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I'll report back in a few weeks when I start and conclude a game, assuming I don't experience a mod conflict and can't use this. Which I'm fairly confident won't happen.
To increase number of normal disasters can I just increase this add *2 after OccurrencesPerGame in this line?
OccurrencesPerGame FROM RandomEvent_Frequencies WHERE RealismSettingType='REALISM_SETTING_HYPERREAL' AND OccurrencesPerGame=1;
https://steamcommunity.com/sharedfiles/filedetails/?id=898631470
Fun mod, otherwise!
It taught me a lesson I will never forget and I am 64 years old
Thanks for your great work and please do not stop!
Would be totally cool if so.........what is needed is a rare chance of an Extinction Level event
Can you include my modification file in the mode?
1. Increase probability of flood and volcano among existing disaster levels by 3 and 2 times, respectively
2. Reduced storm and drought probabilities of existing disaster levels by 2 and 3 times, respectively
-> The probability of floods, volcanoes, storms and droughts is 5 ~ 10.
In particular, we lowered the storm 10, 20, and 15, 30 drought levels to 5, 10 for the 4th level of disaster. Now, storms and droughts do not happen too often.
3. Disaster probability increase rate at level 5
Flood, volcano: 2 times
Storm, drought: 1.5 times
The modified file is here.
https://drive.google.com/open?id=1xWPbPtwkoWjQbIJc7gpKpbKcgDukGTlw
Does this mod work with Rebalanced Climate Change and the feature that Climate Change increases frequency of floods, storms, and droughts. Increase is bigger for strong disaster variants?
RE: Disasters somewhere almost every turn. I'm guessing this depends on map size?