RimWorld

RimWorld

Gradient Hair
282 kommentarer
Tigerblut For 16 timer siden 
So this dev is absolutely not gonna fix this mod it seems? What a shame I loved it
UltraEmailMan 27. juli kl. 19:07 
Can confirm. Color selection for the gradient color is cut off. Tested with only this mod and all DLC enabled.
Runzu 26. juli kl. 5:26 
I'm having the same issue as @gh0stashes when it comes to choosing available gradient colors. They are cut-off, even at 1080p full screen resolution. Unless the colonist rolls with one that's off screen, you can't select it yourself.
Hawk Tuah 19. juli kl. 2:41 
This is conflicting with EdB Prepare Carefully:
Gradient Hair tries to patch a method in EdB Prepare Carefully.
It expects a parameter named customPawn, but the actual method uses customizedPawn.
Harmony (the patching library) throws an exception due to this mismatch.
gh0stashes 5. juli kl. 22:14 
The dye/styling menu for Gradients is broken, only displaying about half the available colours and making it impossible for pawns to dye their hair most colours without Character Editor. https://i.imgur.com/FDw6CeO.png
Aku 27. juni kl. 13:30 
Kinda wish there was a gene for gradient hair...
moo 26. juni kl. 21:00 
I wanted to highlight that the 1.6 version has a discussion open for a confirmed error with GH, but you might not have been notified.
gh0stashes 19. juni kl. 19:04 
Weird bug where pawns with gradient hair have a strange box around them, usually while hauling something. May be an interaction with SimpleCameraSettings? https://i.imgur.com/pS7LjdW.png
Readon ♥ 19. maj kl. 19:21 
not work with EdB Prepare Carefully
Italnerd 2. dec. 2024 kl. 23:57 
Just curious, what do you mean "recently got a great update"? It looks like the last update was 7 months ago which was just to support vanilla skills expanded which it apparently still has issues with. And it's one of the most popular because at one point, yes, nearly everyone used it, but now it's more of a legacy mod that you are free to use if you prefer it, but it's hardly logical to expect the same level of compatibility as newer alternatives.
Kaschey 25. nov. 2024 kl. 14:38 
I'm LOVING this mod. It brings so much variety to people's looks!

Just one little issue with it: not sure if it's a common problem but in my game, the menu of available colors for gradients is partially covered by the lower border of the stylizing window and because of that I don't have access to all of the colors. Is there a way to fix it?
Superfreak 23. nov. 2024 kl. 1:47 
Sorry fellas, but prepare carefully is a great mod, I've suffered no problems with and it is one of the most popular mods on the workshop that recently got a great update. AUTOMATIC should just add compatibility to that mod.
NuanKi 17. sep. 2024 kl. 20:30 
@Duncan instead of using edb use Character Editor, it does the same without breaking the game
אַבְרָהָם 16. sep. 2024 kl. 3:50 
@Duncan it's written in slavjank code that hasn't been changed outside of mod compat patches ever since its conception. many modlists and playthroughs eventually suffer from performance and game-breaking issues from it. i speak from experience when even my bare bones modlists with only QoL stuff become slogs to play through whenever Prepare Carefully is present.
Duncan 8. sep. 2024 kl. 10:45 
I've been using edb prepare carefully for years with no issues... how does it "break the game in a lot of ways"?
Marcus 10. aug. 2024 kl. 20:36 
Possibility to remove gradient using styling bench?
NuanKi 23. juli 2024 kl. 20:14 
@DevolutionEX NEVER use edb prepare carefully, it breaks the game in a lot of ways, you could use character editor, prepare moderately or randomplus
🔰 2. juli 2024 kl. 18:11 
nevermind, there is just no scrollbar on the gradient window so the bottom colors etc are cut off and thats why i couldnt see the message at the bottom that i needed dye to do it. after buying dye from a trader it works now.
🔰 1. juli 2024 kl. 18:17 
i am unsure why but when i build a styling station and want to change the hair gradient it just doesnt work. i can change the hairstyle but neither color nor gradient do anything despite showing up in the menu. i added the dresser / mirror mod and i can change the gradients haircolor there but there is no way to add or remove a gradient (removing is not much of an issue as you can select twice the same color though)
DevolutionEX 25. juni 2024 kl. 21:24 
throws an error if i have EdB Prepare Carefully installed.
NoShame 29. maj 2024 kl. 4:33 
@AUTOMATIC it doesn't work when I have EdB Prepare Carefully it doesn't work.
Frankenfurt Sr. 16. maj 2024 kl. 23:43 
Is this mod compatible with Pawn Editor? I had to delete CE because it was causing too many bugs :/
Xenogray 8. maj 2024 kl. 13:32 
Same issue for babies and random gradient hairs.
Lil Kitty Girl 26. apr. 2024 kl. 3:09 
Someone made a fix, but the change has yet to been pushed to the repo. Hopefully the author can look over the changes at some point and upload the fix ^^
Arin 21. apr. 2024 kl. 12:35 
I also have the invisibility issue, relating to bald pawns. I don't think its the baldness itself that is causing the issue, because I've seen bald pawns spawn in game just fine, several yttakin for example and a genie or two. I think the issue is it's when they spawn in with a gradient applied to them while also bald. Maybe!
Madjesty 20. apr. 2024 kl. 15:11 
I have had the same issue with bald pawns, De Parapluman's fix works great for it.

