RimWorld

RimWorld

RimSaves
311 Comments
Tannheuser Jul 26 @ 3:55am 
@Greg
Thanks, that was it! This community is the best
Greg Jul 25 @ 9:13am 
@Tannheuser

Go to Options > Interface > Make sure there is a red cross next to 'Disable Tiny Font'

I'm using this mod fine and it has time stamps. Good luck
Tannheuser Jul 25 @ 7:32am 
Can I not see the real local time on my save files any more or am I missing something here?
Potato_Jeo Jul 23 @ 3:48pm 
hello, is there anyway to bring previous saves when you're playing commitment mode and with auto save on negative event? my camp attack quest got bugged and my colonists got lost right after reaching to camp, and game got saved on there.
aRandomKiwi  [author] Jul 20 @ 2:19pm 
:ai_wormhole: Update NX rev27 :ai_wormhole:

-Fix select/unselect control did not take into account the filter on the save name

@bnuuy: Bugs Reports
@BombTime: I will see the feasibility.
bnuuy Jul 19 @ 5:07pm 
Used to use this mod since 1.1. Much thanks for your service! But now on 1.6 it's just crushing worldgen. I don't know how, but disabling this mod solves all the problems. It doesn't make any sense, but it is whaat it is
BombTime Jul 18 @ 4:40pm 
would love a main menu button to continue last played save. mot sure if this should be part of rim saves or not but figured i would though it out there since this mod deals with saves and there locations
aRandomKiwi  [author] Jul 18 @ 3:37pm 
:ai_wormhole: Update NX rev26 :ai_wormhole:

-Fix several bugs on save move/delete
-Add RimSaves NX rev26 support for Rimworld 1.5

Check the changelog for more details.
aRandomKiwi  [author] Jul 18 @ 6:57am 
:ai_wormhole: Update NX rev25 :ai_wormhole:

-Fix missing saves displayed when a name filter is present
-Add new control allowing to select/unselect all listed saves
-Add a status bar to show the number of saves selected and size amount
-Add new setting letting player to set the maximum number of good/bad incident autosaves

@Kateye : Should be fixed with the latest update.
Kateye Jul 17 @ 5:53pm 
A couple things.
1) Thank you so much for adding the checkboxes to delete multiple saves at a time. Can you add a drag select so that I can mass select?
2) The search is nice, but for some reason the scroll doesn't work correctly. I often have a large number of "BadEvent" saves thanks to the mod Auto Save On Event, but for some reason when I click the check box on all of them and then scroll, it won't show any more until I hit the bottom. Then when I delete all the ones I've seen, I'm still left with a bunch that never showed up.
3) Combining these two points, it would be nice if there was a "select all" checkbox that selects games that match the search bar. It would be great to be able to select all then unselect the top couple so I can clear out the old ones.
Thanks for this amazing mod!
KEsito Jul 16 @ 2:57pm 
Thank you bro! I love it!
Soaryn ツ Jul 15 @ 3:16pm 
It works! Thank you
PJRocks Jul 15 @ 10:49am 
@aRandonKiwi The save function is working again. Thank you, this mod is awesome!
Vortek Gamer Jul 15 @ 6:59am 
The latest update broke the UI Menu. Was not seeing any error from visual error mod. though that did not pop up as well. will check for error after I get home since I am now leaving for work
aRandomKiwi  [author] Jul 15 @ 12:02am 
:ai_wormhole: Update NX rev24 :ai_wormhole:

-Add new saves sorting feature (by date, name and size)
-Fix UI become unresponsive only when RimSaves is opened after clicking to the "Save" button when player is ingame and that the player does something other than just saving his save

@KEsito, @Soaryn ツ, @PJRocks : Should be fixed with the latest update.
PJRocks Jul 14 @ 10:20pm 
It wont let me create a new directory after today's update.
Soaryn ツ Jul 14 @ 6:03pm 
I'm having the same issue as @KEsito, and I can't change save folders as well
KEsito Jul 14 @ 5:09pm 
Greetings!

When I try to delete a save folder in-game (using the "delete folder" option), the behavior is the same as in version 1.5, a confirmation box with "Yes" and "No" appears. However, after clicking either "Yes" or "No", nothing happens. The buttons are clickable, but they don’t trigger any action. I also can’t exit this screen or return to the game interface, although the game itself isn’t frozen, it's just paused.

Since I’m unable to go back to the main game interface, I have to use Task Manager to force close and reopen the game. There’s no error message; it simply becomes unresponsive when attempting to delete a save folder.

