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something like this?
I have noticed that it's possible to make better light than level 3, on the panel it will still show as level 3 tho (in the code levels are stated as range of light: 15,50,150)
also it seems that this mod will like to conflict with any mods that modify suit power
I would just give them all the icon of vanilla headlight, you will carry only one anyway: good call.
works only when in gear inventory, so if you like, you can move it to the general inventory and back to gear inventory to turn it on and off freely.
the light is to be always active with it in the gear inventory, no matter where you are.
Only suggestions/bug fixes.
But your comment made me realize something... I have already forgot what people requested from me o-o I guess I will have to start noting requests somewhere so I can make them when I return to making mods...
on the others hand -> what would be name of mod (powerless light? upgraded light? etc)
I would just give them all the icon of vanilla headlight, you will carry only one anyway
also -> should they work only when in gear inventory or when just generally in inventory?
would it be turnable or just always active?
level 1 cost is 75 Glowshroom, 75 Purple Glowpod and and 75 Orange Glowpod and lights up as far as flashlight level 1.
level 2 cost is 100 Diamond crystals, 50 Emerald crystals and the level 1 light upgrade and lights up as far as flashlight level 2.
level 3 cost is 30 Ruby crystals, 25 Sapphire crystals, 20 Topaz crystals and 15 Sugalite crystals and the level 2 light upgrade and lights up as far as flashlight level 3.
non are to be free and it uses no power.
what do you think?
i'll leave the icon to you. i'm not sure what to ask for.
Something related to scifi films :D
You mean that you have mass storage block, filled with not stacking items (so the MSS block max height is 1) and on top of this MSS block you have placed another one and filled it with not stacking items again?
15 blocks jumping won't reach the space.
I think that forcing not-stacking items to fill more than 1 level of mass storage is moddable(|| it's my theory I didn't mess with it ||), but it would affect the performance in bigger bases
His mod overrides my mod because of priority stuff.