Arma 3
RKSL Studios - Attachments v3.02
218 Comments
[It's]DJ_OMG! Oct 15, 2024 @ 7:54am 
hey nice mod but i would like this mod to be used with the "Scope with Goggles" mod, this mod allow you to use night vision with scopes but your scopes aren't compatible
J-Money Jun 27, 2024 @ 6:40pm 
@TheGhosT29, what needs to happen is that both you and the server are running this mod. It's ACE compt issue as far as i know.
RKSL-Rock  [author] Jun 21, 2024 @ 4:44pm 
@TheGhosT29 Sounds like you or the server are running an old version.
TheGhosT29 Jun 20, 2024 @ 3:27pm 
cant join the server, it says "Rksl pm ll compact" error or something like that, what i can do?
ToxicGhost141_TTV Apr 7, 2024 @ 7:29pm 
sunny itll be your FOV i was wondering if they could make these sights 3d or PIP to get past this issue
Sunny Aug 30, 2023 @ 12:05pm 
Hmm something is f***ing up my fav sights.
When leaning to left or right, the whole optic is getting tilted... Any idea why i got this visual anomaly? It work fine until yesterday
sewedfrrdrr Aug 9, 2023 @ 2:58am 
whats the zeroing range for the scopes. im interested
HybridGrizzlyTrenchGun May 4, 2023 @ 10:05am 
Could you add a Tasco Red Dot Reflex Scope and Sightmark Sure Shot Reflex Sight?
RKSL-Rock  [author] Dec 16, 2022 @ 2:42pm 
Have a word with the 3CB lads, this addon hasnt been updated for ages. 3CB has been updated periodically so odds are its down to them.

But the error suggests RKSL Attachments is not being loaded. Or its being loaded after 3CB.
King-Of-♥♥♥ Oct 10, 2022 @ 12:21pm 
Trying to use this on my dedicated server for 3cb BAF and I get the error, "
15:20:21 Warning Message: Addon 'UK3CB_BAF_Weapons_Accessories' requires addon 'RKSL_EOT552'"
marxman28 Jul 20, 2022 @ 10:35pm 
Are these thermally transparent? I'd like to be able to see what's on the other side of my sights when using thermal vision goggles.
[NZF]JD Wang Apr 30, 2022 @ 6:51pm 
Would be great if you could take the version number out of the name though, because every time you change version steam sees it as another mod and we end up with a folder in our addons for each version. (Also shorter mod names are better)
Thanks for the great mod though
Kaz Mar 22, 2022 @ 7:41am 
I'd just like to let you know that this mod could be made simpler to work with on Linux servers if all filenames were downcased from the start. As it is, it doesn't seem to work unless I go in and downcase all the filenames as otherwise they aren't found by the Arma3 executable. Just a heads up! :steamthumbsup:
RKSL-Rock  [author] Aug 13, 2021 @ 8:55am 
I cant do anything about your Arma3 sync. Thats out of our control.

I would assumed this "RKSL Studios - Attachments v3.02" is the proper one.

I did tweak the description a while back to test a claim about something in the names/description causing problems on linux servers. But not the PBOs.
Bigg Gunny Wiggin Aug 13, 2021 @ 6:36am 
In ArmA3Sync ... Available workshop Addons
AND in my workshop Directory

I went with "RKSL Studios - Attachments v.3.02" (dd 6/21)
and all seems to be well.

Sorry for the delayed response
RKSL-Rock  [author] Aug 12, 2021 @ 1:49pm 
Where are you seeing this?
Bigg Gunny Wiggin Aug 12, 2021 @ 9:33am 
There are 2 occurances of RKSL Attachments:

RKSL Studios - Attachments v.3.02
RKSL Studios- Attachments v.3.02

Note the subtle difference in the naming convention?
Can you say which is the correct and most updated one?

