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It's absolutely heinous to default to an option that damages saves.
At last, combat animals are usable for me once more, thanks to this mod. Thank you so much.
-Add Rimworld 1.6 support
Note : Most of the basic features under 1.6 were tested, should work as on 1.5, however I have not tested it with Odyssey as i don't own it, but it should theoretically work too.
Thanks to @Dracco Sicarius for his donation.
Without this mod and when I replace caravan animals with trucks or aircraft, I have no use for the Animal skill.
With this mod, I suddenly feel like having battle animals. Well, this or Draftable Animals.
So, in conclusion for this Ted talk, please do update this mod for 1.6
1. Automatic kill predator for some colored pack
Red pack will kill all predator in the map (including infestation, but not hostile human or animal)
2. Automatic set colored pack for some animal race
- Warg to Red pack
- Husky to White pack
- Default to Green pack (can be changed)
Love this mod for giving combat animals a real balance (which is pretty weak now compared with mechs and ghouls).
BTW I fixed a Chinese translation in game setting, the animal bonding disabled/enabled when finishing training has a non-relevant Chinese text. "禁用动物作战(包括已下令)" has nothing to do with animal bonding. The new text: "动物攻击训练完成后移除牵绊"
Please check your pull requests in github.
It only affects animals trained to kill, and flicking off "allowed to kill" in the animals tab resolves the problem. That's a decent workaround for the time being.
Turning on dev logs didn't show anything, but I'm happy to investigate if there's anything the mod author would like me to try. It could certainly be a mod interaction.
-Add Rimworld 1.5 support
-Improved accessibility of settings
Thanks to @MaxxaM for his donation.