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Hi. Yes, that guide is correct.
> In addition, for my own general knowledge, what is XComGameCore.ini that has AnimSetAdditions <-- must this be disabled too?
It's not "must", but may as well, the AnimSet *probably* doesn't have anything other than photobooth pose in it.
If i want to remove the Photobooth pose from this mod (its an ocd thingy
Do I disable the entries in both the XComContent.ini and XComGame.int?
I was self researching. The above method is taken from Kexx's How to Remove a Pose from the List .
In addition, for my own general knowledge, what is XComGameCore.ini that has AnimSetAdditions <-- must this be disabled too? Thank you.
Русский перевод
https://drive.google.com/file/d/16_Nr8SRx2Q0XljMV7wbrxWRmgzDQWm2_/view?usp=sharing
Кинуть в папку локализации мода (...\steamapps\workshop\content\268500\1591475709\Localization)
You can read about that here:
https://www.reddit.com/r/xcom2mods/wiki/wotc_modding/soldier_classes#wiki_setting_up_the_skill_tree
I like the mod's idea, but I had to nix it because of constant graphical glitches. Mainly it is the soldier will completely overshoot the spot they are supposed to move to, "swing at the air" in an empty spot, and attack the enemy. The graphics and models don't line up with where the game really thinks they are.
It might just be me though. Does anyone else have that problem?
You can give them this ability directly via XComClassData.ini
Might still use it anyways, though.
No.
Very likely absolutely unrelated.
Sure, why not.
Mid tactical mission? Probably nothing bad will happen, but you won't see the ability on your soldiers until the next mission.
Yes, this will work.
to
WILL_DAMAGE_PER_TILE = 0.00f
Then?
It will also make soldiers less reliable at destroying cover they are running through. If you want to disable Will drain, just set the will drain per tile to zero.
It was always in the description, look closer ;) Dual Wielded Melee and Dual Wielded Pistols add photobooth poses as well, and yes, it does require custom animations. The Tactical Legacy Pack added a new method of adding photobooth poses, so it's much easier now.
@Stahlherz
No, just like the ball & chain, the pose is done from scratch.
How'd you do it, seemingly so easily that it even passed your mind in the dec? I was told it was "possible" but extremly difficult, and "required a new animation pack made from scratch".