Total War: WARHAMMER II

Total War: WARHAMMER II

Nanu's Pirates of Sartosa for Steel Faith Overhaul
259 Comments
Thank you!
AlpokoLoco Jul 30, 2024 @ 1:12pm 
This mod still works?
Nanu  [author] Apr 30, 2024 @ 7:17am 
@Elijah_Kowalski Not broken, balanced. The price you pay for both living and dead units is having to balance the two living together. There are multiple ways to mitigate the effects, including the Temple of Manann building chain.

The chaos corruption comes from Norscan Conclave buildings. They're Norscans, they worship the Chaos Gods. That or you did the event that gives chaos corruption
Elijah_Kowalski Apr 30, 2024 @ 2:02am 
Occupied the first settlement and local populace gives Chaos corruption instead of Vampiric one as it does in Sartosa. Is it intended, I wonder? I don't see why there would be chaos corruption there. Also, local populace gives untainted while you're supposed to have vampiric corruption or suffer -15 penalties to the public order. Feels broken. https://ibb.co/vjZYbfT
Revanox Mar 2, 2023 @ 11:31pm 
Thanks for the great mod! I can't see myself playing Sartosa vanila anymore :)

I believe I may have found an issue In the SFO version, where the unit capacity for Dwarf Bucaneers (Blunderbuss) dont increasewhen you build a Bucaneer Stronghold.

Also enabling the "no Unit Caps" from SFO mod doesn't seem to work for most units.

I wonder If this is a knows issue and If theres any workaround?
=[NK]= Col. Jack O'Neil  [author] Feb 16, 2023 @ 10:31am 
Except it literally doesn't crash. The screenshot below shows it. What other mods are you guys using?
Hamspray Feb 16, 2023 @ 9:02am 
Yep CTD upon trying to load this mod
=[NK]= Col. Jack O'Neil  [author] Jan 20, 2023 @ 5:51am 
No just those 2. Do you use kaedrins mod manager? The picture link I sent shows it works. Google trouble shooting total war mods. But use the mod manager.
Kilamandaros Jan 20, 2023 @ 2:57am 
Just SFO and the Sartosa SFO mod - or do I need to have both the SFO and regular Sartosa mod enabled?
=[NK]= Col. Jack O'Neil  [author] Jan 19, 2023 @ 10:15pm 
It works. What would mods are you using?
https://pasteboard.co/NQQ3oeryG4Sm.png
Kilamandaros Jan 19, 2023 @ 7:35am 
CTD is during launch
Kilamandaros Jan 19, 2023 @ 7:35am 
@=[NK]= Col. Jack O'Neil the game now CTDs with this mod (only using SFO and this mod) for some reason, regular Sartosa mod works fine. Any ideas? Still playing this whilst waiting for SFO on TW3

