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Anyone is welcome to continue this mod if you want to add that stuff go for it!
basemage = {
birth = 100
1% is the current rate, you can set that to 50, which would be a 0.5% chance same as genius trait.
Or you can do 5 and make it 0.05%, etc. I think 1% was a sweet spot for my playthroughs but everyone is different.
#magekl_artifact_spawns.txt
spawn_date = 800.1.1
This may need to be changed to whatever start date range you are playing on. Not sure what the official version is on but pretty certain its 800.
Patch Notes:
-French translations created by Zhukov.
-Healing Mage can remove diseases from family, friends, and lovers.
-Rebirth chain was created but I lost interested mid-way through. The events are in the files if anyone is interested in picking that up.
-Further tweaked existing code to clean things up a bit.
-Court positions for Court Mage and Court Healing Mage (Nothing major just an honorary title right now)
-If you want to play around with rebirth you can fire off "event mageflv2.1" It will set your age to 1 and give you special traits. (This is just for fun since I don't have a non-console event system setup for this yet)
This is the only way that you will become a Rich gamer and have your own youtube show, you might even be able to sell your bath water!!
If not, I could help.