RimWorld

RimWorld

Apex: Rimworld Legends CE Patch
42 Comments
Space Station With A Gun Sep 9, 2021 @ 10:28pm 
depends on invalid.package.id ?
Heart Eyes Apr 5, 2021 @ 2:11am 
Fixed that too btw, it should be all good now
Heart Eyes Apr 3, 2021 @ 8:30am 
I think I'm done for now, I've updated it and fixed some things. I'll try to post it soon. One thing I couldnt get is melee armor penetration, it won't change from 0 no matter what I do
Heart Eyes Apr 3, 2021 @ 4:44am 
currently learning how to code the mods to update this thing at least for myself
ЯEБAЛ Jan 21, 2021 @ 10:16am 
@Lekoda just came here to hopefully find someone who made 1.2 version, here you are. Could you be so kind to upload it somewhere?
Spainer Jan 19, 2021 @ 2:25pm 
@Lekoda could you share it please?
Lekoda Oct 26, 2020 @ 1:39pm 
though... the orignal might need your 1.2 input
Lekoda Oct 26, 2020 @ 1:38pm 
I made a patch for 1.2 If you are willing to take it
Oskar Potocki  [author] Sep 19, 2020 @ 2:11pm 
It don’t, no.
Lekoda Aug 18, 2020 @ 12:26pm 
Nah it dont work
Mechanoid sniper doing shit damage also no ammor for any of the apex weapons
Drakin Jul 26, 2020 @ 2:54pm 
This in fact does not work with 1.1 the G7 Scout has no armor or blunt penatration damage.
Spicy Drink May 28, 2020 @ 8:30pm 
I can confirm that this still works perfectly fine in 1.1 despite it not saying so
Legion Apr 17, 2020 @ 9:36pm 
Wondering if this will be updated to 1.1 myself.
McDomdalds Apr 15, 2020 @ 1:17pm 
Is this compatible with 1.1?
Silent swallow Apr 10, 2020 @ 9:36am 
Waiting for your update to 1.1 :steamhappy:
Lionion Feb 2, 2020 @ 5:54pm 
It only adds weapons, and it's based on 1.6, right? If so, this should still be compatible.
Lily-Sand Jan 6, 2020 @ 2:25am 
It's Jan 6th, 2020. This needs fixed
LumberingTroll Sep 9, 2019 @ 10:00pm 
this relies on an old version of Combat Expanded, needs to be updated.
WelTigZ Aug 7, 2019 @ 3:24pm 
These fixes didnt work, it still says its dependan of "960196012". Need help with this!
Rekalty Jul 15, 2019 @ 2:04pm 
Dear Author, would you kindly fix this patch, so that it refers to/requires the working version of CE?
4ydra Jul 15, 2019 @ 10:25am 
You need the github version. The steam version is broken
Windswhistle Jul 11, 2019 @ 1:36pm 
Ingame, this mod tells me to use an old, obsolete version of CE, can i still use it with the 1.0 version, or will it not work with it?
Sturmgurkan Jun 12, 2019 @ 3:06am 
@Faye Thanks for your fixes.
However after some tinkering i would suggest that instead of replacing the researchPrerequisite in the base mod.
You should instead go to this mod Patches then Weapons_MachineGuns.xml and find the first entry which is the M600 Spitfire, then find the closing </Operation> and then between that and the above </weaponTags> insert
<researchPrerequisite>CE_TurretHeavyWeapons</researchPrerequisite>
Should look like this when done [i.imgur.com]
This is absolutely not necessary, the previous fixes work as well. however this will not need you to change the base mod. of course you still need the second step from @Faye and the fix from Porgonko.
Inquisition Jun 6, 2019 @ 11:20pm 
@Faye & @Porgonko

Thanks so much for posting your fixes! :D
Sharp Kisses May 29, 2019 @ 9:39am 
okay, found out how to fix them.

first, go to the original rimworld legends directory and then to Defs/ThingDef/RangedWeapons.xml and replace <researchPrerequisite>MultibarrelWeapons</researchPrerequisite> with some other research of your choice, I personally set it to "CE_TurretHeavyWeapons" but I guess "BlowbackOperation" works too.

then, go to this mod's directory and Find Defs/Ammo_127x39mmCharged.xml and replace "MakeAmmo_ARL_127x39mmCharged" with "MakeAmmo_ARL_127x39mmCharged_HE".

for good measure you probably also wanna do the change Porgonko recommended
Sharp Kisses May 29, 2019 @ 9:05am 
same issue here, seems like it somehow makes use of the multibarrel weapon research which CE removes, so it ends up giving errors.
Frog with Knife May 23, 2019 @ 2:49am 
When using the github version, I get cross-reference errors. Anybody else having this problem? How do you fix it?
cell990 May 22, 2019 @ 4:18am 
How does one get the Github version?
Porgonko May 14, 2019 @ 8:35pm 
Just a heads up for anyone using the mod, the RE-45 charge pistol is set to have a burst shot count of 15 - its entire clip. Took me a while to figure out why the little starter pistol I gave my colonist was shooting like a minigun.
Pretty sure this is completely fixed by simply changing the value of the "burstShotCount" field in the "ARL_ChargePistol" def in the mod's files under Patches/Weapons_Pistols.xml. Assuming I'm understanding the weapon's vanilla stats correctly, it should be 3 instead of 15, so just change the value to that.
Don't know if there's anything else like this at the moment, but I felt it was an issue worth calling attention to.
Cam2J May 10, 2019 @ 11:51pm 
Dumb question: So I downloaded the Github patch ... but how do I use it?
Fynnxx Apr 30, 2019 @ 5:48pm 
@BellBlack bin soo posetiv überrascht wie du.
4ydra Apr 30, 2019 @ 12:17pm 
@SchmuserKadser

Es geht tatsächlich :O / Github version works! :O
Fynnxx Apr 30, 2019 @ 6:18am 
i dont know if you have it patched now or i just get the github patch running...anyway it works for me now. Thank you for still working. :)
Fynnxx Apr 30, 2019 @ 5:40am 
still waiting for patched patch ..you guys doing gods work...
4ydra Apr 25, 2019 @ 11:55am 
Thanks for the patch, but this is not 1.0.
finril Apr 15, 2019 @ 3:47am 
Does'nt work for me. Said that I nedd en 960196012 version of the patch to work. So exit the whole package
res34 Apr 13, 2019 @ 6:07am 
The patch isn't linked to the right version of CE. Any word on when this will be fixed?
Oskar Potocki  [author] Apr 12, 2019 @ 11:53pm 
@ChinoPinto
Just like any other patch
This mod, CE, CE patch.
ChinoPinto Apr 12, 2019 @ 8:31pm 
Load order?
zozilin Apr 9, 2019 @ 1:03am 
@Darc24 it seems it is linked to the wrong CE steam version. 960196012 is CE 0.18 page.
Darc24 Apr 8, 2019 @ 8:41am 
Thx for making the Patch!
But it said I need mod : 960196012, anybody know what is it?
Hyper_32 Apr 8, 2019 @ 5:13am 
Mozambique here!