RimWorld

RimWorld

[CP] Rimmu-Nation - Clothing
618 Comments
Jeremy Lin Apr 15 @ 5:38pm 
handgun holster cause a error.
Froit Berzerker Mar 2 @ 2:13pm 
thanks @Stormie, u are my hero
Stormie Feb 20 @ 10:39pm 
4. Press Enter and add this code underneath (remember this):

<wornGraphicData>
<renderUtilityAsPack>false</renderUtilityAsPack>
</wornGraphicData>

5. If done correctly, it should look like:
<wornGraphicPath>Things/Apparel/Belt/CivilianBackpack</wornGraphicPath>
<wornGraphicData>
<renderUtilityAsPack>false</renderUtilityAsPack>
</wornGraphicData>
</apparel>

6. Now copy the 3 lines from step 4 listed above and paste it under other backpack categories, should be 5 in total (civilian, military, tactical, tactical sling, pegasus elite ops).
7. Save the file and that's it. Give it a try and lemme know. Remember that if CE updates, it'll remove all of your edits, so I'll also inform CE team about this, hope it'll be included in their modpatch.
Stormie Feb 20 @ 10:38pm 
For anyone who's being affected by the missing/error/pink texture bug on backpacks, I've found a temporary fix. Fairly sure that this is due to Combat Extended :
1. CE has a built-in patch for Rimmunation, located inside CE's mod folder:
\workshop\content\294100\2890901044\ModPatches\Rimmu-Nation - Clothing\Patches\Rimmu-Nation - Clothing
(this is for Steam users, if you're non-steam then find your local CE folder).
2. Open RNC_CE_Patch_Apparel_Backpacks.xml file with your preferred editor, I use Notepad++.
3. For each item category, look for its own <wornGraphicPath> , for example the first backpack is Civilian, look for this:

<wornGraphicPath>Things/Apparel/Belt/CivilianBackpack</wornGraphicPath>
Marty McFly Jan 27 @ 6:57pm 
Is the Hunter Reactive armor supposed to be better than the vanilla Power Armor? I don't know if my game is bugging but Power Armor shows to be more effective in protection than Hunter Reactive.
月下誓约·予爱以心 Nov 28, 2024 @ 5:58am 
CE?
Jack Oct 8, 2024 @ 10:56am 
@Lyakov You rock
skycrossercat Aug 2, 2024 @ 12:31am 
nani?! never think this one would be revived to 1.4+
joe soap Jul 30, 2024 @ 8:27am 
AMMU-NATION REFERENCE?!
YEV Jul 24, 2024 @ 10:07pm 
For anyone experiencing the same texture error as mine, I recommend going to the mod files and then: 1.5\Defs\ThingDefs_Misc and deleting the backpack file. This will temporarily resolve the issue until a patch update :steamhappy:
YEV Jul 22, 2024 @ 11:11pm 
Failed to find any textures at Things/Apparel/Belt/CivilianBackpack while constructing Multi(initPath=Things/Apparel/Belt/CivilianBackpack, color=RGBA(0.294, 0.294, 0.294, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Justfly Jul 21, 2024 @ 11:11am 
heii..
there is a image bug on the Backpack cilivian
CaffeinatedCombatant Jun 20, 2024 @ 8:38am 
Apparel bench has ceased to exist. I can see it after looking at how to make some of the helmets from the smithing research, and I can see that it is made of steel and components, but cannot find a way to make the bench itself. There is no research tied to the bench, and I can't find it in development mode to spawn it in myself.
I am playing on 1.4 with Combat Extended.
Oldman Jun 4, 2024 @ 1:57pm 
LOL, that advert...
ZReincarnation Apr 22, 2024 @ 3:55am 
You don't have to, but you did. Thanks a BUNCH! <3

*Honestly, I'm still using this one instead of the other newer one because of the FemaleBB body support ><
DigitalCam Apr 21, 2024 @ 10:51pm 
Thanks!
Chicken Plucker  [author] Apr 21, 2024 @ 3:07pm 
1.5 is sorted lads, easy peasy lemon squeazy. The UI error was the backpack assembly which is now up to date.
DigitalCam Apr 21, 2024 @ 1:11am 
Still kind works for 1.5, but when you try to right-click to pick up an item, it will throws red error:

root level exception in OnGUI(): System.MissingMethodException: void Verse.Log.ErrorOnce(string,int,bool)
[Ref C18474DB]
at RimWorld.MassUtility.Capacity (Verse.Pawn p, System.Text.StringBuilder explanation) [0x000f7] in <957a20e0be784a65bc32cf449445b937>:0
- TRANSPILER OskarPotocki.VFECore: IEnumerable`1 VFECore.MassUtility_Capacity_Patch:Transpiler(IEnumerable`1 codeInstructions)
- PREFIX smashphil.ccfbutbetter.rimworld: Boolean CarryCapacityFixed.Patch_MassUtility_Capacity:CarryCapacityChange(Single& __result, Pawn p, StringBuilder explanation)

