RimWorld

RimWorld

The Brotherhood Compendium (1.0 only)
141 Comments
GAMEMASHTER Mar 3, 2022 @ 5:13pm 
damn looks great
kurtus_mob  [author] Jul 3, 2020 @ 12:11pm 
Did you read the description ?
Ģ◊иℤ◊⚡ℤ∀муpΛй Jul 3, 2020 @ 5:22am 
Does it work with 1.1 ?
kurtus_mob  [author] Mar 17, 2020 @ 9:09pm 
There will be no redundancy, all armors are 100% specific to this mod.
zah1 Mar 17, 2020 @ 8:45pm 
Will using this and project fallout makes two sets of armor? Example, two different Enclave APAs for each mod?
kurtus_mob  [author] Feb 29, 2020 @ 7:57pm 
Updated, it is :)
My pleasure.
Dog Horizon Feb 29, 2020 @ 7:12am 
just want to thank the author for this amazing mod!
Boyar Feb 29, 2020 @ 12:49am 
update please!
megacoosboy Feb 28, 2020 @ 9:22pm 
Mwahahaha! I shall once again tame the wastelands with the power of science!
Thanks a ton for updating this!
Kepi Feb 28, 2020 @ 2:42am 
great
kurtus_mob  [author] Feb 27, 2020 @ 6:54pm 
Hey people. I'm working on the update + a minor addon, should be ready for this week-end. Have you tried running the 1.0 with 1.1 version of the game ?
Ka'Narlist Feb 27, 2020 @ 9:02am 
This is the only mod preventing me from 1.1. An update would be awesome!
megacoosboy Feb 26, 2020 @ 7:52am 
I only found this a few weeks before 1.1 but I cant imagine another playthru without it. Brotherhood Combat armor and pulse rifles are my go-to for colonists now... This is an epic mod.
Koi Feb 21, 2020 @ 6:20pm 
1.1 update?
123 Jan 19, 2020 @ 4:38pm 
When I try to start research it lists Brotherhood mainframe in red. But i have one that is placed and powered. Any idea what would cause this?
Kovac Jan 9, 2020 @ 4:36am 
please add raider armor
RogueCmdr Dec 27, 2019 @ 8:38pm 
is there combat extended support?
Hykal Dec 17, 2019 @ 3:30am 
Check under the Fabrication Bench.
Snowwolf Creations | TTV Dec 17, 2019 @ 2:07am 
how can i build the power armor? I can´t find the correct workbench to craft them
Sgt.Dornan Dec 9, 2019 @ 5:03am 
no he won't, he already answered this, there's only 13 pages to read through, not hard
HorridElk Dec 8, 2019 @ 3:03pm 
I have to ask the question I’m sure many are thinking (and some have asked already)... Will you be making a version of this for the Enclave/NCR/Legion/[insert any other Fallout faction], or will be this style of mod be ONLY for the Brotherhood of Steel?
Tanuith Dec 3, 2019 @ 3:40pm 
Might you be willing to get in touch with the Enclave reborn creator to update that or have it as an addition?
He hasn't bothered with rimworld modding for a couple of years and that mod was last functioning in rimworld version 0.16
I dont know if the modder behind that would be ok with that though and I could have it wrong but it appears it might be a dead mod.
Kill7X Nov 19, 2019 @ 12:06pm 
You intend to never make a CE patch for this?
Spartan007 Nov 19, 2019 @ 1:32am 
@Dertycash thank you
Dertycash Nov 18, 2019 @ 6:16am 
Brotherhood mainframes are purchasable from traders, I had luck finding one while raiding a hostile brotherhood compound but Im not sure if that's due to a mod interaction. And to weinercoc, the forbidden archive gives you the ability to construct Advanced Powerarmor and the MEC Gauss Minigun.
Spartan007 Nov 16, 2019 @ 11:24pm 
for some reason i cant find the brotherhood mainframe,to start the research
weinercoc Nov 8, 2019 @ 5:03am 
What is the forbidden archives? I researched it and cant find what it is.:cozypoechris:
Meakin Oct 21, 2019 @ 11:37am 
Ayyyye fucking legend ;) Glad I asked
kurtus_mob  [author] Oct 21, 2019 @ 10:16am 
Yo, it's for this week :)
Meakin Oct 21, 2019 @ 6:59am 
Ngl, I'm kind of waiting for the super mutant patch to then play a fallout-themed playthrough.... Any ideas when we might hope for that update? Sorry to be a bother!
milan.markovic51@serb.com Oct 15, 2019 @ 5:55pm 
oh i thought this was, maybe i was mistaking this mod for a different one or something, but it works and its a great mod!
kurtus_mob  [author] Oct 15, 2019 @ 5:37pm 
yes, this mod is not compatible with CE
milan.markovic51@serb.com Oct 14, 2019 @ 9:30pm 
oh i just found out im pretty sure it had something to do with combat extended cus i messed around with it and now it works
kurtus_mob  [author] Oct 13, 2019 @ 11:16pm 
@Roosterhead : all the items are craftable at the fabrication bench

