Divinity: Original Sin 2

Divinity: Original Sin 2

Overlord Necromancy 2.0 - Summon Limit Override
11 Comments
Arkyita Nov 4, 2021 @ 4:30pm 
PUSSY
MightyKamina Dec 18, 2018 @ 2:18pm 
is there a way to limit the summoning cause it makes enemies have many summons as well
HEY Dec 4, 2018 @ 9:06am 
Only change I had in my mod load order is that I added the 8ap max mod.
HEY Dec 4, 2018 @ 8:58am 
Mod suddenly stopped working any fix?
Aillish Nov 1, 2018 @ 7:21pm 
Been trying to figure out how to get more summoned undead in... So far I see the spell book shown pretty much the same amount of spell with no different :|
Fumetsu Kage Oct 22, 2018 @ 7:58pm 
can we get a mod to make the source undead skills like lich and death knight stay around forever untill killed?

also an option to have them all be AI controlled
Razor  [author] Oct 20, 2018 @ 11:02am 
You're welcome, glad to be of help.
Ricael Oct 20, 2018 @ 11:00am 
Ohh okay, thanks for the tip ! Really enyoing Overlord 2.0 btw :D
Razor  [author] Oct 20, 2018 @ 9:13am 
You're probably using it on an exisitng savegame, things like summon limit, max action point etc, are like stats, when they're applied to the save you can't change them by disabling the mod.
Ricael Oct 20, 2018 @ 3:48am 
I experienced the same, removed the summon limit, the rework feels really OP with it, but I can still summon over limit
Tristan |N3sher| Oct 15, 2018 @ 6:47am 
If i remove the mod, the summon limit is still over 5.