RimWorld

RimWorld

Dubs Skylights Glass+Lights Patch
48 Comments
SuwinTzi Mar 14 @ 10:07am 
@flynn but Rebuild doesn't use Glass and Light's glass though
flynn Jul 15, 2024 @ 2:46pm 
ReBuild will duplicate glass items, and makes Dub's skylights use the ReBuild glass for construction
NobodyH3re Jul 9, 2024 @ 12:07pm 
I know Helixien's ReBuild has glass+lights "compatability", would this mod work with that or do you think problems would happen?
Maaxar  [author] May 27, 2024 @ 2:15pm 
Version 0.1.5.1 - Merged pull request from Rogue to fix error with Biomes Caverns mod
Maaxar  [author] May 20, 2024 @ 8:41am 
@smitty_the_smith Sorry for the late reply, it probably had not cached the new version on GitHub yet. Are you still seeing the error?
smitty_the_smith May 11, 2024 @ 7:01am 
Yes rimPy
Maaxar  [author] Apr 20, 2024 @ 8:28am 
@smitty_the_smith I am not familiar with Pymod, is that a mod manager? Or do you mean RimPy?
smitty_the_smith Apr 18, 2024 @ 4:52pm 
Pymod complains that there's a mod version mismatch. What does that mean?
Maaxar  [author] Apr 17, 2024 @ 2:34pm 
Version 0.1.5.0 - Updated for RimWorld version 1.5. Updated mod description to reflect spoden changing his steam handle to nedops.
M1cr0man Apr 16, 2024 @ 5:05pm 
Hey there. Would you be able to update this for 1.5 please?
Olyndra Oct 22, 2022 @ 7:20pm 
Does this work with the glass in UN Colony?
brucethemoose Oct 21, 2022 @ 2:40pm 
I was just scrolling down to request that, excellent.
Maaxar  [author] Oct 21, 2022 @ 2:16pm 
Here is a link to my new mod that patches the skylights to use the glass from "TMaterials - Glass". I will be keeping both versions updated. Please choose either this mod or that mod, depending on whether you want to use the glass from "Glass+Lights"/"Just Glass", or the glass from "TMaterials - Glass".

https://steamcommunity.com/sharedfiles/filedetails/?id=2878115422
Maaxar  [author] Oct 21, 2022 @ 2:03pm 
Version 0.1.4.0 - Updated for RimWorld version 1.4. Modified patching code so it also patches the additional skylight sizes added by BJR1984's "Dubs Skylights Addon" mod.

I am also going to be uploading a new mod that patches the skylights to use the glass from "TMaterials - Glass" instead.
smitty_the_smith Oct 6, 2022 @ 11:38pm 
Tested this mod with 1.4. Works fine. 1 minor error, removing skylights. For some reason the option disappeared and error message about that. Can't say which of the three since I never use them separate.
UdderlyEvelyn Feb 2, 2022 @ 12:00pm 
Could you maybe remove the recipe from its users instead of deleting it? Deleting the def entirely causes mods that patch that recipe to have errors and it would function identically.
-Mikhail- Nov 3, 2021 @ 3:13am 
Please add glass support for the Simple Utilities: Ceiling mod to the patch.
You can also add glass to all lamps as in the DocWorld mod.
It would be great!
Maaxar  [author] Sep 10, 2021 @ 3:39am 
Version 0.1.3.1 - Updated patch to remove bulk glass recipe added in Dubs Skylights Mod
Erazil Sep 9, 2021 @ 8:49am 
As Pausbrak said, the Dubs Skylights Glass+Lights Patch needs an update.

you have to add the operation

<li Class="PatchOperationRemove">
<xpath>/Defs/RecipeDef[defName = "SmeltGlass4x"]</xpath>
</li>

