Cities: Skylines

Cities: Skylines

The Shard Rework
8 Comments
DanteSparda Dec 30, 2021 @ 12:33pm 
dude. this is awesome. but one question. can you make mec shard for terrain thing
like. you can place it anywhere you want
ParadigmTrigger Feb 15, 2021 @ 12:23pm 
Yes, we have the Original Mirror's Edge Shard, but is the recreation of the Mirror's Edge: Catalyst Shard possible? I imagine it'd be one of the biggest modded structures in the Workshop, if it were built to a 1:1 scale.
KEDOU21 Jun 15, 2020 @ 5:19am 
update night plz
DarkOrchids Aug 10, 2019 @ 9:30pm 
I've always admired this building, I was trying to create The Shard since last May, but failed to do so since I had little to no experience. I am so happy that someone as talented as you are created this, my city is now complete, thank you.
Nicistarful  [author] Mar 26, 2019 @ 8:19am 
In addition to the lighting: According to the wiki page the reason behind the Shard's tinted windows is, that the building is supposed to render nearly invisible at day and night, as it has a hue close to the color of the sky.
Nicistarful  [author] Mar 26, 2019 @ 8:17am 
About the illumination map: I didn't feature one, as the Shard in Mirror's Edge doesn't have illuminated windows at night. From studying the facade material it appears to have a layer of darkened glass, which doesn't let any light out. Since it's a government building and according to the game hosts all city surveillance, it makes sense to have tinted windows.

I chose the MM/DD/YY format sicne I figured that a lot of steam users and skylines players are American :D
Pirazel Mar 25, 2019 @ 5:17pm 
I think its very acurate to what we see in the game.
Static Mar 25, 2019 @ 5:13pm 
Does it not have an illumination map?