Please let me know if there is a way to fix this! Thank you!
aRandomKiwi  [author] Jul 14 @ 4:18am 
:ai_wormhole: Update NX rev22 :ai_wormhole:

-Added: new 'UI lite mode' setting (allowing to merge all the interaction icons with the save file into a single selector)
-Added: new setting allowing to control the maximum number of characters for saves name

Check the changelog for more details.
Nerd_15372007 Jul 11 @ 10:51pm 
Hell yeah, XOXO
Devildog Jul 11 @ 6:35pm 
Thanks for the update.
DivinationDad Jul 10 @ 3:33am 
We're so back
aRandomKiwi  [author] Jul 10 @ 3:18am 
@DanScallion: Prefixed saves with "Default" should now be visible (even if saves shouldn't have this prefix, it's a bug but i cannot reproduce it).
Capisci Jul 9 @ 9:41pm 
thx for update
aRandomKiwi  [author] Jul 9 @ 9:37pm 
:ai_wormhole: Update NX rev21 :ai_wormhole:

-Add support for Rimworld 1.6
-Fix issue with initial meta and preview not generated on save load
-Fix save preview access denied with some AV software (switch from .JPG to .DAT)
Lama man Jul 6 @ 4:00pm 
i have a Feeling they are waiting untill 1.6 actually comes out and the DLC is out so the mod has the least of a chance to break and cause save issues
sebo2203 Jul 1 @ 7:46am 
@aRandomKiwi Please, update?
sebo2203 Jul 1 @ 7:45am 
@Dingo Ananas Perhaps an update is in order for your amazing mod?
AzoorFox Jun 15 @ 1:05pm 
UPDATE WHEN????????????????
栗时烟雨 Jun 13 @ 7:33pm 
1.6?
DanScallion Apr 21 @ 5:16am 
Had to powershell all files to rename them as there were too many to do it manually. Still annoying.

Perhaps the same happend to Inumuro?

Easy fix will be to just make it see saves with Default#§# prefix since it is weird it cant do that, and perhaps if save have prefix that dont exist/have folder, also show them in default?

To test just make some distinct save name add Default#§# at start and rim saves will not see it.
DanScallion Apr 21 @ 4:27am 
For some reason, only save with no prefix show in default folder, not the ones with default prefix. yet it added that prefix when making new folder with selected saves. It should have added prefix for new folder not the default.
DanScallion Apr 21 @ 4:19am 
Ok, bug report here, if you select multiple saves then add new folder it will remove all of the save from being seen by rim saves. They are gone from all folders but they are still in the save game folder with Default#§# at start. No idea why they are invisible.
RegrettableEdible Apr 5 @ 10:27pm 
How do you open the defauolt folder? I tried clicking it but it wont expand and I cant load my game
The Dutchman Apr 4 @ 11:11am 
@Inmuro Thats a blatant lie
Brad Mar 26 @ 7:58pm 
@Inumuro not true lol, most likely your fault
kongkim Mar 16 @ 2:33am 
@Inumuro Not true, i use this for years and always works.
Also i has no feture to delete your files unless you do it yourself.
Inumuro Mar 16 @ 1:00am 
DO NOT USE THIS MOD IF YOU VALUE YOUR SAVE FILES
Inumuro Mar 16 @ 12:49am 
Mod deleted a bunch of my saves. Don't use it. The main game doesn't eat your files like this trash.
kongkim Feb 17 @ 2:29am 
Hi there, would really like to use this together with the Permadeath Autosave Unlock mod, but don't seem to work.

https://steamcommunity.com/sharedfiles/filedetails/?id=3195920591

Is it something to can implant as an option or something?
foxxy Feb 7 @ 5:17am 
Is there a way to use keys combo other than Win CTRL+Home CTRL+End and F5 F9?
Cynical Cannibal Feb 2 @ 8:13pm 
Okay, so I have a question that might not relate to the mod at all but maybe you can help me or share information. So I accidentally deleted my locallow folder with the Rimworld Save data. I have the meta and image files but the save file (.rws) is completely gone and I cannot seem to recover it. Is there any way to use to the Meta dat file to recover the save?
Tenshi Jan 4 @ 6:46am 
Okay so I am dumb af, how to I load my auto saves?
Seel Dec 20, 2024 @ 3:54am 
You made the whole UI for this mod too? Thanks mate. Awarded.
SSS-class Warlock Oct 26, 2024 @ 12:39am 
I get that you're exasparated when you receive borderline-lobotimized questions like "is this save file manager save game compatible?", I certainly feel the same way when it comes to other topics, but for mere mortals who don't know what a pull request is, a save file manager's compatibility with existing save files is not obvious
cerhio Oct 21, 2024 @ 7:00pm 
Is there any performance hit with this?
Jaco Boi Oct 5, 2024 @ 10:14am 
is there some way to recover a save that I accidentally deleted?
Astrobia Jun 17, 2024 @ 11:44am 
I'm on the fence about this one. I'm getting the occasional bugs where UI stops accepting left clicks, save and reload fixes it but you can't save if you can't click on save button in the escape menu. So the hotkey quicksave/quickload functionality saves me having to replay large chucks of gameplay. But this mod is absolutely the cause of FPS death of my colony and ultimately I think it's costing me more time than it saves me. I can't fathom why that's the case.
cosmicpintobean Jun 15, 2024 @ 1:00pm 
I looked in the steam cloud and any of my saves since I downloaded this mod are not uploaded there, there isn't a default folder either
kongkim May 30, 2024 @ 1:36am 
Still get a lot of warning spam, it lowers my FPS when i save and some time after before going back to normal.
https://gist.github.com/HugsLibRecordKeeper/1a4faefafca0b78b5db3a653ab9ab98f