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Either way, I doubt anything needs changing. It may complain about compatibility but it should work just fine.
Most of them should work regardless of the warning.
Will continue to work for all previous versions.
>= 200: Extremely Spacious
>= 113: Very Spacious
>= 69: Quite Spacious
>= 35: Somewhat Spacious
>= 22: Average Sized
>= 8: Rather Tight
< 8: Cramped
Please see https://rimworldwiki.com/wiki/Room_stats for how this works exactly and for the original values, as this doesn't relate directly to the number of tiles (more factors apply).
A room's Space score is 1.4 times the number of tiles in the room. Objects that prevent a pawn from standing in a space will decrease the available space in the room by 0.9 per tile the object covers. Thus, an occupied tile contributes a total of 0.5 to space. Objects that reduce space include beds, tables, workbenches, lamps, and heaters. Stools and chairs do not reduce space.
Will also continue to work for 1.0.
This was part of a bigger mod - as clearly stated. Subscribers there asked for the mod to be split in individual components so they could mix & match the changes for each game. This is the result.
As far as the actual change goes - in the base game your pawns are not easily pleased by room sizes, and the sizes required are unrealistically large for most colonies. This tones this down slightly to more realistic sizes. If your not familair with the game mechanic behind room size - I suggest some tutorials on YouTube, there's a few decent ones around.