Kenshi
Crab Raiders Expanded
25 kommentarer
Salvarri 6. apr. 2024 kl. 2:09 
Come back. Make more crab things. We miss you.
Thundercraft 21. jan. 2024 kl. 3:01 
Quote from description, "...Updated Crab Town"

There are a few other mods which change Crab Town... As such, I guess this would conflict with Cities Rebalanced-The Outlands and "Crab Town Expanded"? Maybe such a conflict could be ameliorated a bit through load order?

Quote from description, "...rebuild the Shek Ruins and The Hub"

There are some mods which change these two places, including Cities Rebalanced-The Shek Territories . Somehow, I doubt load order would help a conflict here unless the overlap was minor (like only add or changing some NPCs)?

Also, I have to wonder if big mods affecting world state - such as Living World, Reactive World, UWE or Genesis - would at least conflict with that "alliance" part.
Skutern 1. jan. 2024 kl. 16:47 
full map takeover when? be blessed by mighty crabs mr OP, i hope u come back to finish this glorious mod <3
bingus 2. sep. 2023 kl. 20:36 
is this mod abandoned?
Medic 27. maj 2022 kl. 17:31 
I just have one issue, the crab raiders took the ark after i killed the reaver leader but then stoped taking any other towns from anybody. this very sad since i wished to build a crab empire :(
JohnBrick 25. feb. 2022 kl. 17:08 
I own a house in the hub, is there any thing i can do without importing and losing all my buildings everywhere?
Dathouse 22. feb. 2022 kl. 13:34 
is this mod still maintained and playable? i love crabs.
normy19 31. maj 2021 kl. 15:24 
@ultimox i had the same problem but i got 1 patrol to join me then i couldnt get a second did u ever find a solution
The Blind Wound 11. nov. 2020 kl. 18:25 
I just have one request. Could you make it so that upon allying with the Crab Raiders, you ally with all Crabs as well? The Crab Raiders are allied with Crabs by default. I believe someone had a mod that fixed this, but I cannot find it anymore.
tenderdeadmeat 28. okt. 2020 kl. 0:21 
A question regarding the weapons: is it normal that they are currently missing image in the inventory? Will it be fixed soon? Otherwise how can we fix it?
Anyway, thank you for the mod, it is excellent!
Madmansam  [ophavsmand] 2. okt. 2020 kl. 10:24 
@ultimonx It shouldn't cost any money. The only issue I can see is if another mod would be messing with the bodyguard options. Been a long time since I looked at this sorry.
UltimonX 25. sep. 2020 kl. 16:19 
I am having a problem where if I talk to a crab elder they it wont let me hire them because I dont have enough money despite the fact I have 222,466 cats
Hosud 13. juni 2020 kl. 8:17 
Help HN patrols everywhere in their land with a LOTS of them i have been defend World End with my guys for like 4 days with endless HN attacks
Latch 1. juni 2020 kl. 13:38 
Really like this crab raider play-through but I have a few notes. First, is it possible to decrease the spawn rate in crab towns? The crab towns are very over populated. Second, can you set the shek crab raiders to spawn with shorter horns so they don't clip with the armor?
guakfarrell 9. jan. 2020 kl. 4:16 
Doing an man with crab run had to disable the mod as it turn 65% Crab Raider including the queen into Shek and the weapon shop keep bugging out the icon of all the items even the Blueprints could you do an stand-alone mod with only adding the weapons for the Crab Raider. keep up the good work as i would love to come back to the mod when it complete
Dack_Official 28. juli 2019 kl. 23:45 
@Madmansam cool thanks mate
Madmansam  [ophavsmand] 28. juli 2019 kl. 5:38 
@thog as long as the mod is purely a start in ex location then everything will be fine. I believe I made a crab start too within this mod
Dack_Official 28. juli 2019 kl. 1:30 
if i got a mod that starts me in crabtown would it conflict with this?
RandomEdits 15. juni 2019 kl. 15:29 
There's a problem where I can't get into the weapons shop. I think a sign is blocking the entrance or something.
No Name 4. maj 2019 kl. 9:09 
Hope you do update this mod looks really nice!
Madmansam  [ophavsmand] 3. maj 2019 kl. 3:00 
@No Name at the moment I havn't looked at this for a little while. I may jump back in and give some more thought to it. I think anti slavers would be a good one to team up with too. Seeing as they fight the reavers who own slaves themselves.
No Name 2. maj 2019 kl. 22:44 
Mod still being worked on? I am interested in this if it keeps being updated. By far one of my favorite factions. Also any chance of having them being able to ally with other factions besides the Shek kingdom?
Madmansam  [ophavsmand] 28. mar. 2019 kl. 1:15 
@timmekkemmit Are you referring to the weapon icon? I think I know how to make it now. Just need to sit down and create an image file for it
Doc 27. mar. 2019 kl. 7:33 
How have you set up the file? Often the issue is that you need to put it in the mod itself, not your own directory and with the right filename once inside said correct directory.
Sniblet 24. mar. 2019 kl. 9:06 
interesting