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The error checker mod shows some red errors on startup. (Towards the end of the log)
https://gist.github.com/HugsLibRecordKeeper/ea204b3314be521d30e044765cd14849
I also have the other M-13 mods enabled, they dont appear to throw these errors.
Havent had the chance to check in game though.
Glad it was an easy fix.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.DefDatabase`1<Verse.BuildableDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
They seem to be caused by the M-13 mods, any idea what could have happened to cause these illegal character errors to occur?
In all the years of using the M-13 mods I've never seen anything like this.
Sorry i can't be of more help but i don't have the skill (& time) to make my mods compatible with everything else out there XD
Also fixed the propellors having the incorrect textures in 1.2
you've done a great job ^^
thanks for quick respons.
https://steamcommunity.com/sharedfiles/filedetails/?id=1541530923