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It seems that this bug is not the cause anymore, but more related to the mission.
I've tested it in server side and un eden editor. In eden it worked perfect, but the issue came playing in the server.
If anyone find a new info, please share!
Do you know if the original Enhanced Movement is working nice, and mine is the one with the bug?
@godgutten
Would there be any way you can update this mod to work agien? Cuz it seems like the ace team doesn't want to fix this since this has been a common problem between Enhanced Movement and ACEX/ACE since 2017/2018.
This mod doesn't have any ACEX dependency inherently, so it should be working as usual. I will do some testing playing ACE withut EH and see if ACE didn't broke sitting themselves.
@Sycholic
Should work, yeah. This mod is a mirror from the original with an old fix for the sitting ACEX feature, disabling a config option of EH. I didn't test it, though, so let me know if the rework mod works with this version!
Ie. this mod being the EH dependency instead of the original. if this mod is basically exactly EH but with a few code changes it should other then A3 Launcher might cry the dependency is missing but shouldnt matter as IG all classnames/etc should be valid still, long as you didnt change any of that.
I run a small clan server that can accommodate 14 peoples.
I want to refack your Mod
Enhanced Movement (ACEX Fix)
so that I can access it faster. I'd like to know how to get permission for this so be able to upload it to whorkshop for internal use...
Thank you for reading it
@Farsight Ask EM first. This mod isn't mine, so... Check EULA of EM.