T'anks
Rad Jun 22, 2021 @ 9:29am 
I would like to report a small issue: The scopes appear as IR emissive and thus fully appear in thermals. Pic for proof: https://steamcommunity.com/sharedfiles/filedetails/?id=2524220845
r.GES5v.P. Jun 15, 2021 @ 1:18pm 
Just want to say I absolutely adore the PiP scopes, only ever had them in BW mod on a single scope, they are dope af
da12thmonkey  [author] Jun 11, 2021 @ 6:43am 
No plans for other Eotech variants. 552 is the only one that's really seen extensive use with the UK Armed Forces
MSFMiller Jun 4, 2021 @ 2:05am 
maybe more eotech variants or magnifier combos?
MSFMiller Jun 4, 2021 @ 2:05am 
do you plan to add more sights to the mod? the eotech reticles are the best i've seen in any mod
El Phanton May 17, 2021 @ 8:10am 
17:08:42 File '@RKSLStudios-Attachmentsv3.02\addons\rksl_attachments_core.pbo' not found.
da12thmonkey  [author] Apr 29, 2021 @ 12:09pm 
@Satan
No, repacking and reuploading the contents of this mod to the Steam Workshop isn't permitted
SatangLee Apr 20, 2021 @ 12:10pm 
Hello, thank you for making this Mods! Can i repack your mod please?
da12thmonkey  [author] Apr 10, 2021 @ 5:22am 
The slide-mounting RMR will work on any pistol compatible with asdg_PistolOpticMount. With CBA running it should fit on the vanilla 4Five
Rail-mounting RMRs should also fit on any pistol compatible with asdg_PistolOpticRail1913, which includes the Zubr revolver when running CBA
There are community pistols that use the above named asdg rail slots, so will also take the RMR but I can't recall exactly which community addons I have seen them working with (Tier One Weapons, SPS Weapons and NIArms are probably a good bet).
RHS Glocks and Grach don't have any kind of optics slot, so don't accept these RMRs (I work on RHS aside from making this attachment pack, so of this I am certain)
local drunk driver Apr 9, 2021 @ 1:04pm 
hi just a quick question and thank you for your time reading this
what pistols is the trijicon rmr availble on? does it work with rhs ones? (glock 17, mp433 etc)
RKSL-Rock  [author] Apr 6, 2021 @ 11:24am 
"That is strange because when you search for the issue you will find a lot for references to it."
Maybe so but I was never able to reproduce it when I tried it. And in the past the issue has been resolved with stopping people renaming PBOs to what they think they should be.

Anyway, thank you for reporting. I'm sure others will find your information useful.
Not a Number | Not the fake one! Apr 6, 2021 @ 11:03am 
Thats the mentioned docker based ubuntu:20.04 as i do not want to keep it on my dockerhub ^^
gist.github.com/bumbummen99/22113c0ff058c0a7f05e3dd99849f1fe
Not a Number | Not the fake one! Apr 6, 2021 @ 11:01am 
That is strange because when you search for the issue you will find a lot for references to it. But anyways i can not do more for you than point it out, still thank you for the mod!
RKSL-Rock  [author] Apr 6, 2021 @ 10:57am 
Like i said earlier. I never had a problem. So I dont know what else to say.
Not a Number | Not the fake one! Apr 6, 2021 @ 10:38am 
Same image does run fine when overriding and ommiting the mod parameter in the images command
RKSL-Rock  [author] Apr 6, 2021 @ 7:39am 
Well I'm using Ubuntu on my test server and I dont have the issue unless i change the file names so im not sure what to say.
Not a Number | Not the fake one! Apr 5, 2021 @ 8:51pm 
Looking at the up to date /addons folder, all filenames are uppercase. The file causing the issues is "RKSL_PM_II.pbo" since the server tries to load "rksl_pm_ii.pbo", since POSIX is case sensitive this will not work. I assume it holds true for all the files of the mod since they are all uppercased.

On POSIX you can have multiple files with the same name differing only in case, on WIN32 you can not.