Hope this gets 1.5 update soon, there are several outfits in this mod that I like a lot.
rex6564 Apr 11, 2024 @ 3:37am 
when i see u again
williamb1995 Mar 21, 2024 @ 5:10am 
please don't forget the red horse 1 classic for 1.5, please, it's already hard enough not to have the red horse 1 classic factions
BigMo4Sho2012 Dec 29, 2023 @ 11:40am 
I've now deleted and reinstalled all mods, fresh reinstall of Rimworld and am still having the purple square for any backpack in this mod. I know it's for missing textures but cannot figure out how to fix it. Any help would be appreciated!!!
uhhhahah Nov 21, 2023 @ 9:04am 
thanks the guy under me for saving headaches ill just skip the mod
A Lonely Prince Oct 23, 2023 @ 5:02pm 
A LOT of items appear as pink boxes the moment they are equipped. I just bought 4 backpacks from the orbital trader, and they all turned my pawns into pink boxes. My guess would be incompatibility with CE, but I have no idea.
hlo120435 Oct 1, 2023 @ 8:06pm 
cant wait to recreate operation red wings in rimworld. thanks mate!
Mutsuki233 Jul 30, 2023 @ 10:20am 
The webbing and backpacks sometimes appear as purple squares, many people encountered the same problem as me, hope the author can solve it sooner, thx:nekoheart:
Herbeorger Jun 17, 2023 @ 4:46am 
I have the same issue as Jesse, purple boxes on some equipment.
Jesse May 24, 2023 @ 3:37am 
As many people have stated the webbing and sometimes backpacks appear as purple squares. Unsure what is causing this errors Likely something with children
Qx May 22, 2023 @ 6:33am 
is it CE compatable
CheeseWheelGuy May 3, 2023 @ 1:32pm 
nothing screams "freedom" more than this mod.
VOMIT Mar 21, 2023 @ 11:11pm 
@FoolishJester its happening to me too. I'm not sure whats causing it...
FoolishJester Mar 17, 2023 @ 5:14pm 
hey uh, got an issue with the backpack textures, they just show up as these annoying purple squares, dunno if you guys have heard this before
枯れたバラは Mar 4, 2023 @ 9:45pm 
I hope the author can remake the style like RH2
captainamerica_ Feb 9, 2023 @ 12:45pm 
that video was AMAZING! Perfect Trump impersonation! HAHA Love it.
Ganja | Ham Mafia | Feb 5, 2023 @ 3:49pm 
hey uh, im having an issue. im using a mod so i can repair stuff, and it wont let me repair my uranium maska helmet, do you know what the issue is?
Happy Jan 25, 2023 @ 2:44am 
if i enable this mod, i can't use dev mode completely, i can't spawn things anymore, how to fix that pls
Doomsdayjob Jan 23, 2023 @ 10:05pm 
@BooralKing 25 Dec, 2022 @ 5:41am
backpack became purple square when i use with CE :(


SAME
SAme problem
i came to this place to see if anyone knows how to fix that
Holy s, this mood looks 10/10 in terms of quality sprites, except for the purple square, its so annoying that i avoid using the backpacks overall, but mod is so good is not enough reason to dissable the entire mod
just wish i an come to fix that purple square with the backpacks
BooralKing Dec 25, 2022 @ 2:41am 
backpack became purple square when i use with CE :(
Я Диктатор Dec 20, 2022 @ 4:53am 
With combat extended error. Problem 100% because of combat extended.

Failed to find any textures at Things/Apparel/Belt/Tactical_SlingBackpack while constructing Multi(initPath=Things/Apparel/Belt/Tactical_SlingBackpack, color=RGBA(0.510, 0.494, 0.467, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Undeadbanana Dec 12, 2022 @ 3:35pm 
Yo Chick, unsure if I'm an isolated case or what but in my Textures\Things\Apparel\Display\Armor\ folder, all the armors are half the size of their masks.

I've interrupted RimPy while upscaling enough times that the error message from RimWorld saying they're ignoring the mask because it's the incorrect size is ingrained in my brain.

Also, whenever a pawn puts on any of those items with a mask, since the mask isn't loading it instead loads a 128x128 pink block.
Nox Nov 26, 2022 @ 7:18am 
idk why but I like this one more than the new one lol.
BinaryViolence Nov 22, 2022 @ 1:38pm 
Ah! You mad bastard! Thank you so much. Glad to see you're updating the old even though you're moving on with the new. :D
✪ su Nov 21, 2022 @ 4:53pm 
cheers for updating this one!
Chicken Plucker  [author] Nov 21, 2022 @ 2:43pm 
Hello all, this is updated for those who wish to use this old version. I do not recommend using it for RH2 since some items will overlap or replace each other, though you are free to try if you don't give a hoot.

To answer ancient historical questions here, this mod will not have new apparel added because it is an old version I plan on moving on from.

@Devils_Legion - Hola my friend, no sorry not planning on an Aliens mod though there's already tons out there done well i.e. the ones in AVP mod. That's if you never got your answer.
Devils_legion Jul 16, 2022 @ 5:32pm 
Any chance of getting colonial marine armour and gear from the alien franchise?
rakkaus Apr 12, 2022 @ 10:29am 
Please update this magnificent mod =]
Konstance™ Jan 22, 2022 @ 7:58am 
Technically works in 1.3 BUT you'd have to 'fix' the textures of each clothing so that the new apparel system in 1.3 autodetects non-body specific items. like Crye_GenA100_Masculine_North as Crye_GenA100. That is if anyone's up for the challenge
KOTEŁ Oct 16, 2021 @ 12:00am 
work on 1.3?
KAITA Oct 7, 2021 @ 5:38am 
Liked this clothing, track jacket especially
FurDycat44 Sep 14, 2021 @ 9:19pm 
i know you dont want to update these but alot of people really miss these mods, they work fine on 1.3 except that backpacks remove the heads of a pawn. please at least make these mods compatible i know its asking alot especially with you doing your remastered versions but alot of people just cant let go these oldies