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Does anyone else have the issue where if you conquered a city with a district that can support one of the buffed buildings (whether the building already exists or you build it) the yields are normal?
i download
Sorry for bad english xd
Compared to Trajan's Free Monument, 2-4 1/2 price buildings + extra yields + more districts is way too strong.
Personally, I edited the file to remove the double yields from those buildings, and also to swap Holy Site with Industrial Zone, as production makes more sense for him than Faith, and the workshop discount softens the double yield nerf
The idea that once per city (or only in your capital) Those buildings are half price is nice.
And the idea that building at least one wonder in a city gives you a free district slot is a very interesting and unique bonus!
Not only are they half price, but they also produce double?
so basicly, for the price others pay (in production) for those buildings, you get 4 of those buildings effectivly yield wise?
That's ...well.. pretty op. Dont you think?
Besides, there aren't that many alternate Roman leaders.
At first I thought it must be a conflict with a different mod, surely? But no, Hadrian alone with Enhanced Mod Manager prevents games from starting properly. This is very, very strange. Am I the only one with this problem?
I hadn't even tried him yet!