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Is it even possible to change merc cos religions?
Was trying to change the religion of the Varangian Guard & Scholae Palatinia from Orthodox to Hellenic with no luck
Thanks for taking your time and skills to make this mod available to us all
Due to the max number of options in an event being 4 and there being 4 tiers and so many different types of artifacts, there's no cancel options. Instead I made a Destroy Artifact decision to go along with it that does exactly what it says in case you make anything you didn't intend to by mistake.
I also implemented a Technology Points decision. Might need touched up a little, right now it gives 300 points of a technology type of your choice. Let me know if you think that number should be adjusted Erik, or I can expand it to have a few different strength options if that'd be better.
Just finished and released an update with the Create Bloodline decision. Right now, it has all the Event Chain, Murder, Conquest, Peace, Construction, and Hybrid bloodlines to choose from (as categorised on https://ck2.paradoxwikis.com/Bloodline ).
Tomorrow, I'll see what else I can do and hopefully get the Create Artifact and Technology Points decisions done.
3) Perhaps separate via category: Head, Ceremonial sword/staff, armor, China, decision (Persia hat/Religious hats)
5) for the Bloodlines separating Historic and the generics would be best. https://ck2.paradoxwikis.com/Bloodline has them already organized. There is a lot though so maybe just starting with the player forged ones.
1 & 4) Did these today and uploading in a sec. Unfortunately there's no way to set dynasty name or CoA through script, so you'll have to take care of the flavour part of any cadet dynasties yourself and adjust their names and CoA manually.
2 & 3) Can definitely do these, but will get to them within the next week or so since they're a bit more work. For 3, any particular artifacts you think would be good to add? I'm thinking one event submenu that's like an instant smith, another that's instant book creation, anything else?
5) Same as above, there's lots of bloodlines, so any preferences? I could always copy the Forge a Bloodline menu that pops up when you don't meet any of the other requirements, where you choose a type of generic one to create instantly, but I could add some others on top of that too.
1) Is it possible to make a character have his own new dynasty? (to simulate cadet branches)
2) Spawn event troops (maybe with a "event" options menu to choose the troops?)
3) Give Artifact (maybe with a "event" options menu to choose the artifact?)
4) Add claim on selected title
5) Selected Character starts a bloodline (maybe with a "event" options menu to choose the bloodline?)
6) Change characters government type
Some of these are getting complicated lol.
@Syvaris Added everything you asked for and because the Remove Holding Slot decision requires an empty settlement to work, a Destroy Settlement decision. Added a Replenish Levies decision too while I was at it (works like the HF lodge decision).
Be sure to let me know if you think of anything else!
@Erik Should be possible, I'll see what I can do.
@Syvaris You aren't asking for a lot, glad to see others getting use out of this, and sure. I'll see about doing these and release an update sometime soon.
Unfortunately I think it'd be way too much work to add everything those have, but if there's just a few important things you'd like, I can probably add them to my to do list.
Btw, totally fine doing requests--you don't "seem like a nag"!