RimWorld

RimWorld

[V1]Tempta Formation
22 Comments
Camo_adventure  [author] Jul 15 @ 7:20am 
The mod checked and updated for Rimworld version 1.6 compatibility. Please let me know if you encounter any bugs/issues.
Gnox Aug 27, 2024 @ 6:47pm 
2018 was the last time so its been at least 6 years lol
Gnox Aug 27, 2024 @ 6:47pm 
Haven't used this mod in a couple years now. If possible textures need updated because it looks way out of date compared to how the game looks now
Holy Nut Aug 3, 2024 @ 9:51pm 
ooo nice
Camo_adventure  [author] Apr 24, 2024 @ 4:16pm 
The mod has been updated to be compatible with Rimworld version 1.5. Please let me know if you encounter any bugs/issues.
Camo_adventure  [author] Feb 19, 2023 @ 8:06am 
Thanks for pointing that out; it should be fixed now. Let me know if you encounter any other issues.
Aster Feb 18, 2023 @ 7:54pm 
The satchel bombs don't inherit from BaseMakeableGrenade_Tempta like the others, and so aren't craftable. Love 'em though!
Camo_adventure  [author] Nov 10, 2022 @ 5:18am 
The mod has been updated for Rimworld version 1.4; Please let me know if you encounter any bugs/problems with it.
Camo_adventure  [author] Aug 2, 2021 @ 5:58pm 
The mod has now finally been updated to work with Rimworld 1.3; Please let me know if you encounter any bugs/issues with it.
Camo_adventure  [author] Jul 21, 2021 @ 8:23am 
Hello; Its been a while since I've spoken here and I wanted to inform everyone of my plans with the mod going into 1.3. As it stands I plan to make this mod compatible with the latest update as soon as possible. However, due to the age and quality of some of the older features in this mod I am planning to re-make it at a later date. I'll have more details to share here once the re-make is underway but, there will most likely be no more content added to this current version of it.
Camo_adventure  [author] Jun 30, 2020 @ 4:12pm 
It should be fixed now. Let me know if any problems persist.
Camo_adventure  [author] Jun 30, 2020 @ 2:05pm 
Thank you for pointing this out. I will try to fix it as soon as possible. I don't know how I missed these comments (I didn't get notified of them until now). I'll let you know when it's fixed.
Camo_adventure  [author] Mar 5, 2020 @ 7:23am 
I have finally gotten around to updating the mod to version 1.1.
fnorgby Jan 10, 2019 @ 11:37am 
My issue is that if I want a stockpile to allow all weapons, it takes more than one setting. Not that the extra clicks are an issue, it's just that I wind up with all the Tempta gear sitting out in the elements degrading unless I remember to set both things.
Camo_adventure  [author] Jan 3, 2019 @ 6:11am 
Currently I plan on leaving all the items in its own separate category. However I do plan on adding subcategories to allow for better organisation. This was done to allow players using several different mods to manage this mods items more effectively.
fnorgby Jan 2, 2019 @ 8:17pm 
Any chance the new version will put things into the respective stockpile categories? Or will it all be in a separate category still.
Camo_adventure  [author] Dec 22, 2018 @ 11:39am 
Today marks the two year anniversary of this mod being released. I would like to thank everyone who has taken the time to try it and to those who have left feedback. I plan on releasing another update in january that focuses on polishing and rebalancing many of the older things added by the mod.
Camo_adventure  [author] Nov 2, 2018 @ 2:47pm 
No problem. Hope you like it.
Gnox Nov 2, 2018 @ 1:51pm 
Thanks for the update Camo =D
Camo_adventure  [author] Oct 22, 2018 @ 6:18am 
Thank you.
von_krysiak Oct 22, 2018 @ 4:12am 
Very nice work!
Camo_adventure  [author] Oct 21, 2018 @ 1:42pm 
If you find any bugs and/ or have any suggestions please feel free to leave a comment below.