/wiki/Arma_3:_Dedicated_Server#Case_sensitivity_.26_Mods
Not a Number | Not the fake one! Apr 5, 2021 @ 8:40pm 
No, that actually fixed it and is also mentioned in the bohemia docs. The error is caused by the filenames being uppercase first hand while in the server stdout it asks for a lowercase path.
RKSL-Rock  [author] Apr 4, 2021 @ 6:02pm 
""I added a step to lowercase all files "" thats your problem. Don't change the filename case and it works fine.
Not a Number | Not the fake one! Apr 4, 2021 @ 4:09pm 
Yes, i am using an Envoy that simply initializes the server and installs the software right from steamcmd and symlinks them. I added a step to lowercase all files but out of the antistasi 3CB modpack your mod is the one that makes it crash, was some file with _ii not being found since they are uppercase on the disk.
I am using Ubuntu 20.04 LTS Hetzner image, all up to date and it is not my first linux machine. If you want, i can setup a docker image that replicates the error when i find the time.

Thanks for the gereat mod and please keep up the work!
RKSL-Rock  [author] Apr 3, 2021 @ 9:09pm 
AND are you 100% sure you are using the exact files from this download on the server AND the client. That was the problem with at least 4 of the other tickets.
RKSL-Rock  [author] Apr 3, 2021 @ 8:47pm 
I've not had that issue on my own Linux server. What Distro are you using?
Not a Number | Not the fake one! Apr 3, 2021 @ 8:11pm 
Can you please use consistent file paths? Linux is case sensitive and your mod incompatible.
[NZF]JD Wang Apr 1, 2021 @ 1:36am 
<3 the mod dude thanks for all your work. One quick technical request, next time you update can you please remove the colon from the name in the mod.cpp so it matches the mod folder name. It just causes issues sometimes when creating modlines for the server.
Cheers
cowboy Mar 9, 2021 @ 9:11pm 
issue loading mod to serve due to the : in the name?
error says given path format is not supported
Alterrativ Feb 6, 2021 @ 7:10am 
Thanks
:lunar2020halodragon:
RKSL-Rock  [author] Feb 6, 2021 @ 6:13am 
If a donator receives ANY perk or reward for their donation. Or Donations are required for access then it's considered commercial operations.
Alterrativ Feb 5, 2021 @ 4:36pm 
I've got a question, I would Like to use your mods for a Arma 3 Modded RP server we work on right now.
I wanted to ask something about the Following point you mention in the EULA

We wondered if Commercial use includes all Donations, or just Donations which afterwards give the Donators of a server some ingame stuff.
We wouldn't give anything like Ingame Stuff or Teamspeak/Discord Roles in exchange for Donations.
They would be completely on a voluntarily Base without any benefits

Is it forbidden to use it that way? there would be no profit since we would make the donation and Money use transparent so everybody can see it would all go back into the server with non-profit.

Greetings,
Patrick (AlterraGaming)
Sunny [QOY] Feb 3, 2021 @ 7:03pm 
@da12thmonkey

Thanks for your reply. Totally understand get where you're coming from
da12thmonkey  [author] Jan 21, 2021 @ 4:41am 
@ [BPT] Sunny

I tried making a 3D version of the 4x optic of the LDS even before the 1.00 release of the addon, and it just doesn't look good at all.
The shape of the optic simply isn't well suited to it, because it's a long-ish tube with narrow inset parts and a wide eyepiece, so you get a relatively narrow view through the scope with a lot of black shadow outside it taking up most of the eyepiece. Also, using proper 4x magnification doesn't work well on 3D scopes (most 3d scopes you will see in Arma 3 are no more than 2-3x) so they're nerfed in some way compared to the capabilities of the real optic

If I was to remake the scope, I would make alterations from the real optic to accommodate that, and make the eyepiece relatively narrow compared to its real life counterpart (it's advise I gave to Soul Assassin when he was making the Elcan SpecterDR from RHSUSAF with my assistance). But I don't really intend on remaking any of these optics models.
Sunny [QOY] Dec 29, 2020 @ 10:30pm 
Love the mod, my unit uses the 12x and 25x optics as well as the LDS as our standard optic. Is there any chance of a 4x 3D version of the LDS? Like the vanilla RCOs where the scope is transparent and 3D and you can look through, etc. as in not PIP?
Social Capital Gainer Oct 9, 2020 @ 8:26pm 
@RKSL-Rock Thanks
RKSL-Rock  [author] Oct 9, 2020 @ 7:44am 
@Social Capital Gainer - I've pinged Da12th and we'll have a look as soon as we can.