RimWorld

RimWorld

Romance Tweaks
89 kommentarer
MegaBunnyman 9. mar. kl. 0:29 
@Itsuji Hayashi

no
Itsuji Hayashi 3. feb. kl. 8:34 
this version is watered down meh.
lookup the similar version at loverslab~
Mezumi 2. mar. 2024 kl. 15:48 
how do i use it?
JotNyangE 10. apr. 2023 kl. 20:23 
Good stuff. Thanks m8.
The Village Guy 3. jan. 2023 kl. 5:06 
This will make Sparta grow again!
AugustTheTitan 31. dec. 2022 kl. 13:53 
Could you add a feature that allows you to set the maximum age difference between pawns when attempting romance?
gk Blue&Grey 26. dec. 2022 kl. 0:18 
Can you add an addend to the setting options? In many cases, the romancechancefactor is 0, which means that this mod can't play any role at this time
polaris.ursa 5. nov. 2022 kl. 18:37 
Could you, by chance, add the ability to change the romance multipliers for Pignose and Furskin? They are currently x20% which is absolutely ridiculous and unrealistic. I could like to change them to x80% instead.
Milton 22. okt. 2022 kl. 10:09 
Thank you for the update! :) Great mod!
[Liar] Lucky 2. aug. 2022 kl. 8:56 
Are the default values of your mod the default values of the game?
TWrecks 24. juli 2022 kl. 19:02 
Hey awesome mod I like this :)
PyromancinCyborg 13. apr. 2022 kl. 10:50 
Does the cheating modifier apply if an ideoligeon allows polygamy?
Tokido Saya 3. apr. 2022 kl. 15:54 
although i think yes, but is this safe to add mid and remove mid?
AcetheSuperVillain 27. feb. 2022 kl. 18:50 
ah, no, I think my problem was I was using polyamory from Rational Romance. When one has a partner, they will propose marriage but never except, even though they should be cool with it. When they have no partner, this mod seems to work correctly.
AcetheSuperVillain 26. feb. 2022 kl. 14:45 
hmm, the modifier seems to apply to becoming lovers, but not accepting marriage proposals
bdew  [ophavsmand] 8. jan. 2022 kl. 1:23 
It's a multiplier, 100 doesn't mean 100% success chance, it means 100 times more than whatever it was before.
It's also quite possible that one of those mods changes things in such a way that make this mod not work, i haven't tested with neither of the 3.
泷谷源治 7. jan. 2022 kl. 14:19 
Why pawns still rejected marriage proposal even I turn the "success"modifier to 100?
and the others modifiers seems dosen't works either. I thought it maybe not compatible with Rational Romance? RJW? or Vanilla Social Expanded? I put your mod after them on the list already.
bdew  [ophavsmand] 3. aug. 2021 kl. 1:26 
Templar Knight - the mod only applies multipliers to chances that are calculated by the game, it won't make your pawns do something they couldn't do otherwise.
KumTroll 1. aug. 2021 kl. 20:36 
When i enable this my pawns start having multiple lovers and spouses even tho my ideology prohibits such
MildlyHighDutchGuy 20. juli 2021 kl. 15:44 
Great mod! This adds some much needed customization, you have my thanks!
bdew  [ophavsmand] 20. juli 2021 kl. 8:50 
The modifier is already in the latest version for RW 1.2 and 1.3, check the options screen.
Dex 20. juli 2021 kl. 5:27 
Looking forward to the cheating modifier. If you "roleplay" a Colony with couples and such (e.g. my girlfriend and I often create a colony together that I play) then cheating is really a killer.
NinKirin 12. juli 2021 kl. 16:57 
@bdew Oh, I thought the romantic interactions included all forms, be it normal/cheating from couples. The cheating modifier would be great! (need to get some pawns to cheat on there npc spouses)
bdew  [ophavsmand] 11. juli 2021 kl. 23:37 
Adding a modifiers to already existing couples makes no sense since that interaction can't happen for them anyway.

