RimWorld

RimWorld

Halo UNSC Weapon Pack
285 Comments
EthericEternal 14 hours ago 
Hi! Just wondering if this mod if compatible with CE? Prior comments posted here imply that it currently wouldn't be since this mod is updated to 1.6, so I wanted to double check.
GULÉ🏠 Sep 25 @ 1:01pm 
Thank you!!!
TheInfinityIQ  [author] Sep 25 @ 11:47am 
I forgot about it again but I finally did it. There is rarely a change to a weapon mod when new updates come out so please know that you can likely continue using the mod issue free. Please make me aware of issues that affect the mod if there are future updates. I'm happy to continue making a new <li>1.x<li> tag in the mean time lol
TheInfinityIQ  [author] Sep 25 @ 11:46am 
Donzo
Cole628 Sep 21 @ 9:26am 
Looking forward to it! Rimworld just isn't the same without a spartan laser
GULÉ🏠 Sep 20 @ 11:54pm 
Thank you!!! Woohooo!!
TheInfinityIQ  [author] Sep 20 @ 7:22pm 
I forgot about this tbh my bad. I’ll look into it tomorrow when I have freetime
Sneaky Demon117 Sep 20 @ 12:06pm 
cant wait
SgtEcho227 Aug 7 @ 9:29am 
Yippee
GULÉ🏠 Aug 4 @ 11:26am 
Thank you!
TheInfinityIQ  [author] Aug 3 @ 3:28pm 
I’ll update for 1.6 when I get time
Cole628 Aug 1 @ 10:22am 
This was definitely one of my favourite weapon mods hope to see it in 1.6 again.
GULÉ🏠 Jul 27 @ 1:57am 
Does this need 1.6 update?
SgtEcho227 Jul 17 @ 8:17am 
1.6
Mushin Jul 15 @ 3:07am 
1.6?
Coffee+jpbeach1964 Jun 29 @ 5:32pm 
wondering if you'll do 1.6 this was one of my main mods
Xousjah May 2 @ 1:09am 
@Goose It sounds like an issue I ran into with Combat Extended. With that mod, if a pawn has a loadout that doesn't include a weapon, and they're told to equip said weapon, they'll equip it for one frame, then haul it to storage. Make sure that's not what's going on in your file.
TheInfinityIQ  [author] May 1 @ 6:29pm 
@Goose I doubt it. That’s a very weird behaviour for a weapon mod. If there’s more notes of it I’ll look into it. Thanks for bringing it up
Goose Apr 25 @ 11:02am 
hi, I'm having some issues with the mod. When I tried to equip my pawn with weapons, it keeps hauling back the weapon to storage. Is it a bug?
Pudding Pope Incorruptable Jan 7 @ 7:57pm 
@Cornhull, the patch that exists for CE with this mod doesn't work properly. I'm actually in the middle of fixing that patch (I do not in any way work with the CE mod team. I just really enjoy this particular mod and wanted to make the thing work again)
Cornhull Jan 7 @ 2:28am 
sooo uhh i know this is like a very stereotipical question but is this compatable with CE?
GeneralTso Jul 2, 2024 @ 1:52pm 
thanks man you the best :)
TheInfinityIQ  [author] Jul 1, 2024 @ 4:06pm 
Done. Is just being checked over by Steam's systems
TheInfinityIQ  [author] Jul 1, 2024 @ 3:46pm 
@GeneralTso and RbbrDucky I am working on it now. Should be done in 0.5 hrs :)
GeneralTso May 22, 2024 @ 8:45pm 
Any chance we can get an updated flag on this one big hoss?
RbbrDucky May 5, 2024 @ 12:47pm 
1.5
Fenomen Jan 27, 2024 @ 11:06am 
@TheInfinityIQ
thanks for the answer.
TheInfinityIQ  [author] Jan 26, 2024 @ 5:38pm 
@fenomen

I'm not familiar with these issues as I haven't played the game in many ions. Is there something wrong with the 1.4 release because I can see that the mod 'supports' 1.4 and per my dev notes

As of July 11th, 2023. Updated too be compatible with 1.4. Sounds fixed.