@bhardarvard : what is the context of this error ? are you still unable to craft the items ? have you removed any combat related mod ?
milan.markovic51@serb.com Oct 11, 2019 @ 5:54pm 
this is the other part of the error message cus i could not send it all in one message

Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick_Patch1(Object)
Verse.TickManager:TickManagerUpdate_Patch2(Object)
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
milan.markovic51@serb.com Oct 11, 2019 @ 5:53pm 
hey so this is the error code in the console but Im not really good at knowing what these are saying so this is what it says

Exception ticking Maskinnen (at (98, 0, 113)): System.InvalidCastException: Cannot cast from source type to destination type.
at Verse.Verb_LaunchProjectile.TryCastShot () <0x003cb>
at Verse.Verb_Shoot.TryCastShot () <0x0001d>
at (wrapper dynamic-method) Verse.Verb.TryCastNextBurstShot_Patch0 (object) <0x0006c>
at Verse.Verb.WarmupComplete () <0x0003b>
at Verse.Verb_LaunchProjectile.WarmupComplete () <0x00021>
at Verse.Verb_Shoot.WarmupComplete () <0x00023>
at Verse.Stance_Warmup.Expire () <0x00022>
at Verse.Stance_Busy.StanceTick () <0x0002b>
at (wrapper dynamic-method) Verse.Stance_Warmup.StanceTick_Patch1 (object) <0x003bb>
at Verse.Pawn_StanceTracker.StanceTrackerTick () <0x0005d>
at (wrapper dynamic-method) Verse.Pawn.Tick_Patch2 (object) <0x001aa>
at Verse.TickList.Tick () <0x00487>


Roosterhead666 Oct 11, 2019 @ 10:31am 
I can't find any of the armours to craft, specifically the combat armour MK1. I've researched it, I have the mainframe, but I can't craft it. Are there some other researches I need to do first? and if so, where do I craft it afterwards? The machining table or somewhere else. I can craft the scribe robes, but nothing else.
Father Karl Oct 11, 2019 @ 2:33am 
What does the forbidden archive research do?
JQkerman Oct 10, 2019 @ 10:59am 
Hi! It says that I'm missing "The brotherhood mainframe" when I try to research "Pre-war weaponry"?
Ironpanther617 Oct 7, 2019 @ 3:26pm 
Sounds like whats happening with me. I assume its a combat extended conflict
kurtus_mob  [author] Oct 6, 2019 @ 5:39pm 
Sounds like a conflict with one of your mod. Check the console log for any red message and report here plz
milan.markovic51@serb.com Oct 6, 2019 @ 5:31pm 
its basically all of the guns and there does not seem to be any error messages unless some other mod is conflicting, ill look more into it and see if anything is conflicting
kurtus_mob  [author] Oct 6, 2019 @ 5:23pm 
What kind of weapon ? Any error message ?
milan.markovic51@serb.com Oct 6, 2019 @ 5:18pm 
i dont know if its just my dumbass with like a hundred mods or a bug but the weapons dont shoot, they just aim down sights at the targets and do nothing
bluebeans Oct 5, 2019 @ 7:29pm 
Fan-tastic, I can't wait to have a full fallout experience ready. On a side note, this works perfectly with the deeprim mod on the ludeon forums if you want your own bunker!
Revan111295 Oct 4, 2019 @ 5:42pm 
I just realized a cock up on my side, typo is from different mod. Really sorry about that. :(
kurtus_mob  [author] Oct 4, 2019 @ 5:22pm 
@Revan : thanks for the typo but where is it ? also make sure you have completed the required research project. For the laser rifle, check Project Fallout ;)
Revan111295 Oct 4, 2019 @ 5:17pm 
Also you made minor typo: You wrote Expencive it should be Expensive. :)
Revan111295 Oct 4, 2019 @ 5:04pm 
Might be missing something but I can make any items from this mod with exception to scribe robes+hood and t51b tribal helmet. All items appear in the world just fine also could you please add the laser rifle, love that gun so much. :)
Great Grey Wolf Sif Oct 4, 2019 @ 6:11am 
@dublindude1 If you read just a few comments down, you'll find your answer.