Arma 3
Drongos Air Operations
1,109 Comments
CF Raider May 8 @ 11:15pm 
Can't revert to player after entering camera/cockpit view. Fix?
[LT] RSF_Willow Apr 30 @ 3:17pm 
IS anyone else getting stuck in the vehicle cameras when controlling turrets
RubenP96 Apr 26 @ 4:49am 
Is there a way to configure what is considered to close for a misile strike or bombing run? Because the distance is pretty huge sometimes
Rogue-Reaper13 Apr 23 @ 11:35pm 
antistasi ultimate btw.
Rogue-Reaper13 Apr 23 @ 9:14pm 
how do you save the aircraft that are hangared after you save and exit the the game. when i loaded back in, all aircraft were removed from the virtual hangar.
Drongo  [author] Apr 23 @ 2:19pm 
Yes.
Rogue-Reaper13 Apr 23 @ 8:25am 
is this compatible with all or most maps?
Drongo  [author] Apr 15 @ 6:55am 
The readme explains how to exclude aircraft from the system.
Sheliz Apr 12 @ 9:37am 
@Drongo I think it would be better if that behavior were applied only to the player's faction's air vehicles, or to add a module that prevents the synchronized aircraft from having the "careless" and "do not fire" behavior (exclude).
Drongo  [author] Apr 12 @ 1:42am 
Being set to careless and do not fire is a core element of the mod. Otherwise aircraft will just do whatever they want and there would be no point in having the mod.

To use DAFS, place the module, double click on it and edit the options to suit your needs.
lty Apr 12 @ 12:11am 
@Drongo I don't know how to use DAFS is it also available in kpliberation?
lty Apr 12 @ 12:10am 
@sheliz How did you solve it?
Sheliz Apr 7 @ 9:57pm 
@Ity I have the same issue, every enemy plane is set to 'careless' and 'do not fire'
Drongo  [author] Apr 7 @ 3:27am 
Check my workshop, Drongo's AI Fire Support.
lty Apr 7 @ 3:15am 
what DAFS???
Drongo  [author] Apr 5 @ 6:12am 
If you want AI to use air, use DAFS together with this mod.
lty Apr 5 @ 12:41am 
kp liberation There is an error in which the enemy fighter doesn't attack, but just sits there and scouts Is it possible to solve it?
Sheliz Apr 2 @ 7:44pm 
The enemy planes are always in 'no attack' mode. I like using this mod to request CAS, but it won't be useful if you want a sudden air battle. I tried the 'exclude plane' module, but it doesn't work.
阿拉伯神秘背包客 Mar 20 @ 1:13am 
I only want the jet to run this feature, can I blacklist the helicopter and not use this feature, how do I do it?
RubenP96 Mar 19 @ 10:42am 
Hey Drongo, one think I noticed is that helicopters really don't want to insert when there is a firefight going on anywhere nearby. Which is kind of logical of course, but hot inserts do exist. Especially in for example the more Vietnam kind of scenarios. Is there any way around this, or simply part of the AI of the mod?
Drongo  [author] Mar 8 @ 8:23pm 
It might be because you are in undercover mode. Maybe try putting:

player setCaptive FALSE;

