Total War: WARHAMMER II

Total War: WARHAMMER II

3X Chaos Invasion for original
88 Comments
Black Heaven May 23, 2022 @ 5:14am 
Mod need an update, spawn in Naggarond doesn't work
:(
当时就卡死 Mar 29, 2022 @ 10:20pm 
联机能用吗
k1D_A Nov 18, 2021 @ 11:35pm 
It doesnt work properly, the spawn in Naggarond won't move, need an update.
Sanguine Sovran Oct 24, 2021 @ 8:12pm 
So I used this mod and the armies of Chaos got wiped out sadly. mind I used it with the chaos ruins spread corruption and Chaos portals spawns chaos armies. the god damn Dwarves and the Empire endured and wiped them off clean.
NHGAME Aug 8, 2021 @ 12:22am 
混沌会突然全灭,是不是有bug
Blaze May 2, 2021 @ 10:44am 
Can you nerf the invasion in Naggarond?
The Chaos invasion in the old world is working pretty good but the Naggarond invasion is steamrolling Dark Elves only leaving the High Elves once again to have a massive ordertide :(
spacesource Apr 11, 2021 @ 6:49am 
Yes, the first wave spawns between round 80 and 120 I think. The final wave spawn was a patch between 143 and 152.
Blaze Apr 11, 2021 @ 1:04am 
@spacesource@twitch

Ok might still be working for me then, since they appeared for you so late as turn 150, correct? So i still have 60 turns left?
spacesource Apr 10, 2021 @ 7:37pm 
The mod works for me. I'm streaming Vlad with Chaos x3 and I had to go to Lustria with Vlad because of the dwarves and the chaos. You are welcome to take a look at my Vlad campaign https://www.twitch.tv/spacesource

It doesn't work in multiplayer
Blaze Apr 10, 2021 @ 6:38pm 
I suspect this mod is actually not working. Can someone confirm that this mod is actually is working as of the Rakarth patch?

@ turn 90 now playing as Reikland & have confederated and conquered all of The Empire apart from Middenland. But i have not even seen the "Chaos Stirs" message yet. It is as if Chaos has been completely disabled.
Im playing on legendary campaign & invasion difficulty.
炮灰向前冲 Mar 17, 2021 @ 10:39am 
用了mod野兽人还是只有一只部队
spacesource Mar 5, 2021 @ 5:45pm 
we play a co-op campaign on very hard and in the chaos waste only 8 or 10 hordes spawned in the first wave :(
Stony Rock Feb 28, 2021 @ 9:10am 
Thank you for this mod, but I am afraid I will uninstall it, lmao. 18 Chaos stacks were okay, but fucking ~30 stacks of Bjornlings, Beastmen and some other stuff is just too much for me :D I hope it can be uninistalled midgame, otherwise I'm fucked.
TravellerL  [author] Dec 7, 2020 @ 7:35pm 
@AV-BriaN-
"Hey Traveler where in the script do you edit the number of Chaos armies that spawn in each wave? "
To the best of my knowledge,there are only two wave in the new version. So I just edited "army_spawns" of rises and invasion.The script named "wh2_chaos_invason.lua"
"Also, when you kill a Chaos LL like Archaon does he respawn again or is he dead forever? "
When you kill a Chaos troop,he will dead and never to be reborn.
"Where would you tweak that in the script?"
I don't understand.If you mean the chaos respawn again,I haven't tweaked it ever.
TravellerL  [author] Dec 7, 2020 @ 7:06pm 
@Kobe 🐐
Yes,just the wastes and naggaroth.
All the south spawn points had been delete by CA.
AV-BriaN- Dec 7, 2020 @ 4:22pm 
Hey Traveler where in the script do you edit the number of Chaos armies that spawn in each wave? Also, when you kill a Chaos LL like Archaon does he respawn again or is he dead forever? Where would you tweak that in the script? Thank you!
MapoTofu Dec 5, 2020 @ 11:50am 
Are spawn points just the wastes and naggaroth? or are there in other areas like the south too?
TravellerL  [author] Dec 4, 2020 @ 2:09am 
已更新。
updated.
ダーナ Nov 27, 2020 @ 6:53pm 
the only 3x version and not for sfo, sad :c
ダーナ Nov 27, 2020 @ 6:22pm 
yes it does
Bejjo Nov 9, 2020 @ 8:31pm 
simple question, but does this mod work for co-op campaign?
KubideJYJ Sep 8, 2020 @ 4:27am 
淦哦,3倍混沌阿查还是被帝国吊起来锤:steamfacepalm:
Slinkerdeer Aug 17, 2020 @ 10:42am 
I think that you should use the different X mods depending which campaign you are playing, for example if you are dwarves definatley use one of the higher number ones, they dont have to worry about puppets or servants coming from the sea, and by the time the chaos invasions get there you should be quite powerful, Empire I haven't tried but probably go for x3 with that. Lizardmen? Do not go above x3, ever. The puppets will make you want to quit your campaign if you do.
Lampros Jun 14, 2020 @ 11:23am 
2x would be ideal.
Aenar Jun 8, 2020 @ 1:57am 
x 2 is it possible? thank you !
FTale Jun 3, 2020 @ 3:33pm 
I need x2 mod,, plz
Ghost May 29, 2020 @ 6:15pm 
2х submod please
V May 27, 2020 @ 11:51pm 
2х submod please. Constant respawning of x3 puppets until you kill main force in the Kislev by youself is bullshit. x2 at least make some impact and still doesn't feel like an autoresolve-lightning strike fest.
ChenTW May 25, 2020 @ 11:06pm 
搞个2倍啊兄弟
wangdaxian886 May 24, 2020 @ 7:20am 
THANKS!!!!!
Echo May 24, 2020 @ 1:04am 
If I change the number of armies in the script between waves, will it make a difference or should it be done only before chaos invasion starts?
TravellerL  [author] May 21, 2020 @ 7:16pm 
已更新
updated
TravellerL  [author] May 19, 2020 @ 8:19pm 
@M33tballa
right
M33tballa May 19, 2020 @ 6:33pm 
this doesnt affect eye of the vortex armies that come during rituals right?
Jairion May 19, 2020 @ 5:58am 
@TravellerL Thanks.
TravellerL  [author] May 19, 2020 @ 5:11am 
@[PBS] Jairion
Army number
Jairion May 18, 2020 @ 2:08pm 
Which "number" does this refer to? Unit amount in a stack? Stack amount? Turn amount? What?
Ghost May 15, 2020 @ 4:24pm 
Would it be possible in the future to make a 2x version please?

