Pillars of Eternity II: Deadfire

Pillars of Eternity II: Deadfire

Heroic Origins
46 Comments
AXC629  [author] Sep 9, 2022 @ 5:45pm 
I have skipped prologue and it is working for me. I would guess its a loading order issue with your other mods.
Willpowered Dec 21, 2021 @ 9:16am 
So i dont know if this is a load order odity, but i have discovered that if i choose the skip prologue the mod doesn't activate in character creation?
I'd be interested to see if anyone has any other solutions.
AtreyusNinja Jul 14, 2021 @ 11:47am 
man i was thinking to try this mod for a solo run, would this mod work fine with the other one that increase the max lvl to 33? i mean, there can be any conflict or something like this?
AtreyusNinja Jun 17, 2021 @ 4:16am 
from 17 to 30 seems so much !!!
but thx i may try it just for the curiosity xD
Schooled McAwsomePants May 3, 2021 @ 2:16am 
Bro make it a scale so we can choose how many atttribute points we want. I want to have maximum Role play options. All 20s would be ideal for my story/rp play through.
JiaX Feb 26, 2021 @ 1:41pm 
感谢分享!
RoadTo1kmmr Jan 2, 2021 @ 1:57pm 
Hi how to upgrade this mode to +50 or 60 points? Can you help me. Thx
Buttwheat Feb 17, 2020 @ 12:14am 
It's more like saying to a D&D group "stat you guys with a 20, 18, 17, 14, 12 and 10" besides what does it matter if you're playing path of the damned?
Tyrfang Sep 29, 2019 @ 4:14pm 
Don't worry, bro, I just made it a suggestion since there may be other people who'd rather have it this way.
AXC629  [author] Sep 17, 2019 @ 6:07am 
@Tyrang, I've been swamped with family and grad school. I haven't had time to get back too this yet.
Tyrfang Sep 3, 2019 @ 4:38am 
I meant your mod changes bonus attributes each race gets from character creation, but it also alters bonus attributes the companions get, which changes them a little bit (but annoys the perfectionist little me)

What I'm asking is either for fixing companion attributes with this mod to their original values or a version of this mod with only the 30 attribute points and no racial bonuses change.

Either that or just tell me how to remove the racial bonuses change, that'll work too.
AXC629  [author] Sep 3, 2019 @ 4:14am 
@Tyrfang. I dont understand what you want. Keep the 30 attribute points but lose what?
Tyrfang Sep 3, 2019 @ 3:49am 
Could you please make an extension of this mod that changes companions' attributes back to their original values with the racial attribute changes?

Or an alternative version of this mod that only gives us extra attributes.
AXC629  [author] Aug 15, 2019 @ 11:33pm 
ha ha, why thank you George. I appreciate your kind words. Enjoy!
Sir George Aug 15, 2019 @ 3:23pm 
it is a great mod, thank you!!!! please make more mods
BurningFalcon Jul 31, 2019 @ 9:26pm 
Nvm, I found and changed it!
BurningFalcon Jul 31, 2019 @ 8:39pm 
Since there is no way to permanently raise the attributes outside of the character, creation, I'd like to change this from 30 to 40, how would I do that?
AXC629  [author] Jul 27, 2019 @ 3:27pm 
@Daniel, trying it today (7/27/2019) with the latest version of POE2:DF v5.0 and yes it does work without any issues. Happy adventuring.
AXC629  [author] Jul 26, 2019 @ 3:50pm 
@Drg just click subscribe and your game will auto download it.
Drg Jun 10, 2019 @ 4:52pm 
how do i download this mod ?
Daniel_USA May 22, 2019 @ 3:44am 
works with 5.0?
AXC629  [author] May 4, 2019 @ 7:01am 
@Brad not many with others with Deadfire, kinda busy with Atlas and Assassin Creed Odyssey right now. This single mod made Deadfire a lot more fun for me because I play on hardest difficulty and this really evened it out for me. Before I felt like I was fighting titans with pebbles. Now it feels a bit better.
brad_nm May 2, 2019 @ 9:37pm 
True, good point. What other mods have you done?
AXC629  [author] May 2, 2019 @ 8:27pm 
@Brad, good idea. But I thought the choice was in the gamers' hands by selecting to install or not to install.
brad_nm Apr 30, 2019 @ 10:42pm 
Any thought on making the 30 attributes modifiable? Up or down, so that the choice is within the hands of the gamer?
AXC629  [author] Apr 30, 2019 @ 9:10am 
@Pale I do not believe so. Just effective at character creation.
PaleEnchantress Apr 29, 2019 @ 6:42pm 
Do these racial bonuses affect companions too?
AXC629  [author] Apr 16, 2019 @ 9:11am 
GL HF = Good Luck have fun. :)
brad_nm Apr 15, 2019 @ 8:06am 
No idea what you just said, but sure :-)
AXC629  [author] Apr 15, 2019 @ 6:53am 
@Brad. Thank you B. GL HF.
brad_nm Apr 15, 2019 @ 3:10am 
No problem, yes it's ample. Glad to know it's intentional and not a bug. Nice mod.
AXC629  [author] Apr 14, 2019 @ 5:08pm 
@brad culture bonuses were dropped because the heroic bonus is ample. gl hf.
brad_nm Apr 14, 2019 @ 11:07am 
I think this mod messes with the culture bonus. I noticed after using this mod, that I don't get the attribute bonus from culture (aedyr, rauratai etc). Is this something that is known?
Dam Mar 9, 2019 @ 2:54pm 
@OakenWall

The game feels kind of empty on lower difficulty settings.
I started a new character yesterday while making new monk mods, and left the difficulty at normal, man did that feel empty...

Besides, some players might not be huge fans of micro-management (e.g I'm not) and being able to pump more Constitution on your characters cuts on that.
Snow Feb 7, 2019 @ 7:10am 
niceuh
Abrahammond Feb 7, 2019 @ 1:22am 
Aye aye captain! :lunar2019piginablanket:
AXC629  [author] Feb 6, 2019 @ 2:34pm 
LOL@Superpupdog, have a blast! I enjoyed it when I was playing on the hardest settings. Totally still able to die and get wiped so the hardest settings even with this mod can be brutal.
Abrahammond Feb 6, 2019 @ 8:09am 
H e l l
y e a h

Looks like a fun time to make the overpowered characters I've been thinkin bout lately :3
Punished Vorst Jan 15, 2019 @ 8:34am 
Yeah I really don't like how the easier modes reduce and even completely cull out some enemy pods.

It's especially awkward when you're past the intro and there's only 1 boar on the beach, but your crewman (if you save him) talks like there's multiple boars.
It's silly & dumb.
Meagr Kriegr Jan 8, 2019 @ 11:25pm 
He literally just stated the point, to have fun with more enemies while still having same challenge as easy mode Oaken.
OakenWall Jan 6, 2019 @ 5:18pm 
so cheating to play harder mode, whats the point?
Radd Jan 6, 2019 @ 6:55am 
Yeah, this is a needed mod for people that are doing their best to sandbox the game. I love it, will def have to use it in a new playthough soon.
AXC629  [author] Jan 6, 2019 @ 6:47am 
@Kurgan *slow clap* ;)
Radd Jan 6, 2019 @ 4:42am 
I like this. Gives created characters an edge in the higher difficulties. @Ogg, easy mode has small enemy pods. This mod allows players to play at a higher difficulty, still be overpowered like easy mode, but fight larger enemy numbers.
Ogg Jan 5, 2019 @ 3:07pm 
What's the point? Just use easy mode.
TDime343 Jan 5, 2019 @ 3:43am 
I feel like this would just make created characters absurdly overpowered