in the console and trying to open it.
Meat Crayon Mar 8 @ 6:56pm 
Hi drongo, love the mod although i am having issues running it in antistasi ultimate. It works fine outside of it, but I cant pull up the console when running antistasi. Are there any known mod conflicts or suggestions on how to get it to work?
MdVampire Mar 1 @ 3:10am 
nice
Drongo  [author] Feb 9 @ 4:30am 
The readme explains how to exclude aircraft from the mod.
jaqdraco Feb 9 @ 4:12am 
So, i just wanna have a Thunderbolt fly towards ground enemies and engage them, via Eden editor waypoints.
But with this mod it doesn't work. The plane is just circling the area, doing nothing and eventually getting shot down by a hilux with flak.
Neither 'Destroy' nor 'Search and Destroy' work.
DrakoMT Feb 7 @ 7:36am 
@Drongo Heli work fine for me they spawn and land and rearm but jets they spawn
they do a little bit of cas and cap then they go to Narnia to the edge of the map 100000 of kilometers far. I am testing it in Vanilla Malden.
Sneep Snorp Jan 31 @ 9:36pm 
I’m a little confused would this mod make the ai factions also efficiently use their aircraft more or does it just give the player more control
BERSERKER Jan 30 @ 12:35pm 
Hi, can I airdrop the crates loaded with Drongos DYEL, for example, from a C130 using this mod?
And if so, can someone tell me how?
woood402 Jan 26 @ 6:12pm 
is there a way to make them respawn after getting shot down? sync a vic respawn module to them or something like that possibly?
Drongo  [author] Jan 26 @ 1:16pm 
VAM doesn't respawn aircraft.
woood402 Jan 26 @ 6:04am 
do the vam aircraft respawn after getting shot down? had an f16 get smoked and was hoping to call in another but the airfield never seemed to respawn it.
Sheliz Jan 14 @ 9:19pm 
Does this mod make the AI ​​only fly in circles gaining altitude without attacking anyone?
Shreeder Dec 7, 2024 @ 7:44am 
Update: unloaded RHS, and changed from virtual reality map to altis, it started working flawlessly
Shreeder Dec 7, 2024 @ 6:58am 
I can't open dialog options. Out of all your mods, only high comand enhancement works. I tried rebinding keyes and result's didn't change.
Lotus Nov 30, 2024 @ 7:54pm 
I don't know how long ive been looking for this mod, but I finally found it, the fact ai pilots suck at piloting or using their weapons always annoyed me, but now they kick a$$ with this, thanks a lot Drongo.
Mike Nov 30, 2024 @ 7:19pm 
Noticed a bug recently when having aircraft land:
Error Foreign error: Unknown enum value: "SLOW"

and some other stuff about setSpeedMode"Slow";
(maybe it's missing a space?)
TankticalError Nov 24, 2024 @ 7:53pm 
@Uncle Bob, I have had this problem too as a Zeus but you can rebind the key in Addon Settings.
Uncle Bob Nov 24, 2024 @ 7:42pm 
Love the mod but there is a tremendous bug where tablet thingy opens every time i click the letter h when searching in zeus mode. Is there a way to fix this?
RetailPale Nov 17, 2024 @ 4:40pm 
clicked one UI button and now it doesnt open no more just flashes, with an error line 25
nuggs_sauce Nov 16, 2024 @ 1:31am 
Is there a sp scenario you can recommend with this? My main goal would to be a gunner on a helicopter and just tell the ai where to fly. All scenarios I tried don't give air support and I rather not make a whole scenario in editor like in the guide
Glendening Nov 13, 2024 @ 12:26am 
So we found a strange bug when this is used with Antistasi Ultimate (and possibly Antistasi?). It causes air based QRF to spawn with 300% skill/accuracy.
76561198040606770 Nov 8, 2024 @ 5:35am 
Is there a way to make a missile Not explode ? Make a hole in a ship,sink it and get retrived by divers?
76561198040606770 Nov 8, 2024 @ 5:26am 
Works with Missile Box? Could we get some missle defence into this? Could this include some sort of ability to add ability to make an air field anywhere flat on the map? Thank you
76561198040606770 Nov 8, 2024 @ 5:18am 
Could I get a Automatic replenish of Resupply Mission-option that adds a helicopter that will slingload an entire vehicle and dropp that off on a timer or according to needs? Thank you.
Apple π? Nov 4, 2024 @ 4:16pm 
Are there any "skins" for the interface for this mod? I've been using it in Vietnam/WWII settings and it would be neat to see more period accurate UIs.
TankticalError Nov 2, 2024 @ 7:12am 
I really like this mod and I use it in every zeus campaign I do with Modern Units, Having a smart AI that attacks like it's supposed to is vary nice, I just wish this worked with Spearhead 44.
LEE O C Oct 28, 2024 @ 6:31pm 
loving the mods, but CAS keeps blowing up own troops haha. dunno if its lasering empty sandbags n ammo boxes. using CUP assets
lty Oct 21, 2024 @ 7:09am 
How do I set the egress point in the coordinate module? It's not in the YouTube video, so I'd like to know.
(Goth Mommy) GHOST_023 Oct 21, 2024 @ 4:05am 
Is there a way to make the virtual hangar at an airport save after a server restart?
Drongo  [author] Oct 21, 2024 @ 3:01am 
@Odern_
Try my AI Fire Support or Rimmy's Light AI Fire Support (way more features).

@(Goth Mommy) GHOST_023
Use an Air Corridor module to spawn aircraft in the air. It is not possible to rename airfields.