Sid Meier's Civilization VI

Sid Meier's Civilization VI

Papal States: Pius IX
13 Comments
airraverstaz Jun 9 @ 10:01pm 
Couple of problems with the Diocese, after placing the district a big red exclamation point appears in the center of the district and the adjacency bonus appears as a code instead of saying "4 from ___". Otherwise it works as intended, just a little immersion breaking.
Soothsayer98 Dec 2, 2023 @ 1:22pm 
the mod is very fun, but it is most definitely not working in some parts
religious units don't have an extra charge and are still very much affected by zone of control....
RetroJ75 May 11, 2023 @ 8:18pm 
You have so many great leaders, but none seem to work. Hope you can update them when you find the time. :sad_lif:
d a v y Jun 5, 2021 @ 6:51am 
When I use this leader on TSL map he doesn't show up. When I use a mod TSL map he shows up but the settlers are invisible..?
maur1an Nov 22, 2019 @ 5:20pm 
update por favor
Skaeren Aug 9, 2019 @ 6:20am 
Update: Disabled all but Antoninus Pius, game loaded fine - even on the Giant map size. Maybe Civ VI has an issue with possible number of leaders? *shrug*
Skaeren Aug 9, 2019 @ 6:07am 
Hey @JFD, When i add your leader collection, I cannot load a game when attempting to play using Gedemon's YnAEMP. If I disable your leader mods, things load just fine. Do you think this is an issue with the leaders marked as not compatible with the latest game version, or might it be something else? Any help you could provide would be greatly appreciated!
SmokedDuck Jul 30, 2019 @ 6:50am 
Is it compatible with Gathering Storm?
edogott Jun 1, 2019 @ 12:21pm 
interesting
truiz024 Mar 31, 2019 @ 9:33pm 
@Something Wycked Benedictus is not Italian.

@JFD does the Swiss Guard have a unique model?
BoiledInPilk Mar 5, 2019 @ 6:35pm 
Papal states link sends me to Moar Units
AdvisorRook Dec 13, 2018 @ 6:45am 
@pseikone Funny how old Italian dudes look like old Italian dudes.
pseikone Dec 9, 2018 @ 3:59am 
Looks like Benedict XVI