RimWorld

RimWorld

M-13's Geothermal Generators
28 Comments
General M-13  [author] Sep 5 @ 11:08am 
Glad you like them so much :D If i ever get the time to really sit down for these mods i'll update them properly
blackendpizza Sep 5 @ 10:08am 
Ah you got to updating them. Now i dont have to use the "fork" i made. Having come back to the game after 5 year break, this was one of those mods i remember most because of the pretty glows generators at night. :)
General M-13  [author] Aug 13 @ 5:05pm 
Glad you enjoy them :D
Kaiser Crazed | Pan Militia Aug 13 @ 2:20pm 
thank you very much, your mods are great
General M-13  [author] Aug 7 @ 1:07pm 
Sorry for the extremely long wait, i slapped together an update to make it work with 1.5 and 1.6, but it was a bit of a "rush" job, so there might still be bugs.

please let me know if you run into any of them.
blackendpizza Jul 24 @ 4:35pm 
This and the other generator mods still seem to work in 1.6. I tried in dev mode with no errors in game. Perhaps lucky, but I think this mod is dead. No updates from dev in years. wish someone could make something similar to ensure continued development.
Kara Jul 22 @ 3:33pm 
Still holding out hope for a 1.6 update!
Stellar ❤️💙💛 Sep 29, 2024 @ 1:44am 
I'm getting a lot of these in my log: Exception ticking Advanced_Geothermal5376155 (at (90, 0, 110)): System.InvalidCastException: Specified cast is not valid.
[Ref 3920DDCB] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Stellar ❤️💙💛 Sep 20, 2024 @ 5:23am 
Why oh why these are not centered to a vent like original geothermals?
DevolutionEX Jun 23, 2024 @ 5:46pm 
:steamthis: works with 1.5 :steamthis:
i tested geothermal, chemfuel, solar and wind, they all worked fine with 1.5
Finyeard Jun 20, 2024 @ 8:00am 
actualizacion para la 1.5 pls :'v:aunope:
Kizzycocoa Apr 13, 2024 @ 5:12am 
Will you be updating this for 1.5?
Zasso Oct 23, 2022 @ 8:08am 
Thanks a lot again!
General M-13  [author] Oct 22, 2022 @ 6:13pm 
Just done so @Zasso ;)
General M-13  [author] Oct 22, 2022 @ 6:13pm 
Mod updated for game version 1.4.3525, Things should all work fine, if not please let me know!
Zasso Oct 22, 2022 @ 9:24am 
Any plans to update your mods to 1.4?
General M-13  [author] Nov 2, 2021 @ 12:49am 
Fixed "label contains illegal character(s): "[]{}" errors
General M-13  [author] Jul 22, 2021 @ 5:37am 
Updated for 1.3, let me know if any issues arrise!
General M-13  [author] Jun 13, 2021 @ 1:33am 
Bit late: But thank you for the award!
Delta7777777 Oct 16, 2020 @ 6:39am 
A list containing the scaling power outputs between the additions would be nice to see.

Regardless, thanks for making this : )
super earths best dumpster diver Aug 29, 2020 @ 5:38pm 
How much power do these provide per level?
General M-13  [author] Aug 22, 2020 @ 8:28pm 
Updated for 1.2 and Applied a small Bugfix, this should reduce errors and crashes
General M-13  [author] Jul 24, 2020 @ 12:30am 
i installed Fluffy's mod manager and i can't seem to replicate this issue, sorry.

I did notice that some of my mods have a "Sub version" (example: 1.1.2557) this is because of the DLL Libraries (Assemblies).
Since my mods all work fine regardless of these numbers, i am leaving things as is.
Thor Jul 24, 2020 @ 12:04am 
Pretty cool, but oddly enough, in Fluffy's Mod Manager, the mod is still listed as "version ." so it will look like it's out of date in the mod manager.
General M-13  [author] Mar 4, 2020 @ 6:49am 
Mods updated for 1.1
General M-13  [author] Feb 26, 2020 @ 4:35pm 
Don't know when i will have time to port this to 1.1, sorry
Dark Luminary Feb 26, 2020 @ 6:29am 
Will you be updating your mods to 1.1?
General M-13  [author] Oct 19, 2018 @ 1:46am