Many thanks for your work
Xeonzs May 15, 2020 @ 8:54am 
Thanks for update! :D
TravellerL  [author] May 14, 2020 @ 8:28pm 
已更新
updated

各位不好意思。由于疫情的缘故,我最近几个月很忙,无法回复各位的评论
下面对几个常见问题进行统一回答:
1.R大和SFO修改了混沌入侵文件,所以此mod不会生效
2.SFO玩家请使用“艰难度日小灵通”的mod
3.鉴于20倍呼声很高,我打算制作20倍mod。

Sorry,everybody.I've been very busy these months because of the epidemic.So I could not respond in time.
Here are some answers to common questions:
1.this mod dose not work with Radius and SFO
2.SFO player can use "艰难度日小灵通"'s mod
3.In view of many players need 20X,I plan to make it.
Xeonzs Apr 24, 2020 @ 4:40pm 
I'd also like to see a 2x.
The first wave of 12 army at each spawn location is pretty fun, but more is just a slug and a chore.

You could tell me to just not use the mod, but vanilla chaos invasion doesn't really feel like an invasion, more like a raid.
polpol Apr 23, 2020 @ 5:24am 
damn too many 3X
2X plz :\
Tom.025 Apr 8, 2020 @ 1:27am 
would it be possible in the future to make a 4x version please ?

Many thanks for this mod
SaveThePandas Mar 13, 2020 @ 4:28pm 
when playing coop campaign you´ll almost surely get desync sooner or later
影 流 之 主 Mar 7, 2020 @ 6:38pm 
混沌不刷了救命
纯真丁一郎 Mar 6, 2020 @ 7:36am 
请问兼容sfo么
Superstriker121 Feb 16, 2020 @ 9:11am 
this work with radious?
Justin_760 Feb 7, 2020 @ 11:52am 
We need a mod that increases chaos, but makes them target the player specifically. Because these ones end up wiping the entire map of AI settlements, and the world quickly becomes an empty, boring, and desolate wasteland of razed cities and wiped factions.
打工战士 Jan 31, 2020 @ 10:43pm 
sfo只敢打3倍的了
Andreas P. Jan 24, 2020 @ 3:56am 
@Zer0_Day I am using 3x atm, no the empire doesn't get totally wrecked. The effect of this mod depends on how much you have interfered with the factions close to the invasion. If you have fought the empire nations or kislev and they are already weakened then the invasion will impact them more, if you haven't the 3x is not enough to cause them any serious problems in the long run. I am playing skaven and I am at war with most of them so atm the 3x version seems kinda right to me, however I will definitely try at least the 5x one too for other campaigns. I would suggest you pick depending on your starting race and what other mods you use that affect campaign balance.