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If somebody wants to make a updated version don't hesitate to use my work, just please mention this old work of mine.
The only oddity is that Hauling no longer does the Refueling and Rearming Jobs, if you have the Firekeeper job doing that. I am not sure when that was added.
I will have to make a more serious pass another day to check if any new tags have been added to hauling jobs that I might have to copy for full support by buildable mechanoids and the like.
But yeah, adding or removing my mod should be without side effect (except maybe loosing the assignment). It is 1617 Bytes of pure simplicity and low impact :)
My best guess is that there is some mod that messes something up. Probably a health or combat mod?
If there is anything, I would guess Tynan added code that removes duplicate work-givers from later jobs, if previous ones already have one. As firekeeper has the "Refuel" Job, "Hauler" no longer has it.
It's false, or it's not true anymore; with the mod, the pawn need to be assigned to Firekeeper to refuel.
Also, I don't know why, but the <gerundLabel> was missing. Two news <workTags> too, for the DLC, <li>Commoner</li> and <li>AllWork</li>.
But thank you for the share; first I just wanted to translate, but when I see how easy it is to mod the jobs, I will do a job splitter at my taste :)