Stellaris

Stellaris

Dark Matter Buildings 2.2.*
8 Comments
Beast-Storm May 10, 2021 @ 2:11am 
When can we expect an update?

To be fair though it makes sense on what Dark Matter could be used for, Paradox needs to bring in more diverse buildings
feanel Jan 20, 2020 @ 8:22am 
for 2.5 work?
𝚊 Aug 6, 2019 @ 4:11pm 
Damn it... 2.2... has anyone tried this with 2.3?
Sleepy Sturgeon Mar 12, 2019 @ 9:29am 
Does it work with achievements then?
ThyronDexter  [author] Jan 30, 2019 @ 7:19am 
This is meant to be a minimalistic mod that doesn't affect vanilla files and doesn't add too much new content.
Journeyman Prime Jan 28, 2019 @ 7:56pm 
Like a tiny version of Twink's Playable Fallen Empire. You should expand on this dude, add some buildings that allow you to mine/generate dark matter while also giving a few jobs, then add more buildings that are upgrades of the regular buildings e.g. Dark Matter Fortress, Dark Matter Forges, Dark Matter Factoriums etc.

Maybe at least add some Dark Matter-powered buildings that produce 10 Living Metal and 10 Nanites with no jobs.
mh_2070 Jan 19, 2019 @ 5:26pm 
This is indeed a slot saver! Thank you!
♤ |_Pandora_| ♤ Jan 17, 2019 @ 5:59am 
Круто!