The same thing has also happened to me with babies. I had a baby born with gradient hair, and BAM, everyone in the hospital disappeared, including the baby. I used character editor to remove the gradient hair on the baby, and everything came back.
RastaCat82 18. apr. 2024 kl. 3:13 
Also had the issue of pawns turning invisible, seemingly triggered by a caravan spawning in. Have removed the mod and so far it's fixed it
shelevenspace 17. apr. 2024 kl. 23:58 
Confirmed on the invisible issue
gh0stashes 17. apr. 2024 kl. 20:53 
When a bald pawn spawns, all pawns become invisible. This means any time an Yttakin, Genie, or any other bald xenotype enters the map, every pawn becomes invisible due to rendering errors. Had to remove.
Lisan al-Nyata 17. apr. 2024 kl. 6:48 
New bug detected for 1.5 Anomaly. My pawn become invisible when bald pawn / shambler skeleton :steamsad:spawn.
De Parapluman 17. apr. 2024 kl. 3:21 
I sort of found the issue invisible bald pawn issue and created a fix for my own playtrough. Use at your own risk. :) https://steamcommunity.com/sharedfiles/filedetails/?id=3224868125
De Parapluman 17. apr. 2024 kl. 2:15 
There seems to be an issue with some bald pawns that were generated with a gradient. It causes all pawns that are being rendered invisible.
Renix 17. apr. 2024 kl. 0:16 
bald babies, and corpses seem to sometimes also cause this and go invisable, I havent removed gradient hair yet to see if my problems subside.
Vaarelsauce 16. apr. 2024 kl. 23:21 
Game-breaking for 1.5. Makes pawns invisible after a certain time, and then....breaks the whole game. Had to uninstall it mid-save :(
Velvet 16. apr. 2024 kl. 13:44 
Haven't had any issue with bald pawns, at least so far. Not even when spawning in an yttakin to test.

Either something I have inexplicably fixes the bug, or something I don't have is the actual cause of it and its just a conflict with this mod rather than it being the sole culprit.
Blazerik 14. apr. 2024 kl. 20:43 
I actually spotted the red errors in this mod while in character creation. just reroll a character enough time and you eventually hit a bad one that pops an error. so i didn't include it in my playthrough
Novatrium 14. apr. 2024 kl. 11:58 
I pushed a PR to the official github fixing the bug, you can wait for the merge or just get it from there (link in mod desc)
seba jedna wjeba 14. apr. 2024 kl. 9:53 
makes bald people invisible :(
RedPine 13. apr. 2024 kl. 9:55 
Can confirm, yettis frequently have invisible textures with this mod in 1.5.
Evan 12. apr. 2024 kl. 23:18 
The bug may be related to the Bald core game hairstyle. I have bald pawns on the map some pawns are invisible and I get an error. I use character editor to de-bald the pawn and suddenly any invisible pawns are visible and the errors stop.
[JC]The New Taco Bell Guadalupe 12. apr. 2024 kl. 20:20 
Reproduced bug causing invisible pawns in 1.5. Bug was not immediately triggered upon game start but occurred when encountering new Yttakin prisoner pawn in raider camp. Bug also caused invisible Planner tool floor plans. Solution was to uninstall Gradient Hair mod.
frozenjellyfish 12. apr. 2024 kl. 15:23 
Same for me. Other random things disappearing too like a wooden door and a passive cooler.
๖ۣۜ☪Bla¢kĭ-� 12. apr. 2024 kl. 11:41 
Yep, those Furry Humanoid types turn invisible for me.
Luigi 12. apr. 2024 kl. 10:11 
as the most recent comment said, this mod (probably in combination with smth else?) causes everyone to be invisible.

it does not happen immediately is the weirdest thing, I didn't get any new pawn or changed anything about my current ones, but it always happened when a raid started.
So I am assuming the raider appearing n trying to load a hairstyle causes everyone to disappear? No idea, but since I'm not the only one who digged through their modlist for 4 hours to figure this out, Imma assume we both ain't the only ones affected lmfao.
Kazzier 12. apr. 2024 kl. 3:58 
Just spent the last 3 hours trying to find out what was causing all pawns on the map to go invisible. Not sure what the cause is, but it is 100% due to this mod after a process of elimination.
NeverSink 10. apr. 2024 kl. 14:30 
Yep. If you have any pawn in 1.5 that has gradient hair + no hair at the same time all your pawns become invisible.
Zyklame 6. apr. 2024 kl. 0:29 
In Rimworld 1.5 with only this mod active pawns get invisible when they have no hair an Gradient Hair. Easy to reproduce with Yttakin and a few re rolls since they have the no hair gene.
eaglegundam 9. feb. 2024 kl. 9:30 
i get the same error as victor