Thanks!
Kilamandaros Dec 21, 2022 @ 2:04am 
Thanks Jack! I tried it with just the Mixu mod and still not available, do you have a link to this script mod?
=[NK]= Col. Jack O'Neil  [author] Nov 2, 2022 @ 2:52pm 
You'll need mixu unlocker for them. I've got a script mod to use along with mixu and sfo
Kilamandaros Nov 2, 2022 @ 11:26am 
Hi, quick question: should the Legendary Lords be available to recruit from the start of a campaign or do you have to unlock them?
=[NK]= Col. Jack O'Neil  [author] Oct 13, 2022 @ 3:49am 
Again, what other mods are you guys using? Are you using kmm? Does it flag any conflicts? Make sure you have the conflict detection enabled in the settings
Awesome Robot 99 Oct 12, 2022 @ 8:10pm 
I can launch the mod fine, however, half the units have a graphical bug where parts of them fling all over the place constantly if you zoom in on them even a little
=[NK]= Col. Jack O'Neil  [author] Oct 12, 2022 @ 7:33pm 
It works for me. What other mods are you guys using?
Ronahn Oct 12, 2022 @ 3:10pm 
Ye unfortunately it freezes on startup
Shame as it looks awesome
Who Sep 12, 2022 @ 3:45pm 
Can confirm. With only this mod and SFO the game freezes on startup (before making it to the main menu)
Sonny Crocket Sep 8, 2022 @ 8:50pm 
Hey Nanu, the game wont start up. I use Kaedrin's, if i uncheck it the game loads fine. And honestly I tried it with only just your mod and the latest grimhammer, and the game won't start.
Nanu  [author] Sep 8, 2022 @ 4:50pm 
@Sonny Crocket the game won’t start or “Continue Campaign” doesn’t work?
Sonny Crocket Sep 7, 2022 @ 11:42pm 
it wont launch the game with just this and grimhammer checked. I was running it with the original mod fine, till I realized that it wasnt the SFO version and I was using it with SFO. Since using this SFO version and only this version and only the latest SFO the game wont start.
HughJanus69 Jul 6, 2022 @ 8:56am 
compatible with OvN plus second start?
Jon Jun 18, 2022 @ 9:50am 
Awesome! :)
=[NK]= Col. Jack O'Neil  [author] Jun 17, 2022 @ 9:15pm 
It's a standalone. It wasn't much work to update it. SFO had just changed a few ability names that I've got the list for :) But you're welcome :)
Jon Jun 17, 2022 @ 8:35pm 
@=[NK]= Col. Jack O'Neil: Wow man you updated this? Thanks a million! :steamthumbsup:
By the way is this a standalone for SFO or do I need Nanu's Pirates of Sartosa main mod?
Kilamandaros Jun 17, 2022 @ 1:11pm 
Legend! Thank you so much Nanu
Human bean May 23, 2022 @ 8:16am 
Thank you! :)
=[NK]= Col. Jack O'Neil  [author] May 18, 2022 @ 5:57am 
Enjoy the update guys :)
Pooh Apr 26, 2022 @ 12:23am 
Thanks for all your hard work regardless, Nanu. We appreciate you! :8bitheart:
Scarecrow the Spud King Apr 21, 2022 @ 2:32am 
Thanks for the mod, if I ever have the time I'll see if i can port it :)
Human bean Apr 20, 2022 @ 11:38am 
Good job anyways :)
Nanu  [author] Apr 16, 2022 @ 11:57am 
If I'm being totally honest, probably not. I was already burnt out when the last SFO update came out and working with SFO is just brutal. I welcome anyone who wants to try to make a mod/patch for this mod and SFO but I probably won't get around to it, I simply don't care for SFO and having my mods break with every one of their updates has only made me dislike it more.
AncientEmporer Apr 16, 2022 @ 11:42am 
@Nanu, thanks for the work on this mod, are you planning to update this? Or may someone else be able to update it if you have moved on?

Again thanks for your efforts!
Trepen0004 Mar 15, 2022 @ 12:59pm 
Guess this wont get updated now WH3 is out, shame as I really miss it and this version crashes
Joangar_Wrathfal Mar 1, 2022 @ 5:29am 
I miss this mod, sadly even just using this and sfo I cant get the game past the load screen
Sea Catsnake Feb 13, 2022 @ 9:23pm 
Hoping this indeed gets updated though, just found it and it looks amazing.
يرحمك الله Feb 9, 2022 @ 10:05pm 
The mod is outdated, that's why it crashes
Dr. Quackers M.D. Feb 9, 2022 @ 5:52pm 
Ya this is casuing crashes added it to an awesome and trusted and working playlist using 356 mods for SFO, and organized into a KMM profile for easy loading and unloading. Once you add this to that list the entire thing breaks. Still have yet to figure out a good placement in the load order, I dont think it has one, I think its broke.
Revanox Jan 31, 2022 @ 5:41pm 
This is one of the mods I had the most fun with. Now I was hoping to try it with SFO. Hope you're doing good Nanu!
Synesh Jan 28, 2022 @ 3:36am 
Amazing re-design of Sartosa. Shame that it now crashes the game. See you next update.
NRKE Jan 23, 2022 @ 11:08pm 
Awesome mod Nanu! I really hope you get a chance for an update :)
doriman Dec 29, 2021 @ 11:41am 
Me too, this mode caused a collision. It took me four hours to figure this out. This mode is really good, so I hope it gets updated.
Jomix7 Dec 28, 2021 @ 12:54pm 
@Jon Wow, what an asshole
Tailon Dec 24, 2021 @ 3:23pm 
Merry Christmas and a Happy New Year Nanu.
Dean Winchester Dec 23, 2021 @ 8:27pm 
You're not owed an update. You should go throw a temper tantrum somewhere else.
Jon Dec 19, 2021 @ 9:19am 
@Nanu: Does this need an update with SFO's Last Kiss update?
Spitfire Dec 16, 2021 @ 3:28pm 
no worries
Jon Dec 13, 2021 @ 5:35pm 
@Spitfire: If it's working for you that doesn't mean its updated. Stats are not in par with SFO's recent update.