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available in english?
That said, these mods by thirteenoranges do sound rather interesting. I might have to check them out sometime.
1. ThirteenOranges was bannished on the Nexus, and positing his stuff there might just get you banished, too.
2. I actually tried what you described to get the mods to work, but they crashed Skyrim on start up . Could you elaborate on what you did to get them to work? I really really want to play these mods in SE.
i would like to re upload it to nexus as soon as i get a response from the creator.
Sorcery:
- Sorcery can be started by reading A Sorcerer's Folly. Available in the Bards College and in some book form lists.
- The quest can also be started by stumbling upon the locations during exploration.
The Sea Of Ghosts
- You find the ship in Solitude and pay 5000 to hire them
Realm Of Daedra
- The quest can be started by reading Ornarol's Fate, a book that can be found in the Bard's College, or by the shrine of Akatosh north east of Rorikstead and as random loot. The book is on a table on the main floor on the right as you enter through the main door.
No Mercy
- The quest can be started normally by finding the dead messenger to The Vigilant on the road between Ivarstead and Riften.
The Bigger They Are
- The quest can be started normally by reading Of Holfir Giant Slayer, a book that can be found in Whiterun's general store, the Bard's College, and as random loot in dungeons.
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▀█▌░░░▄░▀█▀░▀ ░░ DON'T COPY AND PASTE HIM
░░░░░░░▄▄▐▌▄▄░░░ UNLESS YOU SUPPORT PAID MODS
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░░░░░▐█▀█▌░░░░░░▀█▄░░ he never dies
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Sorcery:
- Sorcery can be started by reading A Sorcerer's Folly. Available in the Bards College and in some book form lists.
- The quest can also be started by stumbling upon the locations during exploration.
The Sea Of Ghosts
- You find the ship in Solitude and pay 5000 to hire them
Realm Of Daedra
- The quest can be started by reading Ornarol's Fate, a book that can be found in the Bard's College, or by the shrine of Akatosh north east of Rorikstead and as random loot. The book is on a table on the main floor on the right as you enter through the main door.
No Mercy
- The quest can be started normally by finding the dead messenger to The Vigilant on the road between Ivarstead and Riften.
The Bigger They Are
- The quest can be started normally by reading Of Holfir Giant Slayer, a book that can be found in Whiterun's general store, the Bard's College, and as random loot in dungeons.
The Bigger They Are is the less interesting of the bunch: nice story, but the in the end there was no battle! The bow makes things too easy!
And The Realms Of The Daedra has a very nice backstory, but it is a bit too easy to obtain some of the bonus powers.
No Mercy is very brief but also very nice. A small digression, but worth the time.
Sorcery is very well done, with an interesting story, a coherent background, and interesting development, even if somewhat lacking in the finale: I expected it to be more difficult, with more opponents (or more wave of opponents), and maybe a negotiation with the daedric prince himself to make him nullify the contract...
The Sea of Ghosts is the best of the five, but maybe I say this because I like exploration and adventure by sea ;P It is a strange quest, because it simply asks you to explore new places and stimulates your curiosity, linking together many small adventures, each one of them unique.
Also think its ironic his donation link takes you to nexus and he refuses to put his mods on there."
His account was banned off from nexus, no clue why.
Also think its ironic his donation link takes you to nexus and he refuses to put his mods on there.
Thank You +ThirteenOranges :)
To HeadChef comment...I would like a zip/7zip to download.
I use Mod Organizer and I would rather not track down all assets.
IF on the other hand these are just ESPs/BSAs ...then I can locate them my self. (data folder)
I apologize in advance if this has been asked.
Polish translation?
And this Workshop really sucks about compatibility.....