To the DubSkylightsGlassPatch.xml file

for people who want to do it themselves and who never made a patch, look at the structure before making this modification (and make a backup of the file BEFORE modifying it ^^ )
Annabellee Sep 7, 2021 @ 8:00am 
@paisbrak so that error thought it was the glass+ mod thanks
Pausbrak Sep 6, 2021 @ 10:52pm 
Yep, this mod got broken by a recent update in Dub's Skylights. Dubwise added a 4x glass smelting recipe that this mod doesn't catch, so it spews errors related to the missing glass pane
aliths Sep 6, 2021 @ 2:21pm 
update please~~
Maaxar  [author] Jul 26, 2021 @ 6:12am 
@GrimTrigger It is updated already. You may need to unsubscribe and re-subscribe if it isn't downloading the latest version for you.
GrimTrigger Jul 25, 2021 @ 7:35pm 
Can you update the version in the xml please
Maaxar  [author] Jul 21, 2021 @ 5:29pm 
Version 0.1.3.0 - Updated for RimWorld version 1.3.
Sif Jul 21, 2021 @ 11:37am 
For those wondering if this still works, yes, it seems to still be working just fine in 1.3
smitty_the_smith Jul 20, 2021 @ 5:28pm 
Will this work in 1.3? I got a Cold Snap and a plant expert who can't stand outdoors. Hoping to use stone rather than metal for my glass.
cbtendo Feb 7, 2021 @ 1:09am 
nope, it didn't work, I guess i'll try edit it myself
cbtendo Feb 6, 2021 @ 11:38pm 
will this works with project rimfactory materials? because their defname for glass is PRF_glass
Maaxar  [author] Sep 2, 2020 @ 6:18pm 
I have also removed Glass+Lights as a Required Item, since you can use Just Glass or another mod instead.
Maaxar  [author] Sep 2, 2020 @ 6:13pm 
@NanoCE feel free to implement the patch directly in your mod.
Maaxar  [author] Sep 2, 2020 @ 6:12pm 
Version 0.1.2.0 - Updated for RimWorld version 1.2. Adjusted number of panes of glass required for the skylights to match the changes Dub made in the main mod. Added support for spoden's "Just Glass" mod, or any other mod that adds an object with the defName "Glass"
Hackenstab Aug 29, 2020 @ 7:49pm 
@NanoCE Please do. Thanks to @Maxaar for their work, but one less mod it one less mod.
smitty_the_smith Aug 23, 2020 @ 6:04pm 
1.2 breaks this mod. It won't make glass. Hope this helps. Love this mod.
https://gist.github.com/6bd8e1bfcb125e4945ebf14f487bbb06
JAS Aug 18, 2020 @ 8:55pm 
Anyone know if this still works with 1.2?
NanoCE Jun 5, 2020 @ 12:10pm 
May I integrate this with my mod? I finnally spent a moment to understand these patching operations and believe I can just do this within my own mod.
ProfZelonka Jun 2, 2020 @ 1:08am 
This mod keeps telling me there's a 1.0.3.0 (or something with a 3) but when I download it for offline it continues to tell me there's a new one available and says I have 1.0.1.0 (or something with a 1)
Maaxar  [author] Mar 21, 2020 @ 10:51am 
Updated for RimWorld 1.1 compatibility. Thanks @BJR1984 for your assistance with the updates.
BJR1984 Mar 13, 2020 @ 5:16am 
@Maaxar I just checked the Glass+Lights mod code and in game as as of now its not changing Dubs Skylights to use glass instead of glass panes. thanks for letting me know. If you want to update you mod i can take mine down if you like.
Maaxar  [author] Mar 12, 2020 @ 1:10pm 
@BJR1984 Thanks for the update. However, I don't think this patch is needed anymore, since NanoCE has integrated the patch into his Glass+Lights mod.
BJR1984 Mar 9, 2020 @ 11:11am 
Mortagon Mar 8, 2020 @ 10:33am 
1.1?
ambi Jan 12, 2020 @ 5:26am 
nice!
Maaxar  [author] May 29, 2019 @ 9:25pm 
@zaune_thegreywyvern not that I am aware of. This mod should be loaded after the required mods, but it does not care what order those 2 mods are loaded.
zaune_thegreywyvern May 24, 2019 @ 4:34pm 
Is there any particular order the two required mods need to be loaded in for this to work? Currently it's Skylights -> Glass + Lights -> this mod, which logically should be fine but I'm getting a mod load-order issue somewhere that I haven't managed to nail down yet.
noodle.zip Jan 14, 2019 @ 7:38pm 
I eat children behind the glass with the light from my ceiling hole :munchies:
bk3000 Jan 7, 2019 @ 10:08am 
Thanks for this.