I will add a "cheating" modifier that will apply when one or both pawns are in an existing relationship with someone else.

Also a "cross faction" modifier that will apply when pawns belong to a different faction
NinKirin 10. juli 2021 kl. 13:57 
@bdew Thank you!
bdew  [ophavsmand] 10. juli 2021 kl. 11:27 
@NinKirin - general applies to everything, i'll see about adding more modifiers
bdew  [ophavsmand] 9. juli 2021 kl. 2:08 
Uploaded a preliminary update for 1.3

If you are testing this version you might need this unofficial update of HugsLib until the official mod is updated: https://steamcommunity.com/sharedfiles/filedetails/?id=2537576399
NinKirin 5. juli 2021 kl. 10:24 
@bdew Hi I was wondering, does General apply to all pawns including single pawns and such? If so, is it possible to make a Romance Chance Modifier that applies to couples only?
WildcatWeather 30. juni 2021 kl. 15:26 
Much appreciated. :)
bdew  [ophavsmand] 30. juni 2021 kl. 11:28 
The values are multipliers, 20 is 20x vanilla chance.
WildcatWeather 30. juni 2021 kl. 11:22 
I'm very curious about how these values work. If 1 is the vanilla romance chance, does 20 mean a romance chance is 20 times more likely than vanilla?
cmd1095 19. apr. 2021 kl. 17:53 
Just what I needed, now I can not only watch more ships set sail, but that wedding hall I built for my colony's one and only married couple will finally be justified lol.
bdew  [ophavsmand] 12. feb. 2021 kl. 1:30 
You can change settings in mod settings screen
PumkinBear 11. feb. 2021 kl. 16:29 
how do you make it work? how do you open the panel to change the settings??:steamsad:
Kharak 10. feb. 2021 kl. 4:51 
How do you get it to work?
GrenadesAndHamm 13. sep. 2020 kl. 10:52 
Can someone recommend some good settings for this? I used the modifiers in the picture and it still has been pretty tame. I have the Romantic mod that allows for polyamory and bisexuality, so maybe that is affecting it.
Disastrophi 13. aug. 2020 kl. 15:08 
YAS Thank you!!!!!!
bdew  [ophavsmand] 13. aug. 2020 kl. 0:26 
Mod updated to 1.2
Disastrophi 12. aug. 2020 kl. 18:50 
1.2?
Sabino Dezio 27. mar. 2020 kl. 20:30 
Rational Romance compatible ?
Insanemonkey EDF 17. mar. 2020 kl. 22:42 
How does this mod interact with the psychology mod?
Shneedlwoods 5. mar. 2020 kl. 1:45 
Hello, i've a question. I just want my paws to stop making nonsense romance attemps all the time. how do i have to toggle the mod to make them stop this?
kayleighgf 26. feb. 2020 kl. 19:27 
Thank you so much!
bdew  [ophavsmand] 25. feb. 2020 kl. 21:55 
Updated to work on both RW 1.0 and 1.1 now
kayleighgf 25. feb. 2020 kl. 18:05 
I understand if not, but would it be possible to either tweak this version or add a new one that's 1.0 compatible? I love this mod, but I'm not planning on switching over to the 1.1 edition of the game.
bdew  [ophavsmand] 25. feb. 2020 kl. 11:46 
Mod is updated to 1.1 now \o/
Rokuyo 19. feb. 2020 kl. 10:54 
Will it be updated for 1.1?
Jabberwocky 9. dec. 2019 kl. 9:15 
Ah, lovely, thanks.
bdew  [ophavsmand] 9. dec. 2019 kl. 8:41 
Yes default is everything to 1
Jabberwocky 9. dec. 2019 kl. 6:10 
Somebody jog my memory, please. Is the default value for these settings 1?

I've fiddled around a fair amount with various settings, but now I can't remember what the vanilla values were. 1, 100, I can't say.