much as i love it
WillAitch  [author] Apr 23, 2019 @ 6:13pm 
It appears on the force bar below your doomrocket icon if a force can use it.
》WillKillmadman《 Apr 23, 2019 @ 6:07pm 
so is is supposed to appear in the description of the building or is that just a set up screenshot
Beer_Brigade Apr 23, 2019 @ 5:57pm 
@derenoc Just download the TW:W2 Mod Manager and you can use all your mods again. That's what I've been doing
Drewsko Apr 22, 2019 @ 12:23am 
not my cup of tea but cool idea anyhow
scribeuntitled Apr 21, 2019 @ 11:32pm 
You scrub what is this
LimeUser Apr 21, 2019 @ 10:13pm 
Putting rats on a moon would be a bad idea hypnos
WillAitch  [author] Apr 21, 2019 @ 10:11pm 
Uh no.
hypnos_72 Apr 21, 2019 @ 9:51pm 
Hi! Is this a start pos mod???
Derenoc Apr 21, 2019 @ 8:22pm 
really cool idea, gonna try it as soon as mods work properly again
LimeUser Apr 21, 2019 @ 7:32pm 
Yay more boom booms
Товарищ Marisuke Apr 21, 2019 @ 5:15pm 
I see, cool!
WillAitch  [author] Apr 21, 2019 @ 4:32pm 
It's unusually easy for ikit in particular to get, but other skaven have to take over ikits starting province to get it.
Товарищ Marisuke Apr 21, 2019 @ 3:52pm 
Please make it upgradable at lvl5 otherwise it is too easy to get, which in turn makes it less intriguing imo.
Faba Apr 21, 2019 @ 2:26pm 
It would be pretty cool if you could get the prophet of soteks laser beam ability and re-colour it green to make it a skaven laser beam thingy
Roy Apr 21, 2019 @ 1:06pm 
yeah make Skaven more OP pls, Rocket OP, Ratlinguner OP, this Fraktion is not balance more
Flamboyant Schemer61 Apr 21, 2019 @ 12:45pm 
good little fun mod
𝒦ℒℬ Apr 21, 2019 @ 11:49am 
how is overpowered? lol
tool.
Questionable Apr 21, 2019 @ 1:06am 
Like Ikit wasn't already completely overpowered!
I'm down with it
Orkfæller Apr 20, 2019 @ 11:38pm 
This might turn out to be a must have for Ikit campaigns.

hieiwrath Apr 20, 2019 @ 8:47pm 
I got a mod manager that works better than the laucher. You can get it here too
JefTheReaper Apr 20, 2019 @ 7:17pm 
Yeah been trying to mess with the launcher, but right now only half my mods seem to work.
Just gonna quit on this game for a few months so they can clean their rubish up again.
wish they would stop making new launchers, nobody asked for that.
Only thing I want is that the launcher wills top giving me warnings when I'm playing with mods, I know I am and I know it might be unstable, I don't need 25 warnings and popups to remind me.
WillAitch  [author] Apr 20, 2019 @ 7:13pm 
I can say that if this isn't showing up for you, you're probably experiencing a launcher issue. Please try using KMM or clearing your cache.
Brother Chaplain Mazill Apr 20, 2019 @ 7:04pm 
Yeah not showing up for me either or in the building menu
JefTheReaper Apr 20, 2019 @ 5:06pm 
Does not appear to be working for some reason, all other mods are working, but the ability does not show in the building menu, nor does it become available after buidling the tractor beam thingy to the max.
Mr. Blonde Apr 20, 2019 @ 1:47pm 
Damn, if it hits its pretty strong. Just massacred men at arms in a siege battle with it. Cool mod!
Gear Apr 20, 2019 @ 7:12am 
It's save game compatible for me
WillAitch  [author] Apr 19, 2019 @ 11:32pm 
Should be, yeah.
Thellian Apr 19, 2019 @ 9:44pm 
Is this save game compatible?
Traveler123 Apr 19, 2019 @ 3:53pm 
I know but it is not showing :/
Gear Apr 19, 2019 @ 3:39pm 
heeey, thats pretty good
WillAitch  [author] Apr 19, 2019 @ 3:24pm 
Notice, this is the second tier version of ikits unique landmark, not the tier you start with but the one after that.
Traveler123 Apr 19, 2019 @ 3:09pm 
For some reason. I do mot get the ability.
WillAitch  [author] Apr 19, 2019 @ 12:54pm 
Yeah I decided to be conservative with the damage since every army gets it and unit already has nukes.
Dave Apr 19, 2019 @ 11:41am 
Very nice mod. What could you imagine more than warpstone falling from the sky.
@Nukular Power I find this to not have a too big impact in battle. Compared to the doom rocket the damage is really low and you can't blast up multiple units with it. Its rather damaging units like archers with about 1/3 of their HP, if the Stones hit them (accuracy is very low)
WillAitch  [author] Apr 19, 2019 @ 2:43am 
Depends on how lucky you are, it's a very very wide scattering. Each rock does about 1/6th the impact of a normal comet of casandora.