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Error in static constructor of AdeptusMechanicus.HarmonyInstance.AlienRacesMain: System.TypeInitializationException: The type initializer for 'AdeptusMechanicus.HarmonyInstance.AlienRacesMain' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref 8C45C427]
These seem to be the only issues referencing the mod
anything in your log?
Most likely a conflict with something else your running
https://gyazo.com/36796967ba7f127aff1dccc21a8a5df2
https://gyazo.com/70f9362d58211a07e00247be10430dab
thats how it Should look- the mechanicus tabs in the image are just ones i added for testing purposes
here is the image, there are 1 main tab like you said but on my end there were 4 other tab for 4 race so it is 5 in total
on my end, this mod only adds 1 tab to the research menu, and several suntabs to that one, that are selected within it.
i added 22 new tabs just now to test it, and as far as i can tell, its working as inteded
can you elaborate? im not entirely sure what you mean
in 1.5 the research tab can't be adjust so it could cause other research tree unaccessible
Not sure if it is worth fixing since it is a rather unlikely scenario but I wanted to mention it.
As a workaround I will simply go into my save and remove all Las Guns.
Just unfinished, never got textures for that helmet done
if it helps: I'm using version 1.4.3901, as not all the mods I use have been ported to 1.5 yet.
think ive figured it out, pushing a fix now
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.XmlInheritance:GetBestParentFor (Verse.XmlInheritance/XmlInheritanceNode,string)
Verse.XmlInheritance:ResolveParentsAndChildNodesLinks ()
,
"XML error: Could not find parent node named "Human""
I know zilch about coding so I don't think I can help any more than that. If there is anything else I can do let me know. 'Til then I'll be playing without Alpha Genes, I need muh A.M.
Also if it's any help, they played fine together pre 1.5, I know that for sure.
cheers for testing!, if you can supply your modlist, can compare it to Vilhjalmr's and see what might be a culprit
just to clarify, your saying its crashing on startup Only when prepatcher or rocketman are loaded, otherwise its erroring the one posted below?
its perculiar, im assuming its a conflict with Something, as its working fine my end
any chance you can provide a hugslib log?, the info you posted is the unhelpful side of the log lol
@mrclumps8973
Nope, never got around to doing the textures for it
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 3BD9A0BD] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
As soon as I disable this it loads fine with no errors.
Hopefully nothing explodes unintentionally!!
the input is appreciated!, its one of those situations where you just cant please everyone, defo pros and cons to both sides of it- im Trying to set it up so you can toggle stuff off via the mod options rather than split it up, still messing with ideas there though