It seems to be resolved.

@vix sparda.
I haven't added any kind of implementation for ammunition so I suspect that they may be using 'default' ammo. Whatever that may mean lol. Please let me know
Fenomen Jan 3, 2024 @ 8:01am 
1.4 please
Vix Sparda Dec 24, 2023 @ 2:24am 
so i can build the ammo for the guns, but im not finding them in the required benches o.o
TheInfinityIQ  [author] Sep 3, 2023 @ 12:27am 
Lol I'll take a look again thanks for telling me
Mr. J Soda Aug 10, 2023 @ 11:06am 
I haven't noticed anything else broken, other than the logs screaming that this is only a 1.3 mod.
TheInfinityIQ  [author] Jul 11, 2023 @ 8:13pm 
I put two seconds in to confirm that the DMR sounds are working and fixed all other files. I have also added that this mod is now supported in 1.4. If other stuff is broken, please let me know and I'll look into it!
Ole Hockey Thighs Jul 9, 2023 @ 10:41pm 
Can't wait to hear the sweet sweet sound of the sniper rifle again. :lunar2019piginablanket:
TheInfinityIQ  [author] Jul 9, 2023 @ 7:47pm 
I will be updating the game shortly :) I have been programming a lot recently over the past few years. I think it should be a quick fix
Ole Hockey Thighs Jul 2, 2023 @ 5:16am 
Made me so sad, I just made the first sniper rifle of the run and on it's debut...pufft. No audio. :debug:
Judge Dread Jun 28, 2023 @ 11:46am 
1.4 update?
Maj.Bleeder Apr 21, 2023 @ 8:41pm 
Hello advid lover of this mod (can't live without it atm) but wondering if maybe there is a fixed for the sound effects on the weapons? At least for the AR since there seems to be only distant sound effects but not the actual firing $rom the weapon, even zoomed in its like the rifle is being shot in the distance...very weird maybe it's not set up for 1.4 could be the problem? Thanks a lot
ASMR gaming Nov 26, 2022 @ 4:18pm 
not updated to 1.4
Traveler Nov 18, 2022 @ 1:39pm 
Current status for 1.4: Weapons will fire, but make no audio.

I don't use CE, so I can't vouch for it.
UshioNoa Oct 26, 2022 @ 7:55am 
updated 1.4
RichardLuo Oct 25, 2022 @ 11:12pm 
Is it still compatible with 1.4?
SanMMM Aug 8, 2022 @ 7:32am 
oh seems it does. thank everyone in the comment section
SanMMM Aug 8, 2022 @ 7:32am 
does it support CE?
RyanCR3000 Jun 9, 2022 @ 3:43pm 
Hey so I've been trying to reload my weapons (I am new to the game and wanted to have a halo like experience) but I can't seem to figure out what type of ammo I have to use, mind explaining please?
Cormac Dec 18, 2021 @ 9:52am 
small bug when paired with CE:
the M41 rocket (heat) and M41 rocket (anti-personnel) are named M19 HEAT and M21 anti-personal rockets in the machining table when crafting ammo.... not a big deal, but very very confusing...
Comanche Point Nov 27, 2021 @ 2:29am 
Yep, ARC-920 Railgun still bugged with CE :(
Shogun with Shotgun™ Oct 16, 2021 @ 8:20pm 
Thank you for the mod ! But unfortunetly the Spartan laser is very underpowered. It missed most of the time even with 20 Shooting skill. Still using it though haha
Fizukii Aug 4, 2021 @ 3:16pm 
The ARC-920 Railgun consumes ammo while firing but doesn’t seem to actually shoot a projectile? Using CE and version 1.3. Would be happy to know if this can be fixed as I love pulverizing raiders. Thanks!
GULÉ🏠 Jul 23, 2021 @ 10:01am 
Would it be possible to update for RimWorld 1.3 & Ideology?